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Sanbox!
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Through ancient secrets and master craftsmanship, elves have made '''Elven Armor''' that more easily allows for spellcraft. This special armor script is only available on armor crafted of [[eahnor]], [[vaalorn]], (these two available off the shelf) or [[high steel]] (special releases) and only on studded leather or heavier armors. This armor was released at [[Duskruin Arena]] in February 2021 at [[BVShop:The_Vaalin_Rose|The Vaalin Rose]] by [[User:GS4-OSCURO|GameMaster Oscuro]]. The messaging was written by [[User:GS4-VALYRKA|GameMaster Valyrka]] and [[User:GS4-XYNWEN|GameMaster Xynwen]].

{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 1/Off the Shelf<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
You analyze your vaalorn plate armor and sense that the creator has provided the following information:

This is tier 1 Elven Armor.

Tier
1: Magic Affinity - Spells cast to permanently improve this armor, such as Enchant or Ensorcell, are more easily incorporated into it. Those spells gain a +10 bonus per tier to success rolls.

Verbs: bow, clean, push, pull, remove, rub, tap, wear

You may alter the vaalorn plate armor to change its description, but it must NOT ever imply that it was not originally crafted by elves - it was.

You might be able to have a talented merchant lighten the vaalorn plate armor for you.
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
====No Culture====
{| {{verbtable}}
|- {{verbtableheader}}
! style="width:5em;"|Style
! First
! Third
|-
! WEAR
| You don your vaalorn jazerant, positioning each piece precisely for maximum effectiveness.
| With careful motions, XXX dons his/her vaalorn jazerant, positioning each piece precisely.
|-
! BOW
| With a formal flourish, you cross your arms across your jazerant and incline your head respectfully.
| With a formal flourish, XXX crosses his/her arms across his/her jazerant and inclines his/her head respectfully.
|-
! CLEAN
| You run your hands over your jazerant, making it as presentable as possible.
| XXX runs his/her hands over his/her jazerant, making it as presentable as possible.
|-
! PUSH
| Frowning, you push your jazerant this way and that until it finally feels properly positioned. Perhaps the elves who created jazerant had their angles and curves in different places.
| Frowning, XXX pushes his/her jazerant this way and that until it finally is repositioned.
|-
! PULL
| With an impatient sigh, you tug your jazerant back into place. Hopefully that heads off any chafing.
| With an impatient sigh, XXX tugs his/her jazerant back into place.
|-
! RUB
| You rub your jazerant, admiring the workmanship.
| XXX rubs his/her jazerant, admiring the workmanship.
|-
! TAP
| You thump your jazerant, creating a deep, metallic thrum.
| XXX thumps his/her jazerant, creating a deep, metallic thrum.
|-
! REMOVE
| You doff your vaalorn jazerant, polishing away a few bloodstains as you do so.
| XXX doffs his/her vaalorn jazerant, polishing away a few bloodstains as he/she does so.
|-
|}
====Loenthran====
{| {{verbtable}}
|- {{verbtableheader}}
! style="width:5em;"|Style
! First
! Third
|-
! WEAR
| Working your way into the vaalorn jazerant, you pause to admire the brilliant sheen of the metal.
| Working his/her way into his/her vaalorn jazerant, he/she pauses to admire the brilliant sheen of the metal.
|-
! BOW
| You extend one arm while crossing your vaalorn jazerant with the other and performing a wildly flamboyant bow.
| XXX extends one arm while crossing his/her vaalorn jazerant with the other and performing a wildly flamboyant bow.
|-
! CLEAN
| You rub at your jazerant until it is free of dust and dirt, pausing to admire the expert craftsmanship.
| XXX rubs at his/her jazerant until the expertly crafted jazerant is free of all dust and dirt.
|-
! PUSH
| Humming a fierce melody, you push your vaalorn jazerant firmly into place, making sure it provides maximum protection as you ready for battle.
| -
|-
! PULL
| You quickly flick your wrist, pulling your vaalorn jazerant into place with a bit of flare.
| With a quick flick of his/her wrist, he/she pulls his/her vaalorn jazerant into place.
|-
! RUB
| You run your hands over the jazerant, admiring the artistic elements of the design.
| XXX traces his/her hands over the jazerant, admiring the artistic elements of the design.
|-
! TAP
| Tapping your fingers rhythmically against the metal of your jazerant, you drone in a deep sonorous hum in contrast to the metallic twang of the armor.
| Tapping his/her fingers rhythmically against the metal of his/her jazerant, XXX drones in a deep sonorous hum in contrast to the metallic twang of the armor.
|-
! REMOVE
| Working your way out of the vaalorn jazerant, you pause to admire the brilliant sheen of the metal.
| Working his/her way out of his/her vaalorn jazerant, he/she pauses to admire the brilliant sheen of the metal.
|-
|}
{{itemtier
|tier= Tier 2 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
Tier
1: Magic Affinity - Spells cast to permanently improve this armor, such as Enchant or Ensorcell, are more easily incorporated into it. Those spells gain a +10 bonus per tier to success rolls.
2: Elven Spell Barrier - Casting while in this armor will generate a protection shield of +5 Bolt DS/+3 TD per tier for 8 seconds (duration refreshable).
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{{itemtier
|tier= Tier 3 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= Spell Alacrity - Casting spells in this armor is occasionally swifter. You have a 1% chance per tier of having your casting time reduced by 1 second (to a minimum cast RT of 1 second) every time you cast a spell.<!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{{itemtier
|tier= Tier 4 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= Casting Fluidity - Casting spells in this armor is easier. You gain a reduction of 1% (flat) in base spell hindrance for all circles of magic.<!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
</td><td>
{{iteminfo
|type= Mechanical <!-- REQUIRED: Mechanical or Fluff. -->
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemclass= Armor <!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. -->
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be Joola items (clothing and jewelry). -->
|itemclass3=
|itemtype= Armor<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. -->
|itemtype2=
|itemtype3=
|itemtype4=
|itemtype5=
|itemtype6=
|itemtype7=
|itemtype8=
|alter= Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld= Yes <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
|feature2=
|feature3=
|feature4=
|feature5=
|feature6=
|feature7=
|feature8=
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"-->
|custom2=
|custom3=
|custom4=
|custom5=
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.-->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.-->
|unlock2=
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell2=
|spell3=
|spell4=
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= You may alter Elven Armor to change its description, but it must NOT ever imply that it was not originally crafted by elves - it was.<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= BOW<!-- Verbs MUST be capitalized when entered. -->
|verb2= CLEAN
|verb3= PUSH
|verb4= PULL
|verb5= REMOVE
|verb6= RUB
|verb7= TAP
|verb8= WEAR
|verb9=
|verb10=
|verb11=
|verb12=
|verb13=
|verb14=
|verb15=
|verb16=
|verb17=
|verb18=
|verb19=
|verb20=
|verb21=
|verb22=
|verb23=
|verb24=
|verb25=
|verb26=
|verb27=
|verb28=
}}
</td></tr></table>

Revision as of 14:43, 16 February 2021

Sanbox!