User:ARMYJEN/Glam Critter

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Please send logs (from start of encounter to end) to gs4armyjen@gmail.com or ArmyJen#0001. Please add any theories or other information you have, or note any errors you find or inconsistencies on the Discussion page.
This research page is under massive construction (a lot of my notes and the logs people have sent me have not been transferred over yet). I want to thank the following people for contributing to the known information about Ixix's Glam Critters: Ardkor, Arianiss, Evarin, Giantphang, Khaell, Kynilir, Malifren, Naamit, Nehor, Nidal, Ordim, Qualeric, Talimiir, and Zeph.

It seems that the critters can be loosely grouped. Some are dodging some component of crit damage, some might have a higher HP, some are magic resistant of some sort, some stun you, some have a poison or disease effect, some are undead, some have more defensive spells than usual. I will be able to figure this out more as I receive more logs from people that help me to fill out the below chart and narrow down all the possible effects. Even null results are good results! Crossing out ideas is just as good as adding them.

Affected Creatures

  • Near Wehnimer's Landing, zombies, centaurs, krolvin warriors and warfarers, ghostly pookas, spectral miners, night mares, dark vorteces, stone trolls, and Illoke elders.
  • Near Icemule Trace, spiked cavern urchins, massive grahnks, ice trolls, frozen corpses, and sabre-tooth tigers.
  • In the Rift, Vvrael witches and warlocks, and aivren.
  • Near Solhaven, dobrem, rotting woodsman, cougars, fenghai near the lake, vesperti, and dybbuks.
  • Near Teras, ash hags, lava trolls, giant fog beetles, skayls, massive pyrothags, wind wraiths, red tsarks, fire mages, and sirens.
  • Near Zul Logoth, giant albino scorpions, troll wraiths, and rock troll zombies.
  • Near River's Rest, moor hounds, moor witches, krolvin corsairs, lesser moor wights, greater bog trolls, flesh golems, and tomb trolls.
  • Near Ta'Illistim, kiramon workers and defenders, lesser and greater faeroths, black forest ogres, yetis, lesser griffins, muscular supplicants, moulis, dhu goleras, and greater constructs.
  • Near Ta'Vaalor, crazed zombies, frenzied monks, warrior shades, and black forest ogres.

Critter Table

NV = Needs Verified K = Known

Adjective Attack Types Attack Spells Defense Susceptibility Defense Resistant Defense Spells Other
Afflicted
Apt Counterattack [K] Stuns [NV] Higher Health [NV]
Blurry
Canny SMRv2 stun spell
Ethereal
Flickering
Flinty
Frenzied
Gleaming
Glittering
Gory
Hardy
Indistinct Physical damage resist shield
Keen
Muculent
Nebulous
Oozing
Pestilent
Putrid
Radiant
Raging
Ready
Rune-Covered Magic-absorb shield
Robust
Scintillating
Shadowy 1204, 1601, 1712 [NV]
Shifting
Shimmering
Shining
Sickly-Green Use Purify Air to combat the miasma cloud
Slimy
Sparkling
Spiny
Stalwart
Stately
Stout
Tattooed
Tenebrous
Tough
Twinkling
Wavering
Wispy

Information by Critter Adjective

Afflicted

Apt

  • High HP [needs verified]
  • Stun resist [needs verified and specified]
  • Counterattacks with an SMRv2 even if forced into RT or kneeling

Blurry

Canny

  • SMRv2 stun spell

Ethereal

Flickering

Flinty

Frenzied

Gleaming

Glittering

Gory

Hardy

Indistinct

  • Physical damage resist shield