Spirit Warding I (101): Difference between revisions

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(Added wearing off message)
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{{Spell
{{Spellbox start}}
| mnemonic = SWARDING
{{defensive_spell
|mnemonic = SWARDING
| base_dur = 1200 sec
|base_dur = 1200 sec
| add_dur = 60 sec per [[MnS]] rank
|add_dur = 60 sec per [[MnS]] rank
| span = [[Stackable]]
|span = [[Stackable]]
| type = Defensive
| subtype = DS & TD
| ds = +10(bolt)
| td = +10(spirit)
| enhancement = None
| availability = All
| navigation = {{minor spiritual navigation}}
}}
}}
{{Defensive spell enhancement
|type = [[TD]] ([[spiritual]]), [[DS]] ([[bolt]])
|availability = All}}
{{spellbox middle}}
{{minor spiritual navigation}}
{{spellbox end}}


'''Spirit Warding I''' surrounds the target with a light blue glow, providing a +10 bonus to a player's [[target defense]] and [[defensive strength]] against [[bolt]] spells.
'''Spirit Warding I''' surrounds the target with a light blue glow, providing a +10 bonus to a character's spirit [[target defense]] and [[defensive strength]] against [[bolt]] spells.


== Messaging ==
== Messaging ==

Revision as of 12:59, 9 December 2007

Spirit Warding I (101)
Mnemonic [SWARDING]
Base Duration 1200 sec
Added Duration 60 sec per MnS rank
Span Stackable
Defensive Magic  
Subtype DS & TD 
Defensive Strength +10(bolt) 
Target Defense +10(spirit) 
Availability All 
Minor Spiritual Spells
Spirit Warding I (101) Defensive
Spirit Barrier (102) Defensive
Spirit Defense (103) Defensive
Disease Resistance (104) Defensive
Poison Resistance (105) Defensive
Spirit Fog (106) Defensive
Spirit Warding II (107) Defensive
Stun Relief (108) Utility
Dispel Invisibility (109) Utility
Unbalance (110) Attack
Fire Spirit (111) Attack
Water Walking (112) Utility
Undisease (113) Utility
Unpoison (114) Utility
Fasthr's Reward (115) Defensive
Locate Person (116) Utility
Spirit Strike (117) Offensive
Web (118) Attack
Spirit Dispel (119) Utility
Lesser Shroud (120) Defensive
Call Lightning (125) Attack
Spirit Guide (130) Utility
Searing Light (135) Attack
Wall of Force (140) Defensive


Spirit Warding I surrounds the target with a light blue glow, providing a +10 bonus to a character's spirit target defense and defensive strength against bolt spells.

Messaging

Initial cast:

A light blue glow surrounds you.

Wearing off:

The light blue glow leaves you.