Spectre: Difference between revisions
SPYRIDONM1 (talk | contribs) (fixed link (disambiguation)) |
(changed family to ghost) |
||
(8 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
|||
{{Creature start |
|||
| |
| picture = Spectre.jpg |
||
| level = 14 <!-- This will also be used at the end of the page in the Near level creature template --> |
|||
| type = Biped |
|||
| family = Ghost <!-- Add creature to family page list, which will be linked on preview/save --> |
|||
| family = spectre |
|||
| type = Biped <!-- Creature body type --> |
|||
| attacks = Brawls, Claws, Magic, Pounds and Special. |
|||
| otherclass = Non-corporeal undead <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
|||
| area = [[Vornavian Coast]]<br>[[Old Mine Road]]<br> |
|||
| area = Old Mine Road<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
|||
| undead = Yes |
|||
| |
| area2 = Vornavian Coast |
||
| bcs = <Not Known> <!-- All new creatures are BCS --> |
|||
| hitpoints = ? |
|||
| roundtime = ?<!-- Creature speed --> |
|||
}} |
}} |
||
{{Creature attack attributes |
{{Creature attack attributes |
||
Line 16: | Line 19: | ||
{{creature ability|[[Major Cold (907)]]|+137 [[Attack strength|AS]]}} |
{{creature ability|[[Major Cold (907)]]|+137 [[Attack strength|AS]]}} |
||
| ability = |
| ability = |
||
{{creature ability|Gas cloud}} |
{{creature ability|[[Gas cloud]]}} |
||
{{creature ability|[[Call Wind (912)]]}} |
{{creature ability|[[Call Wind (912)]]}} |
||
}} |
}} |
||
Line 43: | Line 46: | ||
| magic items = Yes |
| magic items = Yes |
||
| gems = Yes |
| gems = Yes |
||
| boxes = |
| boxes = Yes |
||
| other = Alchemy (common) |
| other = Alchemy (common) |
||
| skin = a spectre skin |
| skin = a spectre skin |
||
Line 51: | Line 54: | ||
{{Creature end}} |
{{Creature end}} |
||
The spectre, a flickering, semi-transparent apparition, floats easily over the ground, seeming to move through solid obstacles with little effort. Possessed of excellent incantation ability, the spectre prefers magical combat to physical combat in its efforts to bring down its foes. Its face is permanently twisted into a tortured, leering grin and its eyes stare far ahead, as if transfixed on something horrible in the distance. |
The spectre, a flickering, semi-transparent apparition, floats easily over the ground, seeming to move through solid obstacles with little effort. Possessed of excellent incantation ability, the spectre prefers magical combat to physical combat in its efforts to bring down its foes. Its face is permanently twisted into a tortured, leering grin and its eyes stare far ahead, as if transfixed on something horrible in the distance. |
||
==Hunting strategies== |
==Hunting strategies== |
||
{{addmetext}} |
{{addmetext}} |
||
Prior to the moment where a spectre growls an evil incantation, its DS will be 73 or 91. Between the time of the incantation and the time the spectre casts their spell, their DS goes up to 155. Plan to be in defensive stance from the time of the evil incantion until you see the spectre cast its spell at you. Then quickly switch to offensive stance and make your attacks until you see another evil incantation. |
|||
==Other information== |
==Other information== |
||
{{addmetext}} |
{{addmetext}} |
||
<pre{{log2}}> |
|||
== References == |
|||
A spectre growls an evil incantation! |
|||
* http://www.play.net/gs4/info/bestiary/ |
|||
A spectre gestures mystically! |
|||
A gust of wind tugs at your sleeves. Suddenly, a fierce wind rips through the area, scattering everything in its path and making it difficult to remain standing. |
|||
The wind knocks you off your balance and you fall over. |
|||
Your arms are forced down to your sides! |
|||
Roundtime: 12 sec. |
|||
The wind then subsides. |
|||
</pre> |
|||
{{Nearlevel |
{{Nearlevel |
||
Line 68: | Line 81: | ||
|levelp2 = 16 |
|levelp2 = 16 |
||
}} |
}} |
||
[[Category:Vornavian Coast creatures]] |
|||
[[Category:Old Mine Road creatures]] |
Revision as of 08:45, 17 August 2020
| ||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||
|
The spectre, a flickering, semi-transparent apparition, floats easily over the ground, seeming to move through solid obstacles with little effort. Possessed of excellent incantation ability, the spectre prefers magical combat to physical combat in its efforts to bring down its foes. Its face is permanently twisted into a tortured, leering grin and its eyes stare far ahead, as if transfixed on something horrible in the distance.
Hunting strategies
This section has not been added yet; please add to it now!
Prior to the moment where a spectre growls an evil incantation, its DS will be 73 or 91. Between the time of the incantation and the time the spectre casts their spell, their DS goes up to 155. Plan to be in defensive stance from the time of the evil incantion until you see the spectre cast its spell at you. Then quickly switch to offensive stance and make your attacks until you see another evil incantation.
Other information
This section has not been added yet; please add to it now!
A spectre growls an evil incantation! A spectre gestures mystically! A gust of wind tugs at your sleeves. Suddenly, a fierce wind rips through the area, scattering everything in its path and making it difficult to remain standing. The wind knocks you off your balance and you fall over. Your arms are forced down to your sides! Roundtime: 12 sec. The wind then subsides.
Near-level creatures - edit | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|