Spike Thorn (616): Difference between revisions

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| mnemonic = SPIKETHORN
| mnemonic = SPIKETHORN
| duration = Immediate
| duration = Immediate
| type = Attack }}
| type = Attack
| subtype = Maneuver
| target = Individual
| interval = One-shot
| dtype = [[Hitpoint]]
| status = Knockdown (usually)
| ctype = Nature-based
| navigation = {{Ranger base navigation}}
}}


Spike Thorn (616) will cause large, spiked thorns to grow underneath the target and very likely cause damage.
Spike Thorn (616) will cause large, spiked thorns to grow underneath the target and very likely cause damage.

Revision as of 04:30, 9 December 2007

Spike Thorn (616)
Mnemonic [SPIKETHORN]
Duration Immediate
Attack Magic - Damage - Disabling  
Subtype Maneuver 
Target(s) Individual 
Interval One-shot 
Damage Type Hitpoint 
State(s) Inflicted Knockdown (usually) 
Critical Type Nature-based 
Ranger Base Spells
Natural Colors (601) Defensive
Resist Elements (602) Defensive
Wild Entropy (603) Attack
Nature's Bounty (604) Utility
Barkskin (605) Defensive
Phoen's Strength (606) Offensive
Sounds (607) Attack
Camouflage (608) Offensive
Sun Burst (609) Attack
Tangle Weed (610) Attack
Moonbeam (611) Attack
Breeze (612) Utility
Self Control (613) Defensive
Imbue (614) Utility
Call Swarm (615) Attack
Spike Thorn (616) Attack
Sneaking (617) Utility
Mobility (618) Defensive
Mass Calm (619) Attack
Resist Nature (620) Utility
Nature's Touch (625) Defensive
Animal Companion (630) Utility
Nature's Fury (635) Attack
Wall of Thorns (640) Defensive
Assume Aspect (650) Utility


Spike Thorn (616) will cause large, spiked thorns to grow underneath the target and very likely cause damage.

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