Standard success resolution system: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
(removed DIS for success factor per discord message by Naijin)
(6 intermediate revisions by 4 users not shown)
Line 5: Line 5:
*[[Level]] vs level comparison
*[[Level]] vs level comparison
* Member's [[society]] rank
* Member's [[society]] rank
*[[Discipline]] [[stat]] bonus
*[[Influence]] stat bonus
*[[Influence]] stat bonus

[[War Cries]] attack power is (50 + [[War Cries|War Cry]] Ranks).

[[Society]] attack power is (40 + ([[Society]] Ranks * 2)).


The level difference penalty does not become significant until the target is > 5 levels over the member.
The level difference penalty does not become significant until the target is > 5 levels over the member.
Line 25: Line 28:




[[Category:Basic Mechanics]]
[[Category: Combat Mechanics]]
[[Category:Voln]]
[[Category:Order of Voln]]
[[Category:Guardians of Sunfist Sigils]]
[[Category:Guardians of Sunfist Sigils]]
[[Category:Societies]]
[[Category:Societies]]

{{top}}

Revision as of 14:47, 1 May 2022

The Standard Success Resolution System (SSRS) is a combat system that determines whether certain Guardians of Sunfist sigils and Order of Voln symbols will be successfully employed against a target. This system replaces several arcane methods that previously served this purpose and applies to all enemy attack/debuff sigils and symbols. This system will also be implemented with Council of Light signs at some future date.

Success Factors

War Cries attack power is (50 + War Cry Ranks).

Society attack power is (40 + (Society Ranks * 2)).

The level difference penalty does not become significant until the target is > 5 levels over the member.

Sigils and Symbols Affected by SSRS

Sigils:

Symbols: