Thunder troll: Difference between revisions

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(converted to newer defense formatting)
(defensive spells added)
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| ability =

{{creature ability|[[Spirit Warding I]]}}
| noability =
{{creature ability|[[Spirit Warding II]]}}
{{creature ability|[[Elemental Defense I]]}}
{{creature ability|[[Elemental Defense II]]}}
}}
}}
{{Creature treasure
{{Creature treasure

Revision as of 18:15, 31 October 2008

Thunder troll
Picture
Level 18
Family troll family creatures
Body Type Biped
Undead No
Areas Found Foggy Valley
Wehntoph
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Use the Creature ability template here {{{physical}}}.
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Defensive Spells & Abilities
Spirit Warding I
Spirit Warding II
Elemental Defense I
Elemental Defense II
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin <Not Known>
Other ?

Tall but sleek, the size of the thunder troll belies its quickness. The thunder troll moves about surrounded by a raging tempest. An upturned lip, protruding jaw and sunken, orange eyes impart an air of arrogance to this foul, rubbery creature. Given to sudden fits of uncontrollable rage, a thunder troll has been known to spring from the forest and tear a seasoned warrior in half before the warrior can even cry out, then, surprisingly, turn and dart away, distracted, leaving small children unharmed.[1]

Hunting strategies

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Other information

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References

Near-level creatures - edit
Level 16 Level 17 Level 18 Level 19 Level 20
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