Spirit Beast Battle Guide: Difference between revisions

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Rebirth
Rebirth
Stat Boost
Stat Boost

=== Negative Status Effects ===
=== Negative Status Effects ===

Bleed
'''Bleed'''

Bleed causes the afflicted spirit beast to lose health before performing an action. The health lost is roughly 5% of the spirit beast's max health. Bleed lasts ?? turns.

Interactions:
* Similar to Regen, using the Detect action will cause Bleed to trigger faster due short interval between turns.
* If a spirit beast have both Bleed and Regen status effects, Regen will activate before Bleed.
* If an opponent is bleeding and you see the activation message with no action message, it means your opponent just used Detect on you.
* Having a Surge of Speed while bleeding can be dangerous due to the sudden increase of damage.
* Gaining Haste while bleeding is very dangerous and you might end up dying before you can react if your health is too low.

Sources:
{| class="wikitable sortable"
! Spirit Beast
! Special Ability
|-
| Ghostfin
| Hunger of the Deep
|-
| Rose Lord
| Embrace of Thorns
|-
| Pale Woman
| Bloody Precision
|-
| flayer
| Crimson Offering
|}

Start Message:
<pre>
Your arcanist begins to seep life energy.
</pre>

Activation Message:
<pre>
Vital life energy seeps from your arcanist's wounds.
...7 damage!
</pre>

End Message:
<pre>
Your arcanist ceases to bleed.
</pre>


Distract
Distract
Immolation
Immolation

Revision as of 20:35, 10 October 2020

This page is meant to help all players understand and win in Spirit Beast battling.

This is a work in progress.


Overview

Why you should be a spirit beast battler

People play with Spirit Beasts for multiple reasons. One reason is the joy of finding and collecting rare or interesting spirit beasts from various parts of the world. Another reason is for the rewards which include experience and gems. A full list of rewards can be found on here.

Where do I start?

First, make sure you have read the main spirit beast page to gain a basic understanding of how the system works. Next, the spirit beast stats page has a list of all known spirit beasts to see which spirit beast you might want to use.

Finally, you must decide how much you want to get out of the spirit beast system:

If you just want to collect spirit beasts and just have fun, then you don't need any in-depth help or preparations.

If you goal is the daily experience bonus (100 exp per fight, 1000 per day) then any spirit beast will do because you gain the experience regardless if you win or lose your battles. As long as you do Training matches in Talondown, your beast will not lose loyalty either.

If you have your eye on the Talondown Arena gem pouches, which each contain 20k-25k worth of gems, then you will want a strong spirit beast to consistently win in the arena to get as many bloodsteel marks as possible since wins award 48-53 marks while losses award 12-15 marks.

To participate and win the weekly challenge for the gilded lockbox, you will want a high level spirit beast and have a reasonable amount of skill to defeat all 7 opponents. Using Ampoules and Armaments are not necessary but can help against bad match ups.

Lastly, to get the gilded lockbox from Listed Fights, you need to be in the top three players for the week and only can only lose 3 times before you are out. Combined with the fact that the level 20 spirit beasts you fight are much stronger than the Training and Weekly fights, you will need to do everything in your power to win. Having a perfect quaility, level 20 spirit beast with a potent armament and maxed stats from ampoules is recommended.


Common Newbie Mistakes

Spirit Beast battling is hard

Attempting to go full offense

Using Fortify when you are losing

Actions

Attack

Detect

Fortify

Lash

Special

Stance

List of which stance beats which

How to determine if you are in the wrong stance

Flash of Insight

Stats

Power

Defense

Insight

Accuracy

Speed

The importance of stat combinations

Elements

Elemental advantage chart

Special Abilities

Special Ability Damage

Special Ability Charges

Status Effects

Positive Status Effects

       Airwall (Bone Shield)
       Haste        
       Regen
       Reflective Shield
       Rebirth
       Stat Boost

Negative Status Effects

Bleed

Bleed causes the afflicted spirit beast to lose health before performing an action. The health lost is roughly 5% of the spirit beast's max health. Bleed lasts ?? turns.

Interactions:

  • Similar to Regen, using the Detect action will cause Bleed to trigger faster due short interval between turns.
  • If a spirit beast have both Bleed and Regen status effects, Regen will activate before Bleed.
  • If an opponent is bleeding and you see the activation message with no action message, it means your opponent just used Detect on you.
  • Having a Surge of Speed while bleeding can be dangerous due to the sudden increase of damage.
  • Gaining Haste while bleeding is very dangerous and you might end up dying before you can react if your health is too low.

Sources:

Spirit Beast Special Ability
Ghostfin Hunger of the Deep
Rose Lord Embrace of Thorns
Pale Woman Bloody Precision
flayer Crimson Offering

Start Message:

Your arcanist begins to seep life energy.

Activation Message:

Vital life energy seeps from your arcanist's wounds.
...7 damage!

End Message:

Your arcanist ceases to bleed.


       Distract
       Immolation
       Madness
       Slow
       Stun
       Sympathy
   

Armaments

Special Effects

Which Armaments to use

Ampoules

Breakdown

Which stats should I boost?

Talondown Arena

Understanding the NPC AI

Training Matches

Weekly Challenge Matches

Listed Fights (THEY ARE HARDER!!)

Specific Strategies

Against Specific Special Abilities

   Airwall
   Sympathy
   Madness