Unlock (407): Difference between revisions

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{{Spellbox start}}
{{spell |
{{Utility spell
| name = Unlock
| number = 407
| mnemonic = UNLOCK}}
{{Spellbox block
| mnemonic = UNLOCK
| duration = Instant
| duration = Instant
| type = Utility
| span = None}}
{{Utility spell type
| skill = None
| components = None
| type = Utility
| availability = [[All]] }}
| subtype = Bonus
{{Spellbox middle}}
| availability = [[All]]
{{Minor elemental navigation}}
}}
{{Spellbox end}}

Unlock is a handy spell that allows the caster to attempt to unlock containers. This spell can also be used to attempt to pop open typical doors. When the spell is successful, the container or door being targeted will pop open.
Unlock is a handy spell that allows the caster to attempt to unlock containers. This spell can also be used to attempt to pop open typical doors. When the spell is successful, the container or door being targeted will pop open.



Revision as of 12:11, 26 August 2007

Unlock (407)
Mnemonic [UNLOCK]
Duration Instant
Span None
Utility Magic
Type Utility
Availability All
Minor Elemental Spells
Elemental Defense I (401) Defensive
Presence (402) Utility
Lock Pick Enhancement (403) Utility
Disarm Enhancement (404) Utility
Elemental Detection (405) Utility
Elemental Defense II (406) Defensive
Unlock (407) Utility
Disarm (408) Utility
Elemental Blast (409) Attack
Elemental Wave (410) Attack
Elemental Blade (411) Offensive
Weapon Deflection (412) Attack
Elemental Saturation (413) Attack
Elemental Defense III (414) Defensive
Elemental Strike (415) Attack
Piercing Gaze (416) Utility
Elemental Dispel (417) Attack
Mana Focus (418) Utility
Mass Elemental Defense (419) Defensive
Magic Item Creation (420) Utility
Elemental Targeting (425) Offensive
Elemental Barrier (430) Defensive
Major Elemental Wave (435) Attack

Unlock is a handy spell that allows the caster to attempt to unlock containers. This spell can also be used to attempt to pop open typical doors. When the spell is successful, the container or door being targeted will pop open.

The success of the spell is a percentage which is based on the level of the caster along with the caster's Aura bonus. Also, the level or difficulty of the container is taken into account.

This spell can potentially set off any trap that is on the target object. Typically the trap is not set off on a successful cast. In order to make this spell more effective, the caster can also use the spell Picking Enhancement (403).

There are also certain materials, such as mithril which are resistant to this spell.

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