Unarmed attack factor: Difference between revisions

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The '''Unarmed attack factor''' (UAF) is a measure of an attacker's strength and it is one of the elements that make up the [[unarmed combat system]]'s (UCS) combat resolution formula. Its function is similar to [[Attack Strength]] in [[AS]]/[[DS]] combat.
The '''Unarmed attack factor''' (UAF) is a measure of an attacker's strength and it is one of the elements that make up the [[unarmed combat system]]'s (UCS) combat resolution formula. Its function is similar to [[Attack Strength]] in [[AS]]/[[DS]] combat.


==Unarmed Attack Factor (UAF) Formula==


'''† This formula has not been confirmed'''
==UAF Formula==


;([[Brawling]] Ranks × 2) + ([[Combat maneuvers|CM]] Ranks / 2) + ([[Strength|STR]] bonus / 2) + ([[Agility|AGI]] bonus / 2) + (glove/boot [[enchant]] bonus/es) + (AVG held weapon enchant bonus / 2).


===UAF Modifiers===
;:[[Brawling]] skill
;:[[Combat Maneuvers]]
;:Item [[Enchant]] bonuses
;:[[Spell]]s


''Notes:''
Note: The UAF is not affected by [[stance]]

*''1. The UAF is not affected by [[stance]].''
*''2. Weapon enchant bonus/es are first averaged and then divided by 2.

''Example with two weapons: weapon1 bonus +5, weapon2 bonus +15''<br>
''Average enchant bonus of the two weapons is: ((5 + 15) / 2)) = +10''<br>
''The final enchant bonus added to formula is: (10 / 2) = +5''

===Other UAF Modifiers===
???


==See Also==
==See Also==

Revision as of 19:30, 12 May 2012

This factor is not yet implemented and may currently be under development. Information presented in this article is subject to change.

The Unarmed attack factor (UAF) is a measure of an attacker's strength and it is one of the elements that make up the unarmed combat system's (UCS) combat resolution formula. Its function is similar to Attack Strength in AS/DS combat.

Unarmed Attack Factor (UAF) Formula

† This formula has not been confirmed

(Brawling Ranks × 2) + (CM Ranks / 2) + (STR bonus / 2) + (AGI bonus / 2) + (glove/boot enchant bonus/es) + (AVG held weapon enchant bonus / 2).


Notes:

  • 1. The UAF is not affected by stance.
  • 2. Weapon enchant bonus/es are first averaged and then divided by 2.

Example with two weapons: weapon1 bonus +5, weapon2 bonus +15
Average enchant bonus of the two weapons is: ((5 + 15) / 2)) = +10
The final enchant bonus added to formula is: (10 / 2) = +5

Other UAF Modifiers

???

See Also

External Links

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