Triton dissembler: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 94
| picture =
| level = 94<!-- This will also be used at the end of the page in the Near level creature template -->
| type = biped
| family = Triton<!-- Add creature to family page list, which will be linked on preview/save -->
| family = triton
| type = Biped<!-- Creature body type -->
| attacks =
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Ruined Temple]]<br>
| undead = No
| otherclass2 =
| area = Ruined Temple<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = Yes
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints =
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| bolt =
| PAA =
{{creature ability|[[Empathic Assault (1110)]]|+404 [[Attack Strength|AS]]}}
| warding =
| PA2 =
| PAB =
{{creature ability|[[Disintegrate (705)]]|+382 - +409 [[Casting strength|CS]]}}
| ability =
| PA3 =
| PAC =
{{creature ability|Fear Gaze}}
| BT1 = Empathic Assault (1110)<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA = 404
| WD1 = Disintegrate (705)<!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA = 382 - 409
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = Fear Gaze<!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+291 [[Defensive strength|DS]]}}
| Melee = 291
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD =
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD =
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD =
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| ability =
| MnMTD =
| DSP1 = Cloak of Shadows (712)<!-- Defensive spells insert up to DSP15, they will automatically link -->
{{creature ability|[[Spirit Warding I (101)|Spirit Warding I]]}}
| DSP2 = Fasthr's Reward (115)
{{creature ability|[[Spirit Defense (103)|Spirit Defense]]}}
| DSP3 = Spirit Defense (103)
{{creature ability|[[Fasthr's Reward (115)|Fasthr's Reward]]}}
| DSP4 = Spirit Warding I (101)
{{creature ability|[[Cloak of Shadows (712)|Cloak of Shadows]]}}
| DSP5 =

| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = ?
| coins =
| gems = ?
| magic items =
| magic items = ?
| gems =
| boxes = ?
| boxes =
| other =
| skin = a curved gold-flecked claw
| skin = a curved gold-flecked claw
| other = ?
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}

Revision as of 09:41, 28 November 2019

Triton dissembler
Level 94
Family Triton family creatures
Body Type Biped
Area(s) Found Ruined Temple
BCS Yes
HP
Speed
Attack Attributes
Bolt Spells
Empathic Assault (1110) 404 AS
Warding Spells
Disintegrate (705) 382 - 409 CS
Special Offensive Abilities
Fear Gaze
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee 291
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Defensive Spells
Cloak of Shadows (712)
Fasthr's Reward (115)
Spirit Defense (103)
Spirit Warding I (101)
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin a curved gold-flecked claw
Other

Weight carefully balanced upon her massive tail, the triton dissembler walks rigidly upright, moving with self-absorbed elegance. Luminous dark blue eyes are set deeply in the sockets of her fine-boned head where delicate, fleshy lips curve into an unpleasant smile. The dissembler's long, translucently webbed hands bear curved claws, carefully filed to tapered points and painted with gold lacquer. This pretense to arrogant refinement belies the feverishly clammy sweat covering the creature's slick, sea green hide.

Hunting strategies

Dissemblers can cast implosion, so it is recommended that you kill or stun them very quickly. They prefer to cast focused implosion but if their target leaves the room or hides before they can do so, they will cast an open implosion instead.

Dissemblers have cloak of shadows and will cast a retribution spell on you after some successful hits. Make sure your TD is decent before going after them.

They appear to be able to instantly cast 705 but need to prepare other spells before casting. (Needs more testing)

Other information


A triton dissembler's eyes flash a bright, ghostly blue as he stares deeply into your eyes!

Just as you feel a sharp tug at your mind, you jerk your gaze away from the triton dissembler's piercing stare!
Roundtime: 3 sec.


A triton dissembler's eyes flash a bright, ghostly blue as he stares deeply into your eyes!

You feel a sharp burst of pain in your mind, and you struggle to keep from collapsing!
Roundtime: 5 sec.

Messaging

Spawn, death, and decay

A triton dissembler arrives, striding forth with her robes trailing behind her.


Movement



Spellcasting

A triton dissembler chants in an incomprehensible language, causing streams of dim grey energy to lash about her golden claws.

A triton dissembler raises her clawed hands above her shoulders!
A dull golden nimbus surrounds a triton dissembler.

A triton dissembler points a single golden nail toward you! (Casting offensive spell)

A triton dissembler raises her clawed hands above her shoulders! (Casting offensive spell)


Idle



References

Near-level creatures - edit
Level 92 Level 93 Level 94 Level 95 Level 96
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