Tombstone jewelry: Difference between revisions

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'''Tombstone jewelry''' summons a tombstone upon [[death]] and remains in the location of demise until the wearer is raised. It was sold at [[Ebon Gate 2018]] in [[EGShop:Dead Ringer|Dead Ringer]].
<table><tr valign="top"><td>

'''Tombstone jewelry''' summons a tombstone upon [[death]] and remains in the location of demise until the wearer is raised. They have been sold at [[EGShop:Dead Ringer|Dead Ringer]].
==Analyze==
<pre{{log2}}>
<pre{{log2}}>
You analyze the pearl-studded ring and sense that the item is largely free from merchant alteration restrictions.
You analyze the pearl-studded ring and sense that the item is largely free from merchant alteration restrictions.
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You get no sense of whether or not the ring may be further lightened.</pre>
You get no sense of whether or not the ring may be further lightened.</pre>
==Usage==

{{addmetext}}
[[category: Scripted Items]]
==Additional Information==
===See Also===
*[[Death mask]]
{{stub}}
</td><td>
{{iteminfo
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. -->
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. -->
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be Joola items (clothing and jewelry). -->
|itemclass3=
|itemtype= Jewelry<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. -->
|itemtype2=
|itemtype3=
|itemtype4=
|itemtype5=
|itemtype6=
|itemtype7=
|itemtype8=
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld= No<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
|feature2=
|feature3=
|feature4=
|feature5=
|feature6=
|feature7=
|feature8=
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"-->
|custom2=
|custom3=
|custom4=
|custom5=
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.-->
|releasevenue= Ebon Gate 2018<!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.-->
|unlock2=
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell2=
|spell3=
|spell4=
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}

Revision as of 02:22, 19 January 2021

Tombstone jewelry summons a tombstone upon death and remains in the location of demise until the wearer is raised. They have been sold at Dead Ringer.

Analyze

You analyze the pearl-studded ring and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:
This item will summon a tombstone upon your death, to remain there until you breathe once again.  TURN will toggle this ability.  LOOK to see if the ability is active, if not, RUB it.

You get no sense of whether or not the ring may be further lightened.

Usage

This section has not been added yet; please add to it now!

Additional Information

See Also

UncutGem.pngThis article is a Stub. You can help GSWiki by expanding it.


Tombstone jewelry Information
Type Fluff
Item Classification Accessory
Item(s) Applied to Jewelry
Alterable Yes
Light/Deep No
Original Release Venue Ebon Gate 2018