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Sunder Shield
|
Mnemonic
|
[sunder]
|
Activating Verb
|
CMAN
|
Type
|
Setup
|
Roundtime
|
2s
|
Stamina Cost
|
7
|
Offensive Gear
|
Right hand
|
Requirements
|
A weapon capable of sundering a shield (not a rapier, whip, dagger, polearm or brawling weapon).
|
Attributes
|
Flares/Spikes Enabled Hostile Initiator Stance Penalty
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Available To
|
Warriors
|
|
Rank
|
Cost/acquired at
|
1
|
2
|
2
|
4
|
3
|
6
|
4
|
8
|
5
|
10
|
|
Description
Attempt to break or disarm a target's shield.
Mechanics
Maneuver a target and break or
disarm their
shield. Magical shields resist sundering, but cause their holder to temporarily lose their ability to
block. Applies
Staggered for
(Success Margin / 5) seconds.
Additional Information
Messaging
- Success
>cman sunder
[Roll result: 163 (open d100: 87) Bonus: 1]
You swing your vultite handaxe at an Illoke jarl's iron-banded greatshield and connect!
The iron-banded greatshield splinters and is rendered utterly useless!
Roundtime: 3 sec.
- Fail
>cman sunder
[Roll result: 222 (open d100: 123) Bonus: 3]
You swing your vultite maul at a n'ecare's wooden buckler and connect!
A n'ecare's wooden buckler emits an awful vibrating clanging sound!
Roundtime: 3 sec.
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