Vvrael destroyer: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 108
| picture =
| level = 108<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Biped
| family = Vvrael<!-- Add creature to family page list, which will be linked on preview/save -->
| family = Vvrael
| type = Biped<!-- Creature body type -->
| attacks = N/A
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[The Rift]]<br>
| undead = No
| otherclass2 =
| area = The Rift<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = Yes
| asg = 20
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints =
| roundtime = <!-- Creature speed -->
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}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->

| PA1 = Claidhmore<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
{{Creature attack attributes
| PAA = 450 - 469
| physical =
| PA2 = Maul
{{creature ability|[[Maul]]|+450-469 [[Attack strength|AS]]}}
| PAB = 450 - 469
{{creature ability|[[Claidhmore]]|+450-469 [[Attack strength|AS]]}}
|maneuver =
| PA3 =
| PAC =
{{creature ability|[[Multi_Opponent_Combat#Multi-strike|Focused mstrike]]}}
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
|ability =
| BTA =
{{creature ability|[[Weapon Bonding]]}}
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
{{creature ability|[[Warcries#Gerrelle.27s_Growl|Warcry]]}}
| WDA =
{{creature ability|[[Tackle]]}}
| WD2 =
{{creature ability|[[Sunder Shield]]}}
| WDB =
{{creature ability|[[Mighty Blow]]}}
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = Mighty Blow<!-- Combat Maneuvers insert up to MN10 -->
| MN2 = Sunder Shield
| MN3 = Tackle
| MN4 = Warcry
| MN5 = Weapon Bonding
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
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}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
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| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
| Melee =
{{creature ability|[[Ranged]] |+375 [[Defensive strength|DS]]}}
| Ranged = 375
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
| UDF =
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{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD =
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| noability =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
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}}
}}
{{Creature treasure
{{Creature treasure
| coins = ?
| coins =
| gems = ?
| magic items =
| magic items = ?
| gems =
| boxes = ?
| boxes =
| skin = ?
| other =
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| skin =
| noskinvalue =
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}}
{{Creature end}}
{{Creature end}}

Revision as of 10:09, 28 November 2019

Vvrael destroyer
Level 108
Family Vvrael family creatures
Body Type Biped
Area(s) Found The Rift
BCS Yes
HP
Speed
Attack Attributes
Physical Attacks
Claidhmore 450 - 469 AS
Maul 450 - 469 AS
Combat Maneuvers
Mighty Blow
Sunder Shield
Tackle
Warcry
Weapon Bonding
Defense Attributes
Armor
Full Plate ASG 20
Defensive Strength (DS)
Melee
Ranged 375
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin
Other

A Vvrael destroyer can be found in the Scatter in the Rift. This is a greater servant of the Vvrael, sent to dispatch the strongest of their foes. These are warrior type creatures; very powerful and highly destructive.

A strong jawline and shrewd, narrowed eyes are prominent in the features of the Vvrael destroyer's countenance, creating of his mouth a severe line and of his gaze an openly vicious stare. All the malice caught in the creature's eyes make promises to be answered by the muscular, though ephemeral physique obvious even below his segmented pieces of armor. Despite the bulk of his form, the destroyer moves with the militant grace of a seasoned warrior, precise and purposeful.

Hunting strategies

They can tackle, focused mstrike, Mighty Blow, force your stance to offensive with a warcry, and sunder your shield..

Take care when facing multiple vvrael destroyers in the room as they can combo their maneuvers with devastating effect. For example tackle, then focused mstrike with a claidhmore. Or tackle and mighty blow.

Other information

  • Magic immune
  • Can redirect attacks on other creatures towards themselves
  • At least 11 points of Critical Padding
  • Vvrael destroyers are extraplanar beings
  • Immune to cold / vacuum
  • Most spawn with a maul, some spawn with a claidhmore

Messaging

With a flash of ebon, a Vvrael destroyer's eyes widen into swirling voids resembling tempests turning over midnight seas. He growls low in his throat as his hands flex open and closed on empty air.

Crouching low, a Vvrael destroyer sways back and forth on the balls of his feet as if he were a panther poised to pounce.

References

Near-level creatures - edit
Level 106 Level 107


Level 108 Level 109


Level 110


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