Undead: Difference between revisions

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*[[Nedum vereri]] (18)
*[[Nedum vereri]] (18)


=== [[:Category:Temple of Hope creatures|The Abbey]] ===
=== [[:Category:Temple of Hope creatures|Temple of Hope: Abbey]] ===
*[[Nedum vereri]] (18)
*[[Nedum vereri]] (18)
*[[Arch wight]] (20)
*[[Arch wight]] (20)

Revision as of 10:32, 30 August 2019

Order of Voln - edit
Documentation
Voln, the Great Spirit
The History of the Order of Voln
Mechanics
Favor Undead
Scripts
Voln armor
Symbols
1. Recognition 2. Blessing
3. Thought 4. Diminishment
5. Courage 6. Protection
7. Submission 8. Kai's Strike
9. Holiness 10. Recall
11. Sleep 12. Transcendence
13. Mana 14. Sight
15. Retribution 16. Supremacy
17. Restoration 18. Need
19. Renewal 20. Disruption
21. Kai's Smite 22. Turning
23. Preservation 24. Dreams
25. Return 26. Seeking

The Undead are creatures that are brought to a semblance of life after their death, in a manner that is different from resurrection in that their life is not fully restored. This is usually accomplished by binding a cursed soul to some aspect of the material world, often (but not always) their own corpse. The Undead can range from zombies roltons to phantoms to much worse. They can manifest in corporeal and non-corporeal entities.

Undead are immune to physical damage from unblessed weapons, although most direct damage spells harm them normally. Many are also immune to cold-based attacks unless they take a form aligned with fire. They are immune or highly resistant to many forms of mind-affecting magic. The Cleric spell Smite/Bane (302) may be more or less effective depending on the cleric's deity.

Corporeal and Non-Corporeal Undead

The corporeal undead generally take damage normally from blessed weapons.

While still vulnerable to attacks by blessed weaponry, the non-corporeal undead (e.g. spirits, phantoms) are a little harder to handle. Having no body, they use a special non-corporeal critical table which makes them immune to instant death or debilitating wounds. Many are also immune or highly resistant to stuns and knockdowns. Non-corporeal beings can be forced into a corporeal form by using the sorcerer spell Phase (704). The Order of Voln has an unarmed combat ability called Kai's Smite that also draws them into corporeal form temporarily, and they can be weakened by Symbol of Disruption.

Sheer Fear

Main article: Sheer fear

Player characters may be incapacitated by sheer fear in the presence of undead creatures with substantially higher level than their own.

Undead Creatures

These are some of the many undead creatures in Gemstone IV. Duplicated level 1-15 or generic undead areas common in starter locations are excluded from the list as they aren't unique.

Until recently, no base level undead creatures existed between the levels of 64 and 75. This "Undead Gap" existed for over 20 years, and ended with the July 2016 release of the Red Forest and its level 68 warped tree spirits.

Reim

Four portal zones consisting of undead in 4 level ranges: 1-30, 31-60, 61-90, and 91-100, and accessible for 2 realtime hours per entry.

Temple of Love

Temple of Hope: Abbey

Wooded Plains

Potter's Field

Lunule Weald

Abandoned Farm

Troll Burial Grounds

Wraithenmist

Miasmal Forest

Castle Varunar

Black Moor

Shadow Valley

The Broken Lands

Fethayl Bog

Marsh Keep

Frozen Bramble

Pinefar

Darkstone Castle

Bonespear Tower

The Citadel

Temple of Luukos

Red Forest

Maaghara Tower

Old Ta'Faendryl

The Rift

Sanctum

Temple Nelemar

The Rift - Scatter

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See Also