Unarmed defense factor: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
(Created page)
 
mNo edit summary
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
The '''Unarmed defense factor''' (UDF) is a measure of a [[target]]'s defensive strength against unarmed attacks. It is one of the elements that make up the [[unarmed combat system]]'s (UCS) combat resolution formula. Its function is similar to [[defensive strength]] in [[Attack strength|AS]]/[[DS]] combat, and most of the components that determine DS are also UDF factors. However there are a few differences between the systems, most notably a (Level * 2) UDF bonus and also room lighting conditions (via the [[multiplier modifier]]).
{{not-yet-implemented|factor}}


===UDF Modifiers===
The '''Unarmed defense factor''' (UDF) is a measure of a defender's strength and it is one of the elements that make up the [[unarmed combat system]]'s (UCS) combat resolution formula. Its function is similar to [[Defensive Strength]] in [[AS]]/[[DS]] combat systems.


Some of the main factors that determine a character's UDF are:
==UDF Formula==


*[[Stance]]
===UDF Modifiers===
*([[Level]] * 2) Bonus
*[[Evade|Dodge]] DS
*[[Parry]] DS
*[[Shield]] DS
*[[Spell]] DS
*[[Society]] DS from Signs, Symbols, Sigils)
* Equipment [[Enchant]] bonuses


==See Also==
==See Also==

Latest revision as of 13:46, 22 March 2016

The Unarmed defense factor (UDF) is a measure of a target's defensive strength against unarmed attacks. It is one of the elements that make up the unarmed combat system's (UCS) combat resolution formula. Its function is similar to defensive strength in AS/DS combat, and most of the components that determine DS are also UDF factors. However there are a few differences between the systems, most notably a (Level * 2) UDF bonus and also room lighting conditions (via the multiplier modifier).

UDF Modifiers

Some of the main factors that determine a character's UDF are:

See Also

External Links

UncutGem.pngThis article is a Stub. You can help GSWiki by expanding it.