Sorcerer Base: Difference between revisions

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{{ sorcerer_base header | navigation = {{sorcerer_base_navigation }} }}
{{spellcircle
| circle_name = Sorcerer Base
| circle_type = [[Elemental]]/[[Spiritual]] Hybrid
| available_to = [[Sorcerer]]s
| circlenumber = 7
|spell1 = Blood Burst
|spell2 = Mana Disruption
|spell3 = Corrupt Essence
|spell4 = Phase
|spell5 = Disintegrate
|spell6 = Mind Jolt
|spell7 = Eye Spy
|spell8 = Limb Disruption
|spell9 = Quake
|spell10 = Energy Maelstrom
|spell11 = Pain
|spell12 = Cloak of Shadows
|spell13 = Nightmare
|spell14 = Scroll Infusion
|spell15 = Curse
|spell16 = Disease
|spell17 = Evil Eye
|spell18 = Torment
|spell19 = Dark Catalyst
|spell20 = Implosion
|spell25 = Minor Summoning
|spell30 = Animate Dead
|spell35 = Unknown
|spell40 = Planar Shift
|spell50 = Unknown}}


The '''Sorcerer Base''' is an ancient [[magic]] which intertwines the raw [[elemental|elements]] and surrounding [[spiritual]] forces. It is one of the oldest practiced [[spell circle|circles]] whose secrets are [[Palestra|closely guarded]]. The majority of spells in this circle are [[warding|warding-based]] combat spells. In addition, several spell offer significant utility purpose, including a few uniquely defining capabilities.
The '''Sorcerer Base''' is an ancient [[magic]] which intertwines the raw [[elemental|elements]] and surrounding [[spiritual]] forces. It is one of the oldest practiced [[spell circle|circles]] whose secrets are [[Palestra|closely guarded]]. The majority of spells in this circle are [[warding|warding-based]] combat spells. In addition, several spell offer significant utility purpose, including a few uniquely defining capabilities.

Revision as of 00:04, 12 July 2008

Sorcerer Base Spell Circle
600s700s800s
Circle Potency Pure
Sphere Alignment Elemental/Spiritual Hybrid
Relevant Stats AuraWisdom
Available To Sorcerers
Associated Circles Minor Elemental
Minor Spiritual
Sorcerer Base Spells
Blood Burst (701) Attack
Mana Disruption (702) Attack
Corrupt Essence (703) Attack
Phase (704) Utility
Disintegrate (705) Attack
Mind Jolt (706) Attack
Eye Spy (707) Utility
Limb Disruption (708) Attack
Grasp of the Grave (709) Attack
Energy Maelstrom (710) Attack
Pain (711) Attack
Cloak of Shadows (712) Defensive
Balefire (713) Attack
Scroll Infusion (714) Utility
Curse (715) Attack
Pestilence (716) Attack
Evil Eye (717) Attack
Torment (718) Attack
Dark Catalyst (719) Attack
Implosion (720) Attack
Minor Summoning (725) Utility
Animate Dead (730) Utility
Ensorcell (735) Utility
Planar Shift (740) Utility

The Sorcerer Base is an ancient magic which intertwines the raw elements and surrounding spiritual forces. It is one of the oldest practiced circles whose secrets are closely guarded. The majority of spells in this circle are warding-based combat spells. In addition, several spell offer significant utility purpose, including a few uniquely defining capabilities.

Enhancements by Rank

Sorcerer Base Casting strength.
+1 CS for each rank up to and including the sorcerer's level.
+0.75 CS for ranks level+1 through level+20.
+0.50 CS for ranks level+21 through level+60.
+0.25 CS for ranks level+61 through level+100.
+0.125 CS for ranks level+101 and greater.
Phase (704)
Duration is extended +6 sec per rank when phasing for weightlessness.
Eye Spy (707)
Duration is extended by +30 sec per rank.
Cloak of Shadows (712)
Adds +1 DS per rank greater than 12 (capped at level). Costs +1 mana for per +3 bonus (every 3 ranks).
Implosion (720)
Adds to a sorcerer's success and damage when using this spell.
Minor Summoning (725)
Duration is extended by +20 sec per rank.
Planar Shift (740)
Adds to a sorcerer's capability to successfully create same-realm rifts.

External Links

Official Sorcerer Base Spell Circle, on Play.net

Sorcerer Profession - edit
Spell Circles: Sorcerer Base Spells | Minor Elemental Spells | Minor Spiritual Spells
Professional Highlights: Warding spells | Bolt spells | Scroll Infusion | Ensorcell | Demonic summoning | Animate Dead