Difference between revisions of "Template:Player System Manager"

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{| style="margin-left: 2em; margin-bottom: 0.5em; background: inherit; clear:both; float: right;"
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{| style="margin-left: 0.5em; margin-bottom: 0.5em; background: inherit; clear:both; float: right;"
 
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     {| style="width: 500px; font-size: 95%; text-align: left; Border:thin solid #aaa; margin-bottom: 1em; background: #F9F9F9;"
 
         | colspan = "2" style="white-space: nowrap; font-size: larger; text-align: center; background: #DDD;" | '''{{PAGENAME}}'''
 
         | colspan = "2" style="white-space: nowrap; font-size: larger; text-align: center; background: #DDD;" | '''{{PAGENAME}}'''
 
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         ! Mnemonic
 
         ! Mnemonic
 
         | valign="top" style="white-space: nowrap; text-align: right;" | [{{{mnemonic}}}]
 
         | valign="top" style="white-space: nowrap; text-align: right;" | [{{{mnemonic}}}]
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        |- {{#if: {{{roundtime|}}} | | style="display: none;" }}
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        ! Type
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        | valign="top" style="white-space: nowrap; text-align: right;" | {{{type}}}
 
         |- {{#if: {{{roundtime|}}} | | style="display: none;" }}
 
         |- {{#if: {{{roundtime|}}} | | style="display: none;" }}
 
         ! Roundtime
 
         ! Roundtime
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|}
 
|}
  
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{{#if: {{{description|}}}
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== Description ==
 
== Description ==
 
{{{description}}}
 
{{{description}}}
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  |
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}}
  
 
{{#if: {{{mechanics|}}}
 
{{#if: {{{mechanics|}}}
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== Mechanics ==
 
== Mechanics ==
 
{{{mechanics}}}
 
{{{mechanics}}}
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}}
 
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{{Player System Manager
 
{{Player System Manager
 
   |mnemonic = sbash
 
   |mnemonic = sbash
 +
  |type = Setup
 
   |roundtime = 3s
 
   |roundtime = 3s
 
   |stamina = 9, can POP muscles
 
   |stamina = 9, can POP muscles
 
   |hostile = Yes
 
   |hostile = Yes
   |offensiveheld = Left hand
+
   |offensiveheld = Left hand, flares/spikes enabled
 
   |requirements = Requires a shield.
 
   |requirements = Requires a shield.
 
   |availableto = [[Warrior]]s, [[Rogue]]s, [[Ranger]]s, [[Bard]]s, [[Paladin]]s
 
   |availableto = [[Warrior]]s, [[Rogue]]s, [[Ranger]]s, [[Bard]]s, [[Paladin]]s
   |availablein = [[Shield Specializations]]
+
   |availablein = [[Combat Maneuvers]]<br/>[[Shield Specializations]]
   |sq1 = 2 |se1 = 3 |pu1 = -
+
   |sq1 = 2|se1 = 3|pu1 = -
   |sq2 = 4 |se2 = 6
+
   |sq2 = 4|se2 = 6
   |sq3 = 6 |se3 = 9
+
   |sq3 = 6|se3 = 9
   |sq4 = 8 |se4 = 12
+
   |sq4 = 8|se4 = 12
   |sq5 = 10 |se5 = 15
+
   |sq5 = 10|se5 = 15
 
   |description = Attempt to wallop your foe with your shield.
 
   |description = Attempt to wallop your foe with your shield.
 
   |mechanics = Attack your foe with your shield to do moderate crushing damage, with additional chances for stuns, knockdowns, and stance forcing based on your maneuver success roll.
 
   |mechanics = Attack your foe with your shield to do moderate crushing damage, with additional chances for stuns, knockdowns, and stance forcing based on your maneuver success roll.

Latest revision as of 08:08, 28 September 2020



Player System Manager
Mnemonic [sbash]
Type Setup
Roundtime 3s
Stamina 9, can POP muscles
Hostile Yes
Offensive Held Gear Left hand, flares/spikes enabled
Offensive Worn Gear {{{offensiveworn}}}
Defensive Gear {{{defensivegear}}}
Requirements Requires a shield.
Available To Warriors, Rogues, Rangers, Bards, Paladins
Also Available In Combat Maneuvers
Shield Specializations
Prerequisites {{{prereqs}}}
Rank Square Semi
1 2
2 4
3 6
4 8 12 
5 10 15

Description

Attempt to wallop your foe with your shield.

Mechanics

Attack your foe with your shield to do moderate crushing damage, with additional chances for stuns, knockdowns, and stance forcing based on your maneuver success roll.


Main Table

Information for skills can be generated in game using VERB WIKI [skill], where VERB is the system you're wanting information on. For example, CMAN WIKI SBASH would give you the table output to for Shield Bash in the Combat Maneuver system.