Spectral warrior

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Revision as of 17:45, 22 August 2008 by MILQUETOAST (talk | contribs) ("Disarm" leads to Disarm (408). "Disarm Weapon" is the cman page!)
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Spectral warrior
Picture
Level 34
Family warrior family creatures
Body Type Biped
Undead Yes
Areas Found The Citadel
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Claw +230 AS
Tarnished flail +250 AS
Rusted broadsword +250 AS
Maneuver Attacks
Disarm Weapon
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt +169 DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin <Not Known>
Other ?

The spectral warrior shimmers for an instant, seemingly half real and half phantom, his semi-ethereal armor faintly gleaming as it moves. A gaunt face stares out from beneath the ghostly helm, his eyes swirling pits of blackness that seek out living foes, hatefully wishing to resign others to his own horrible fate.[1]

Hunting strategies

Spectral Warriors can be insanely easy or an extreme pain in the rear, depending on your luck. This is due to their ability to their ability to disarm, their tendency to "phase out" when attacked, and the heavy armor they wear (brig, chain, or plate).

If you can hunt without a weapon or runestaff in your hand, it is advisable that you do so to avoid their disarming and the twenty second roundtime that comes with it. If that is not possible, use a cheap weapon with Elemental Blade (411) cast on it or some other weapon you will not miss if lost. Many an adventurer has lost a prized weapon to this beast.

The spectral warrior's ability to "phase out" is always triggered by either a spell or physical attack that is targeted at them, wasting your mana and/or sticking you in roundtime while they avoid your attack and remain unattackable until they phase back in. This can be nullified by casting Phase (704) at them. This will keep them rooted in the physical realm, saving you from wasting mana or swings when they suddenly disappear on you.

Heavy weapons, warding spells, and voln fu all work well against spectral warriors while light weapons, ranged weapons, and most bolt spells are not reccomended due to their heavy armor. Even voln fu users will experience some difficulty against the spectral warriors in chain or plate.

Occasionally, spectral warriors will swing significantly harder than normal for one swing. This is immediately preceded by the messaging: A spectral warrior's eyes pulse, becoming black, swirling voids!

Other information

The Citadel Garrison, where spectral warriors are now found, was once where greater orcs and large ogres roamed. When the warriors moved in, they forced out the previous inhabitants of the Garrison who relocated to the Citadel Armory. The sudden change to their hunting grounds caused a shock to many novice adventurers who thought they would be facing relatively easy foes only to be cut down by these ethereal beings that seemingly appeared out of nowhere.

References

Near-level creatures - edit
Level 32 Level 33


Level 34 Level 35 Level 36
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