Template:Player System Manager: Difference between revisions

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<includeonly>{| style="margin-left: 2em; margin-bottom: 0.5em; background: inherit; clear:both; float: right;"
<includeonly>{| style="width: 23em; margin: 0px 10px 10px 10px; background: inherit; clear:both; float: right;"
| align = center |
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{| style="font-size: 95%; text-align: left; border:thin solid #aaa; margin-bottom: 1em; background: #F9F9F9;"
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{| style="width: 23em; font-size: 95%; text-align: left; Border:thin solid #aaa; margin-bottom: 1em; background: #F9F9F9;"
! colspan = "2" style="white-space: nowrap; font-size: larger; text-align: center; background: #DDD;" | '''{{PAGENAME}}'''
| colspan = "2" style="white-space: nowrap; font-size: larger; text-align: center; background: #DDD;" | '''{{PAGENAME}}'''
|-
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|-
|-
! Mnemonic
! Mnemonic
| valign="top" style="white-space: nowrap; text-align: right;" | [{{{mnemonic}}}]
| valign="top" style="white-space: nowrap; text-align: right;" | [{{{mnemonic}}}]
|-
|-
{{#if: {{{type|}}} |
! Roundtime
! valign="top" {{!}} Type
| valign="top" style="white-space: nowrap; text-align: right;" | {{{roundtime}}}
{{!}} align="right" valign="top" {{!}} {{{type|}}}
|-
{{!}}-
! Stamina
|}}
| valign="top" style="white-space: nowrap; text-align: right;" | {{{stamina}}}
{{#if: {{{roundtime|}}} |
|-
! valign="top" {{!}} Roundtime
! Hostile
{{!}} align="right" valign="top" {{!}} {{{roundtime|}}}
| valign="top" style="white-space: nowrap; text-align: right;" | {{{hostile}}}
{{!}}-
|-
|}}
! Offensive Held Gear
{{#if: {{{stamina|}}} |
| valign="top" style="white-space: nowrap; text-align: right;" | {{{offensiveheld}}}
! valign="top" {{!}} Stamina Cost
|-
{{!}} align="right" valign="top" {{!}} {{{stamina|}}}
! Offensive Worn Gear
{{!}}-
| valign="top" style="white-space: nowrap; text-align: right;" | {{{offensiveworn}}}
|}}
|-
{{#if: {{{hostile|}}} |
! Defensive Gear
! valign="top" {{!}} Hostile
| valign="top" style="white-space: nowrap; text-align: right;" | {{{defensivegear}}}
{{!}} align="right" valign="top" {{!}} {{{hostile|}}}
|-
{{!}}-
! Requirements
|}}
| valign="top" style="white-space: nowrap; text-align: right;" | {{{requirements}}}
{{#if: {{{targets|}}} |
|-
! valign="top" {{!}} Targets
! Available To
{{!}} align="right" valign="top" {{!}} {{{targets|}}}
| valign="top" style="white-space: nowrap; text-align: right;" | {{{availableto}}}
{{!}}-
|-
|}}
! Also Available In
{{#if: {{{offensivegear|}}} |
| valign="top" style="white-space: nowrap; text-align: right;" | {{{availablein}}}
! valign="top" style="white-space:nowrap" {{!}} Offensive Gear
|-
{{!}} align="right" valign="top" {{!}} {{{offensivegear|}}}
! Prerequisites
{{!}}-
| valign="top" style="white-space: nowrap; text-align: right;" | {{{prereqs}}}
|}
|}}
{{#if: {{{defensivegear|}}} |
|-
! valign="top" style="white-space:nowrap" {{!}} Defensive Gear
| align=center |
{{!}} align="right" valign="top" {{!}} {{{defensivegear|}}}
{| border = "2" cellpadding = "2" cellspacing = "2" style = "border: thin solid #aaa; border-collapse:collapse; background: #F9F9F9; text-align: center;"
{{!}}-
|- style = "background: #ddd;"
|}}
!style = "width:3em;"| Rank
{{#if: {{{requirements|}}} |
!style = "width:4em;"| [[Square]] {{ #ifeq: {{{se1}}} | - | |!!style = "width:4em;"{{!}} [[Semi]] }} {{ #ifeq: {{{pu1}}} | - | |!!style = "width:4em;"{{!}} [[Pure]] }}
! valign="top" style="white-space:nowrap" {{!}} Requirements
{{!}} align="right" valign="top" {{!}} {{{requirements|}}}
{{!}}-
|}}
{{#if: {{{attributes|}}} |
! valign="top" style="white-space: nowrap;" {{!}} Attributes
{{!}} align="right" valign="top" {{!}} {{{attributes}}}
{{!}}-
|}}
! valign="top" style style="white-space: nowrap;" | Available To
| valign="top" style="text-align: right;" | {{{availableto}}}
|-
|-
{{#if: {{{availablein|}}} |
! 1
! valign="top" style="white-space:nowrap" {{!}} Available In
| {{{sq1}}} {{ #ifeq: {{{se1}}} | - | | {{!}}{{!}} {{{se1}}} }}{{ #ifeq: {{{pu1}}} | - | | {{!}}{{!}} {{{pu1}}} }}{{ #ifeq: {{{sq2}}} | - | | &nbsp;
{{!}} align="right" valign="top" {{!}} [[{{{availablein}}}]] {{#if: {{{availablein2|}}} |
{{!}}-
<br>[[{{{availablein2}}}]] }}
! 2
{{!}}-
{{!}} {{{sq2|-}}} {{ #ifeq: {{{se1}}} | - | | {{!}}{{!}} {{{se2|-}}} }}{{ #ifeq: {{{pu1}}} | - | | {{!}}{{!}} {{{pu2|-}}} }}
|}}
}}{{ #ifeq: {{{sq3}}} | - | | &nbsp;
{{!}}-
{{#if: {{{prereqs|}}} |
! valign="top" style="white-space:nowrap" {{!}} Prerequisites
! 3
{{!}} align="right" valign="top" {{!}} {{{prereqs|}}}
{{!}} {{{sq3|-}}} {{ #ifeq: {{{se1}}} | - | | {{!}}{{!}} {{{se3|-}}} }}{{ #ifeq: {{{pu1}}} | - | | {{!}}{{!}} {{{pu3|-}}} }}
{{!}}-
}}{{ #ifeq: {{{sq4}}} | - | | &nbsp;
|}}
{{!}}-
{{#if: {{{points|}}} |
! 4
! valign="top" style="white-space:nowrap" {{!}} Points
{{!}} {{{sq4|-}}} {{ #ifeq: {{{se1}}} | - | | {{!}}{{!}} {{{se4|-}}} }}{{ #ifeq: {{{pu1}}} | - | | {{!}}{{!}} {{{pu4|-}}} }}
{{!}} align="right" valign="top" {{!}} {{{points|}}}
}}{{ #ifeq: {{{sq5}}} | - | | &nbsp;
{{!}}-
{{!}}-
|}}
! 5
{{!}} {{{sq5|-}}} {{ #ifeq: {{{se1}}} | - | | {{!}}{{!}} {{{se5|-}}} }}{{ #ifeq: {{{pu1}}} | - | | {{!}}{{!}} {{{pu5|-}}} }} }}
|}
|}
|}{{#ifeq: {{FULLPAGENAME}}|Template:Combat maneuver| |[[Category:Combat Maneuvers]] }}{{#ifeq: {{FULLPAGENAME}}|Template:Combat maneuver| |{{#if: {{{roundtime|}}} | | [[Category:Pages needing attention]]}} }}</includeonly><noinclude>
|}{{#ifeq: {{lc:{{{categories}}}}} | no ||[[Category:Player System Manager]]}} {{#if: {{{availablein|}}} | [[Category: {{{availablein}}}]] }} {{#if: {{{availablein2|}}} | [[Category: {{{availablein2}}}]] }} {{#if: {{{type|}}} | [[Category: {{{type}}} skills]] }}</includeonly>
<noinclude>
{{Player System Manager|sq5 = -}}
{{Player System Manager
== Main Table ==
|mnemonic = sbash
The main table is simple. ''Available to'' lists the professions that this combat maneuver is available to. ''Mnemonic'' is the command used to access this maneuver through the [[CMAN (verb)|CMAN]] verb. ''Cost'' is the stamina cost when the maneuver is used. ''requirements'' is whatever might be required to perform this maneuver. ''prereqs'' is whatever skills are required before this maneuver can be learned.
|type =

|roundtime = 3s
== Secondary Table ==
|stamina = 9
The secondary table lists the CMAN points required to learn this skill.
|targets = Abdomen
Setting se1 or pu1 to a dash ("-") will delete the entire column. Setting sq2, sq3, sq4, or sq5 to a dash will delete the associated row and only the associated row. If, for example, sq3 is set to a dash, but sq4 and sq5 are not, there will be rows shown for ranks 1, 2, 4, and 5.
|offensivegear = Left hand
|requirements = Requires a shield.
|attributes = Flares/Spikes Enabled<br/>Hostile<br/>Initiator Stance Penalty<br/>Shield Defensive Bonus<br/>Shield Size Modifiers<br/>Racial Size Modifiers<br/>Target Stance Bonus
|availableto = [[Warrior]]s, [[Rogue]]s, [[Ranger]]s, [[Bard]]s, [[Paladin]]s
|categories = no
}}
This template has been updated to separate tables in order to account for formatting issues. Instructions on how to utilize this template can be found at on the Player System Manager [[Help:Player System Manager|help page]].


[[Category:Skills templates]]</noinclude>
[[Category:Skills templates]]</noinclude>

Revision as of 17:37, 1 February 2021


Player System Manager
Mnemonic [sbash]
Roundtime 3s
Stamina Cost 9
Targets Abdomen
Offensive Gear Left hand
Requirements Requires a shield.
Attributes Flares/Spikes Enabled
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Shield Size Modifiers
Racial Size Modifiers
Target Stance Bonus
Available To Warriors, Rogues, Rangers, Bards, Paladins

This template has been updated to separate tables in order to account for formatting issues. Instructions on how to utilize this template can be found at on the Player System Manager help page.