Undertaker bat: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 36
| picture =
| level = 36<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Avian
| family = Bat<!-- Add creature to family page list, which will be linked on preview/save -->
| family = bat
| type = Avian<!-- Creature body type -->
| attacks = Claws and Pincers.
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Troll Burial Grounds]]<br>
| undead = No
| otherclass2 =
| area = Troll Burial Grounds<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known>
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints =
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 242
{{creature ability|Bite|+242 [[Attack strength|AS]]|}}
| PA2 = Claw
{{creature ability|Claw|+182 [[Attack strength|AS]]|}}
| nobolt =
| PAB = 182
| PA3 =

| PAC =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
| Melee =
{{creature ability|[[Ranged]] |+186 [[Defensive strength|DS]]}}
| Ranged = 186
{{creature ability|[[Bolt]] |+166 [[Defensive strength|DS]]}}
| Bolt = 166
{{creature ability|[[Bard Base]] |+113 to +122 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 113 - 122
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD = 120
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |+120 [[Target defense|TD]]}}
| PalTD = 108
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |+108 [[Target defense|TD]]}}
| SorTD =
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |+147 [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 147
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| noability =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = ?
| coins =
| magic items = ?
| magic items =
| gems = ?
| gems =
| boxes = ?
| boxes =
| other = ?
| other =
| skin = a bat wing
| skin = a bat wing
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}

Revision as of 11:17, 15 November 2019

Undertaker bat
Level 36
Family Bat family creatures
Body Type Avian
Area(s) Found Troll Burial Grounds
BCS Yes
HP
Speed
Attack Attributes
Physical Attacks
Bite 242 AS
Claw 182 AS
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee
Ranged 186
Bolt 166
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 113 - 122
Cleric Base 120
Empath Base
Paladin Base 108
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental 147
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin a bat wing
Other

A rodent-like creature with a small head and distinct ears, its head covered with a fine textured short fur. The undertaker bat's leathery wings outstretch to three times its body length, with its skeletal features visable through its black skin. Small fangs protrude beyond its closed mouth.

Hunting strategies

1) They have a shriek attack with a hidden role that hits everyone in the room and can cause a long RT. (Have seen 20 seconds.)

2) If they hit with you their physical attack, it can inflict a fast-acting disease. Make sure to carry a way to cure disease or rapidly heal HP.

Other information

An undertaker bat opens its mouth and releases an ear-splitting high-pitched tone!
A stinging pain pulses in your ears, causing you to bring your hands to your head in an effort to regain your presence of mind! 
Roundtime: 13 sec.

References

Near-level creatures - edit
Level 34 Level 35 Level 36 Level 37 Level 38
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