Template:NPC Shops

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Revision as of 20:50, 10 October 2015 by VANKRASN39 (talk | contribs) (add list of appropriate itemtypes to properly categorize the shops.)
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NPC Shops is the {{{itemtype}}} shop in [[{{{town}}}]]. {{{1}}}

[{{{roomname}}}]
{{{desc}}}

Inventory

{{{inventory}}}


This template should be used to add NPC shops that are permanent in towns using the ORDER system. It also integrates the RoomDescription template.

Copy/paste Code
{{NPC Shops
|itemtype =
|town =
|1 =
|roomname =
|desc =
|inventory =
}}

  • For general stores, add two lines: "|shop=store" and "|Shops=Stores". Stores must be with a capital S.
  • To get rid of the inventory pre field, leave the inventory blank, and add "|2 = " and "|3 = ".
  • If there are multiple shops of the same type in a town, insert "|the = a".
  • To change the Inventory header, insert "|header = {new header}".

List of Itemtypes

Please use one of the following for the "itemtype" field. Using a different itemtype than the listed ones will create a new category and not properly categorize the shop.

  • alchemist
  • armor
  • food
  • general
  • general (see above for special instructions)
  • jewelry
  • locksmith
  • magic (those dinky amulet/imbed shops)
  • Premium Home Door
  • Premium Home Fireplace
  • Premium Home Floor
  • Premium Home Furniture
  • Premium Home Wall
  • Premium Home Window
  • specialty (when the shop is unique in its purpose)
  • tobacco
  • weapon