Tackle: Difference between revisions

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===Creatures that use this maneuver===
===Creatures that use this maneuver===
*[[Plains orc warrior]]
*[[Plains orc chieftain]]
*[[Arachne acolyte]]
*[[Arachne acolyte]]
*[[Deranged sentry]]
*[[Deranged sentry]]

Revision as of 19:01, 23 April 2021

Tackle
Mnemonic [tackle]
Type Setup
Roundtime 2s
Stamina Cost 7
Targets Right leg, and left leg
Offensive Gear Arm accessory, or armor covering the arms
Requirements None
Attributes Bulky Item Penalty
Flares/Spikes Enabled
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Racial Size Modifiers
Target Stance Bonus
Available To Warriors
Available In Combat Maneuvers
Guild Skills
Rank Square
1 2  
2
3
4
5 10

Description

Hurl yourself at a target and attempt to knock them down.

Additional Information

When a tackle is successful, the target will also receive a roundtime penalty and possibly hitpoint damage. The target's minimum RT penalty is 5 sec. at endroll 101 to a maximum of 20 sec. at endroll 202. Added HP damage only occurs with endrolls of 200 and greater. The minimum HP damage at endroll 200 is 3 and increases to a maximum of 50 at endroll 340.

The tackle maneuver can also be trained in the Warrior Guild.

Creatures that use this maneuver

Messaging

[Roll result: 254 (open d100: 57) Bonus: 5]
You hurl yourself at a vourkha and connect!
You hammer a vourkha to the ground. 21 hits! You jump to your feet.
Roundtime: 7 sec.
[Roll result: 149 (open d100: 40)]
An Arachne acolyte hurls itself at you and connects!
An Arachne acolyte pins you to the ground!

Roundtime: 11 sec.

Resources