Difference between revisions of "Template:Player System Manager"

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<includeonly>
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<includeonly>{| style="width: 23em; margin: 0px 10px 10px 10px; background: inherit; clear:both; float: right;"
{| style="margin-left: 2em; margin-bottom: 0.5em; background: inherit; clear:both; float: right;"
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   | align = center |
   |-
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   {| style="font-size: 95%; text-align: left; border:thin solid #aaa; margin-bottom: 1em; background: #F9F9F9;"
   |
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    ! colspan = "2" style="white-space: nowrap; font-size: larger; text-align: center; background: #DDD;" | '''{{PAGENAME}}'''
    {| style="width: 23em; font-size: 95%; text-align: left; Border:thin solid #aaa; margin-bottom: 1em; background: #F9F9F9;"
 
        | colspan = "2" style="white-space: nowrap; font-size: larger; text-align: center; background: #DDD;" | '''{{PAGENAME}}'''
 
        |-
 
        |
 
        |-
 
        ! Mnemonic
 
        | valign="top" style="white-space: nowrap; text-align: right;" | [{{{mnemonic}}}]
 
        |- {{#if: {{{roundtime|}}} | | style="display: none;" }}
 
        ! Roundtime
 
        | valign="top" style="white-space: nowrap; text-align: right;" | {{{roundtime}}}
 
        |- {{#if: {{{stamina|}}} | | style="display: none;" }}
 
        ! Stamina
 
        | valign="top" style="white-space: nowrap; text-align: right;" | {{{stamina}}}
 
        |- {{#if: {{{hostile|}}} | | style="display: none;" }}
 
        ! Hostile
 
        | valign="top" style="white-space: nowrap; text-align: right;" | {{{hostile}}}
 
        |- {{#if: {{{offensiveheld|}}} | | style="display: none;" }}
 
        ! Offensive Held Gear
 
        | valign="top" style="white-space: nowrap; text-align: right;" | {{{offensiveheld}}}
 
        |- {{#if: {{{offensiveworn|}}} | | style="display: none;" }}
 
        ! Offensive Worn Gear
 
        | valign="top" style="white-space: nowrap; text-align: right;" | {{{offensiveworn}}}
 
        |- {{#if: {{{defensivegear|}}} | | style="display: none;" }}
 
        ! Defensive Gear
 
        | valign="top" style="white-space: nowrap; text-align: right;" | {{{defensivegear}}}
 
        |- {{#if: {{{requirements|}}} | | style="display: none;" }}
 
        ! Requirements
 
        | valign="top" style="white-space: nowrap; text-align: right;" | {{{requirements}}}
 
        |-
 
        ! Available To
 
        | valign="top" style="white-space: nowrap; text-align: right;" | {{{availableto}}}
 
        |- {{#if: {{{availablein|}}} | | style="display: none;" }}
 
        ! valign="top" | Also Available In
 
        | valign="top" style="white-space: nowrap; text-align: right;" | {{{availablein}}}
 
        |- {{#if: {{{prereqs|}}} | | style="display: none;" }}
 
        ! Prerequisites
 
        | valign="top" style="white-space: nowrap; text-align: right;" | {{{prereqs}}}
 
    |}
 
 
     |-
 
     |-
     |  align=center |
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     ! Mnemonic
     {| border="2" cellpadding="3" cellspacing="3" style="border: 1px solid #aaa; border-collapse:collapse; background: #F9F9F9; text-align: center;"
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     | valign="top" style="white-space: nowrap; text-align: right;" | [{{{mnemonic}}}]
        |- style="background: #ddd;"
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    |-
        ! style="width:3em;"| Rank 
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{{#if: {{{type|}}} |  
        ! style= "width:4em;"| [[Square]] {{ #ifeq: {{{se1}}} | - | |!!style="width:4em;"{{!}} [[Semi]] }} {{ #ifeq: {{{pu1}}} | - | |!!style="width:4em;"{{!}} [[Pure]] }}
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! valign="top" {{!}} Type
        |-
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{{!}} align="right" valign="top" {{!}} {{{type|}}}  
        ! 1
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{{!}}-  
        | {{{sq1}}} {{ #ifeq: {{{se1}}} | - | | {{!}}{{!}} {{{se1}}} }}{{ #ifeq: {{{pu1}}} | - | | {{!}}{{!}} {{{pu1}}} }}{{ #ifeq: {{{sq2}}} | - | | &nbsp;
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|}}  
        {{!}}-
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{{#if: {{{roundtime|}}} |  
        ! 2
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! valign="top" {{!}} Roundtime
        {{!}} {{{sq2|-}}} {{ #ifeq: {{{se1}}} | - | | {{!}}{{!}} {{{se2|-}}} }}{{ #ifeq: {{{pu1}}} | - | | {{!}}{{!}} {{{pu2|-}}} }}  
+
{{!}} align="right" valign="top" {{!}} {{{roundtime|}}}  
        }}{{ #ifeq: {{{sq3}}} | - | | &nbsp;
+
{{!}}-
        {{!}}-
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|}}
        ! 3
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{{#if: {{{stamina|}}} |  
        {{!}} {{{sq3|-}}} {{ #ifeq: {{{se1}}} | - | | {{!}}{{!}} {{{se3|-}}} }}{{ #ifeq: {{{pu1}}} | - | | {{!}}{{!}} {{{pu3|-}}} }}  
+
! valign="top" {{!}} Stamina Cost
        }}{{ #ifeq: {{{sq4}}} | - | | &nbsp;
+
{{!}} align="right" valign="top" {{!}} {{{stamina|}}}  
        {{!}}-
+
{{!}}-  
        ! 4
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|}}
        {{!}} {{{sq4|-}}} {{ #ifeq: {{{se1}}} | - | | {{!}}{{!}} {{{se4|-}}} }}{{ #ifeq: {{{pu1}}} | - | | {{!}}{{!}} {{{pu4|-}}} }}  
+
{{#if: {{{hostile|}}} |
        }}{{ #ifeq: {{{sq5}}} | - | | &nbsp;
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! valign="top" {{!}} Hostile
        {{!}}-
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{{!}} align="right" valign="top" {{!}} {{{hostile|}}}  
        ! 5
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{{!}}-
        {{!}} {{{sq5|-}}} {{ #ifeq: {{{se1}}} | - | | {{!}}{{!}} {{{se5|-}}} }}{{ #ifeq: {{{pu1}}} | - | | {{!}}{{!}} {{{pu5|-}}} }} }}
+
|}}
    |}
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{{#if: {{{targets|}}} |  
|}
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! valign="top" {{!}} Targets
 
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{{!}} align="right" valign="top" {{!}} {{{targets|}}}  
== Description ==
+
{{!}}-
{{{description}}}
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|}}
 
+
{{#if: {{{offensivegear|}}} |  
{{#if: {{{mechanics|}}}
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! valign="top" style="white-space:nowrap" {{!}} Offensive Gear
  |
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{{!}} align="right" valign="top" {{!}} {{{offensivegear|}}}
== Mechanics ==
+
{{!}}-  
{{{mechanics}}}
+
|}}
  |
+
{{#if: {{{defensivegear|}}} |  
}}
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! valign="top" style="white-space:nowrap" {{!}} Defensive Gear
</includeonly>
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{{!}} align="right" valign="top" {{!}} {{{defensivegear|}}}  
 
+
{{!}}-
 +
|}}
 +
{{#if: {{{requirements|}}} |  
 +
! valign="top" style="white-space:nowrap" {{!}} Requirements
 +
{{!}} align="right" valign="top" {{!}} {{{requirements|}}}  
 +
{{!}}-
 +
|}}  
 +
    ! valign="top" style="white-space: nowrap;" | Attributes
 +
    | valign="top" style="text-align: right;" | {{{attributes}}}
 +
    |-
 +
    ! valign="top" style style="white-space: nowrap;" | Available To
 +
    | valign="top" style="text-align: right;" | {{{availableto}}}
 +
    |-
 +
{{#if: {{{availablein|}}} |
 +
! valign="top" style="white-space:nowrap" {{!}} Available In
 +
{{!}} align="right" valign="top" {{!}} [[{{{availablein}}}]] {{#if: {{{availablein2|}}} |
 +
<br>[[{{{availablein2}}}]] }}
 +
{{!}}-
 +
|}}
 +
{{#if: {{{prereqs|}}} |  
 +
! valign="top" style="white-space:nowrap" {{!}} Prerequisites
 +
{{!}} align="right" valign="top" {{!}} {{{prereqs|}}}  
 +
{{!}}-
 +
|}}
 +
  |}
 +
|}{{#ifeq: {{lc:{{{categories}}}}} | no ||[[Category:Player System Manager]]}} {{#if: {{{availablein|}}} | [[Category: {{{availablein}}}]] }} {{#if: {{{availablein2|}}} | [[Category: {{{availablein2}}}]] }}</includeonly>
 
<noinclude>
 
<noinclude>
 
{{Player System Manager
 
{{Player System Manager
 
   |mnemonic = sbash
 
   |mnemonic = sbash
 +
  |type = Setup
 
   |roundtime = 3s
 
   |roundtime = 3s
   |stamina = 9, can POP muscles
+
   |stamina = 9
   |hostile = Yes
+
   |targets = Abdomen
   |offensiveheld = Left hand
+
   |offensivegear = Left hand
 
   |requirements = Requires a shield.
 
   |requirements = Requires a shield.
 +
  |attributes = Flares/Spikes Enabled<br/>Hostile<br/>Initiator Stance Penalty<br/>Shield Defensive Bonus<br/>Shield Size Modifiers<br/>Racial Size Modifiers<br/>Target Stance Bonus
 
   |availableto = [[Warrior]]s, [[Rogue]]s, [[Ranger]]s, [[Bard]]s, [[Paladin]]s
 
   |availableto = [[Warrior]]s, [[Rogue]]s, [[Ranger]]s, [[Bard]]s, [[Paladin]]s
   |availablein = [[Shield Specializations]]
+
   |categories = no
  |sq1 = 2  |se1 = 3  |pu1 = -
 
  |sq2 = 4  |se2 = 6
 
  |sq3 = 6  |se3 = 9
 
  |sq4 = 8  |se4 = 12
 
  |sq5 = 10  |se5 = 15
 
  |description = Attempt to wallop your foe with your shield.
 
  |mechanics = Attack your foe with your shield to do moderate crushing damage, with additional chances for stuns, knockdowns, and stance forcing based on your maneuver success roll.
 
 
}}
 
}}
== Main Table ==
+
This template has been updated to separate tables in order to account for formatting issues.  Instructions on how to utilize this template can be found at on the Player System Manager [[Help:Player System Manager|help page]].
 
+
</noinclude>
Information for skills can be generated in game using VERB WIKI [skill], where VERB is the system you're wanting information on. For example, CMAN WIKI SBASH would give you the table output to for Shield Bash in the Combat Maneuver system.
 
 
 
 
[[Category:Skills templates]]
 
[[Category:Skills templates]]
</noinclude>
 

Latest revision as of 10:30, 25 January 2021


Player System Manager
Mnemonic [sbash]
Type Setup
Roundtime 3s
Stamina Cost 9
Targets Abdomen
Offensive Gear Left hand
Requirements Requires a shield.
Attributes Flares/Spikes Enabled
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Shield Size Modifiers
Racial Size Modifiers
Target Stance Bonus
Available To Warriors, Rogues, Rangers, Bards, Paladins

This template has been updated to separate tables in order to account for formatting issues. Instructions on how to utilize this template can be found at on the Player System Manager help page.