Town: Difference between revisions

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* [[Kharam Dzu]]
* [[Kharam Dzu]]
* [[Solhaven|Freeport of Solhaven]]
* [[Solhaven|Freeport of Solhaven]]
* [[River's Rest]]
* [[Zul Logoth]]
* [[Zul Logoth]]
* [[Ta'Illistim|City-State of Ta'Illistim]]
* [[Ta'Illistim|City-State of Ta'Illistim]]

Revision as of 17:14, 14 January 2015

Towns are areas in Elanthia where adventurers are generally considered to be safe from creatures. Typical amenities of towns include shops such as general stores, furriers, jewelers, pawnshops, temples, locksmiths, alchemists, armorers, herbalists, NPC healers, and weapon shops.

Towns also feature a justice system, complete with judge and constable-like figures of authority, jails, stocks and gallows.

New to town? Check out the local Resting Spots

Player Accessible Towns

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