Swamp hag: Difference between revisions

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| ability =
| ability =
{{creature ability|[[Tremors (909)]]}}
{{creature ability|[[Tremors (909)]]}}
{{creature ability|[[Call Wind (912)]]}}
{{creature ability|[[Sandstorm (914)]]}}
{{creature ability|[[Sandstorm (914)]]}}
{{creature ability|[[Major Elemental Wave (435)]]}}
{{creature ability|[[Major Elemental Wave (435)]]}}
| nomaneuver =
| maneuver =
{{creature ability|Small black kettle}}
}}
}}
{{Creature defense attributes
{{Creature defense attributes

Revision as of 16:31, 7 September 2008

Swamp hag
Picture
Level 42
Family hag family creatures
Body Type Biped
Undead No
Areas Found Miasmal Forest
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Slap +255 AS
Bolt Attacks
Major Fire (908) +235 AS
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Small black kettle
Offensive Spells & Abilities
Tremors (909)
Call Wind (912)
Sandstorm (914)
Major Elemental Wave (435)
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Defensive Spells & Abilities
Elemental Defense I (401)
Elemental Defense II (406)
Elemental Defense III (414)
Thurfel's Ward (503)
Strength (509)
Elemental Focus (513)
Prismatic Guard (905)
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin None
Other ?

Small and rather unimposing, the swamp hag is a dangerous, magical foe. Her stringy, oiled-flat hair glistens as her eerie, coal-black eyes dart about her surroundings always searching for victims. Bright red sparks scatter from her fingertips whenever she clenches her clawed hands. Dark grey skin and thin emaciated arms and legs provide stark contrast to the hag's distended, bulbous stomach.[1]

Hunting strategies

Fire heals the hags; do not use fire spells or fire-flaring weapons against them.

Other information

The hags drop small black kettles. If left to themselves, the kettles will slowly boil until they explode, injuring everyone in the room. The kettles can be kicked over before they explode, and will result in a minor injury to the kicker's leg. This may still injure others in the room, so be careful to avoid kicking kettles with others in the room.

References

Near-level creatures - edit
Level 40 Level 41 Level 42 Level 43 Level 44
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