Spectral warrior: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = Spectral_warrior.jpg
| level = 34
| level = 34 <!-- This will also be used at the end of the page in the Near level creature template -->
| type = Biped
| family = Warrior <!-- Add creature to family page list, which will be linked on preview/save -->
| family = warrior
| type = Biped <!-- Creature body type -->
| attacks = Claws and Weapons.
| otherclass = Non-corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[The Citadel]]<br>
| area = The Citadel <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead = Yes
| bcs = <Not Known>
| bcs = <Not Known> <!-- All new creatures are BCS -->
| hitpoints = 300
| roundtime = ?<!-- Creature speed -->
}}
}}
{{Creature attack attributes
{{Creature attack attributes
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{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Sorcerer Base]] |+102 [[Target defense|TD]]}}
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Elemental]] |+103 [[Target defense|TD]]}}
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |+102 [[Target defense|TD]]}}
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
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}}
}}
{{Creature treasure
{{Creature treasure
| coins = ?
| coins = Yes
| magic items = ?
| magic items = Yes
| gems = Yes
| gems = Yes
| boxes = Yes
| boxes = Yes
| other = ?
| other = ?
| skin = None
| skin = None
| nobox =
| noskinvalue =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}


The [[spectral warrior]] shimmers for an instant, seemingly half real and half phantom, his semi-ethereal armor faintly gleaming as it moves. A gaunt face stares out from beneath the ghostly helm, his eyes swirling pits of blackness that seek out living foes, hatefully wishing to resign others to his own horrible fate.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
The [[spectral warrior]] shimmers for an instant, seemingly half real and half phantom, his semi-ethereal armor faintly gleaming as it moves. A gaunt face stares out from beneath the ghostly helm, his eyes swirling pits of blackness that seek out living foes, hatefully wishing to resign others to his own horrible fate.


==Hunting strategies==
==Hunting strategies==


Spectral Warriors can be insanely easy or an extreme pain in the rear, depending on your luck. This is due to their ability to their ability to [[Disarm Weapon|disarm]], their tendency to "phase out" when attacked, and the heavy armor they wear (brig, chain, or plate).
Spectral Warriors can be insanely easy or an extreme pain in the rear, due to their ability to [[Disarm Weapon|disarm]], their tendency to "phase out" when attacked, and the heavy armor they wear (brig, chain, or plate).


If you can hunt without a weapon or runestaff in your hand, it is advisable that you do so to avoid their disarming and the twenty second [[roundtime]] that comes with it. If that is not possible, use a cheap weapon with [[Elemental Blade (411)]] cast on it or some other weapon you will not miss if lost. Many an adventurer has lost a prized weapon to this beast.
If you can hunt without a weapon or runestaff in your hand, it is advisable that you do so to avoid their disarming and the twenty second [[roundtime]] that comes with it. If that is not possible, use a cheap weapon with [[Elemental Blade (411)]] cast on it or some other weapon you will not miss if lost. Many an adventurer has lost a prized weapon to this beast.


The spectral warrior's ability to "phase out" is always triggered by either a spell or physical attack that is targeted at them, wasting your [[mana]] and/or sticking you in roundtime while they avoid your attack and remain unattackable until they phase back in. This can be nullified by casting [[Phase (704)]] at them. This will keep them rooted in the physical realm, saving you from wasting mana or swings when they suddenly disappear on you.
The spectral warrior's ability to "phase out" is always triggered by either a spell or physical attack that is targeted at them, wasting your [[mana]] and/or sticking you in roundtime while they avoid your attack and remain unattackable until they phase back in. This ability can be nullified by casting [[Phase (704)]] at them, which will keep them rooted in the physical realm, saving you from wasting mana or swings when they suddenly disappear on you.


Heavy weapons and warding spells work well against spectral warriors while light weapons, ranged weapons, and most bolt spells are not reccomended due to their heavy armor.
Heavy weapons and warding spells work well against spectral warriors while light weapons, ranged weapons, and most bolt spells are not recommended due to their heavy armor.


Occasionally, spectral warriors will swing significantly harder than normal for one swing. This is immediately preceded by the messaging: <i>A spectral warrior's eyes pulse, becoming black, swirling voids!</i>
Occasionally, spectral warriors will swing significantly harder than normal for one swing. This attack is immediately preceded by the messaging: <pre{{log2|margin-right=350px}}}>A spectral warrior's eyes pulse, becoming black, swirling voids!</pre>


==Other information==
==Other information==


The [[Citadel Garrison]], where spectral warriors are now found, was once where [[greater orc]]s and [[large ogre]]s roamed. When the warriors moved in, they forced out the previous inhabitants of the Garrison who relocated to the [[Citadel Armory]]. The sudden change to their hunting grounds caused a shock to many novice adventurers who thought they would be facing relatively easy foes only to be cut down by these ethereal beings that seemingly appeared out of nowhere.
The [[Citadel Garrison]], where spectral warriors are now found, was once where [[greater orc]]s and [[large ogre]]s roamed. When the warriors moved in, they forced out the previous inhabitants of the Garrison who relocated to the [[Citadel Armory]]. The sudden change to their hunting grounds caused a shock to many novice adventurers who thought they would be facing relatively easy foes only to be cut down by these ethereal beings that seemingly appeared out of nowhere.

Example of a spectral warriors phasing ability:
<pre{{log2|margin-right=26em}}>
Just as you move to attack, the spectral warrior vanishes into nothingness with a hollow laugh!
Roundtime: 5 sec.
</pre>
This actually makes them disappear entirely, until they re-appear:
<pre{{log2|margin-right=26em}}>
Ethereal wisps coalesce into a spectral warrior!</pre>


== References ==
== References ==
* http://www.play.net/gs4/info/bestiary/
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1327 Spectral warrior on Play.net bestiary]


{{Nearlevel
{{Nearlevel
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|levelp2 = 36
|levelp2 = 36
}}
}}

[[Category:The Citadel creatures]]

Revision as of 16:29, 29 June 2019

Spectral warrior
Spectral warrior.jpg
Level 34
Family Warrior family creatures
Body Type Biped
Classification(s) Non-corporeal undead
Area(s) Found The Citadel
BCS <Not Known>
HP 300
Speed ?
Attack Attributes
Physical Attacks
Claw +230 AS
Tarnished flail +250 AS
Rusted broadsword +250 AS
Maneuver Attacks
Disarm Weapon
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt +169 DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base +102 TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental +103 TD
Major Spiritual <N/A> TD
Minor Spiritual +102 TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other ?

The spectral warrior shimmers for an instant, seemingly half real and half phantom, his semi-ethereal armor faintly gleaming as it moves. A gaunt face stares out from beneath the ghostly helm, his eyes swirling pits of blackness that seek out living foes, hatefully wishing to resign others to his own horrible fate.

Hunting strategies

Spectral Warriors can be insanely easy or an extreme pain in the rear, due to their ability to disarm, their tendency to "phase out" when attacked, and the heavy armor they wear (brig, chain, or plate).

If you can hunt without a weapon or runestaff in your hand, it is advisable that you do so to avoid their disarming and the twenty second roundtime that comes with it. If that is not possible, use a cheap weapon with Elemental Blade (411) cast on it or some other weapon you will not miss if lost. Many an adventurer has lost a prized weapon to this beast.

The spectral warrior's ability to "phase out" is always triggered by either a spell or physical attack that is targeted at them, wasting your mana and/or sticking you in roundtime while they avoid your attack and remain unattackable until they phase back in. This ability can be nullified by casting Phase (704) at them, which will keep them rooted in the physical realm, saving you from wasting mana or swings when they suddenly disappear on you.

Heavy weapons and warding spells work well against spectral warriors while light weapons, ranged weapons, and most bolt spells are not recommended due to their heavy armor.

Occasionally, spectral warriors will swing significantly harder than normal for one swing. This attack is immediately preceded by the messaging:

A spectral warrior's eyes pulse, becoming black, swirling voids!

Other information

The Citadel Garrison, where spectral warriors are now found, was once where greater orcs and large ogres roamed. When the warriors moved in, they forced out the previous inhabitants of the Garrison who relocated to the Citadel Armory. The sudden change to their hunting grounds caused a shock to many novice adventurers who thought they would be facing relatively easy foes only to be cut down by these ethereal beings that seemingly appeared out of nowhere.

Example of a spectral warriors phasing ability:

Just as you move to attack, the spectral warrior vanishes into nothingness with a hollow laugh!
Roundtime: 5 sec.

This actually makes them disappear entirely, until they re-appear:

Ethereal wisps coalesce into a spectral warrior!

References

Near-level creatures - edit
Level 32 Level 33


Level 34 Level 35 Level 36
edit edit edit edit edit