Difference between revisions of "Vvrael warlock"

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
| level = 84
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| picture =
| type = Biped
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| level = 84<!-- This will also be used at the end of the page in the Near level creature template -->
| family = Vvrael
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| family = Vvrael<!-- Add creature to family page list, which will be linked on preview/save -->
| attacks = Bites, Charges, Claws, Magic and Weapons.
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| type = Biped<!-- Creature body type -->
| area = [[The Rift]]<br>
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| undead = No
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| roundtime = <!-- Creature speed -->
 
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}}
{{Creature attack attributes
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  -->
| physical =
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| PA1 = Whip<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
  {{creature ability|[[Whip|midnight black spiked whip]]|+396 - +407 [[Attack strength|AS]]}}
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| PAA = 396 - 407
| bolt =
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| PA2 =
  {{creature ability|[[Balefire (713)]] |+379 [[Attack strength|AS]]}}
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| PAB =  
| warding =
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| PA3 =
  {{creature ability|[[Elemental Blast (409)]]|+364 [[CS]]}}
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| PAC =  
  {{creature ability|[[Corrupt Essence (703)]]|+360 [[CS]]}}
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| BT1 = Balefire (713)<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
  {{creature ability|[[Curse (715)]]|+360 [[CS]]}}
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| BTA = 379
  {{creature ability|[[Evil Eye (717)]]|+360 [[CS]]}}
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| WD1 = Corrupt Essence (703)
  {{creature ability|[[Torment (718)]]|+360 [[CS]]}}
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| WDA = 360
  {{creature ability|[[Dark Catalyst (719)]]|+360 [[CS]]}}
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| WD2 = Curse (715)
 
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| WDB = 360
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| WD3 = Elemental Blast (409)
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| WDC = 364
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| WD4 = Evil Eye (717)
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| WDD = 360
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| WD5 = Dark Catalyst (719)
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| WDE = 360
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| WD6 = Torment (718)
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| WDF = 360
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
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| MN2 =
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
 
}}
 
}}
{{Creature defense attributes
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
  {{creature ability|[[Melee]] |+380 to 420 [[Defensive strength|DS]]}}
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
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| Melee = 380 - 420
  {{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
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| Ranged = 312 - 328
  {{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
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  {{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
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  {{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
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| PalTD =
  {{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
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| RanTD =
  {{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
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| SorTD =
  {{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
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| WizTD =
  {{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
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| MjETD =
  {{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
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| MnETD =
  {{creature ability|[[Major Mental]] |<N/A>  [[Target defense|TD]]}}
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| MjSTD =
  {{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
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| MnSTD =
| ability =
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| MnMTD =
  {{creature ability|[[Wall of Force (140)]]}}
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| DSP1 = Wall of Force (140)<!-- Defensive spells insert up to DSP15, they will automatically link -->
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| DSP2 =
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| DSP3 =
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| DSP4 =
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| DSP5 =  
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| SDA1 =  <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
 
}}
 
}}
{{Creature treasure  
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{{Creature treasure
 
  | coins = Yes
 
  | coins = Yes
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| magic items = Yes
 
  | gems = Yes
 
  | gems = Yes
| magic items = Yes
 
 
  | boxes = Yes
 
  | boxes = Yes
| skin = ?
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  | other =  
  | other = ?
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  | skin =  
  | noskinvalue =
 
 
}}
 
}}
 
{{Creature end}}
 
{{Creature end}}

Revision as of 10:38, 15 November 2019

Vvrael warlock
Level 84
Family Vvrael family creatures
Body Type Biped
Area(s) Found The Rift
BCS Yes
HP
Speed
Attack Attributes
Physical Attacks
Whip 396 - 407 AS
Bolt Spells
Balefire (713) 379 AS
Warding Spells
Corrupt Essence (703) 360 CS
Curse (715) 360 CS
Elemental Blast (409) 364 CS
Evil Eye (717) 360 CS
Dark Catalyst (719) 360 CS
Torment (718) 360 CS
Defense Attributes
Armor
 ? ASG
Defensive Strength (DS)
Melee 380 - 420
Ranged 312 - 328
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Defensive Spells
Wall of Force (140)
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin
Other

The Vvrael warlock's figure is tall and thin, with stark proportions that call to mind sharp, unforgiving angles. His features are stoic, however the eyes held in that pale, rigidly handsome face are full of fury and malignant intent. The creature seems to move in slow motion, each gesture full of drama and elegance. But the appearance of languid grace is insubstantial. Experience soon dispells this illusion and reveals the true nature of this enemy, whose movements are both lightning quick and deadly.

Hunting strategies

The Vvrael warlocks are anti-magical creatures who feed on mana, making them immune to both spells and indirect spell effects.

>incant 702
You trace an intricate sign that contorts in the air while forcefully invoking Mana Disruption...
Your spell is ready.
You gesture at a Vvrael warlock.
A Vvrael warlock laughs darkly as he absorbs the magic!
Cast Roundtime 3 Seconds.

The black void has almost sucked all air out of the area!
A Vvrael warlock exults while reveling in the violent vacuum!

The Vvrael warlocks are able to cast the Itchy Curse, which can lead to them dropping their whip and taking your weapon. If this is the runestaff of a pure it will be very difficult to retrieve the weapon. The solo options include killing it with an animate or disarming it with the disarm maneuver.

Other information

Vvrael warlocks are extraplanar beings, though lore-wise they were just corrupted sorcerers. They are located on Planes 2 and 3 of The Rift.

The Vvrael warlocks have caustic blood which will cause injuries when you hit them with weapons:

You swing a weapon at a Vvrael warlock!
  AS: +XXX vs DS: +XXX with AvD: +41 + d100 roll: +66 = +XXX
  ... and hit for 89 points of damage!
  Hard hit shatters weapon arm.
The Vvrael warlock screams in agony as his right arm falls to the ground! A viscous black liquid sprays out from the open wound, covering you with caustic acid!
 ... 30 points of damage!
 Acid hits you full in the left eye! Nothing left but a smoking socket!

The Vvrael warlocks might give themselves nerve damage if they cast too many spells:

A Vvrael warlock appears to be going into shock!
   ... 10 points of damage!
   Electric shot gives the Vvrael warlock a really bad cramp.
   The Vvrael warlock is stunned!

They have a mana and stamina drain maneuver they can perform even when they are unable to cast spells:

A Vvrael warlock draws his hands in close to his chest, cupping a rippling black sphere of chaos.  The ebon ball writhes, as if charcoal snakes slithered over its surface, turning and twisting between the warlock's palms.  With a sudden gesture the warlock thrusts his hands forward, hurling the black sphere directly at you!

You twist away from the black globe, but your movement is a moment too late.  As the dark orb grazes you, you feel it wrenching the essence from your body, draining your mana!  The sphere passes by, leaving a smear of oily black anti-mana that swirls and glimmers where it touched you.
Roundtime: 3 sec.

The last of the anti-mana crawls over your skin, pooling on your chest like a sheer black mirror.  Ever so slowly, the pool seeps away, vanishing into nothingness.

When you are dead they will cut your heart out, leaving a rank 3 chest wound:

A Vvrael warlock focuses a wave of black anti-mana at you!
A Vvrael warlock stares into your eyes.
  CS: +360 - TD: +166 + CvA: +6 + d100: +90 - -5 == +295
  Warding failed!
The Vvrael warlock suddenly transforms into a horridly grotesque image, inducing utter terror in your soul!
A gut-wrenching fear twists deep into your soul.  You turn pale and then fall limp to the ground, killed by some inconceivable fear!

It seems you have died, my friend.  Although you cannot do anything, you are keenly aware of what is going on around you...

You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.

...departing in 20 mins...
The Vvrael warlock raises his arms and throws back his head in exultation!
DEAD>
A Vvrael warlock seems to speak, however, the words blur into a low hiss laced with a puzzling mix of both menace and a compelling allure.
DEAD>
Reaching into the dark folds of his robes, a Vvrael warlock draws forth a thin ebon dagger.  Raising the blade high over his head, the warlock plunges it into your chest!  While his body shudders in ecstasy, the warlock thrusts his hand into your corpse and draws forth your still warm heart!
DEAD>
A Vvrael warlock moans, his tone as sorrowful as it is haunting.  It carries whispers of death along with a tempting possibility of mystery and understanding.
Ambient Messages
An ethereal light washes over you as you sense mana collecting around and in you!
Roundtime: 3 sec.
You feel the magic alien to you slipping away...
The Vvrael warlock flashes with a bright white ethereal light!
The Vvrael warlock howls in agony!

A Vvrael warlock floats into view, his long strides moving him with no vertical motion of walking.

A Vvrael warlock strides in!

A Vvrael warlock pauses a moment as his eyes swim black with anti-mana.

A Vvrael warlock focuses a wave of black anti-mana at you! (spell cast)

Thunder crackles as a Vvrael warlock raises his arms and murmurs low invocations. (spell cast preamble)

Accompanied by a cloud of shadows, a Vvrael warlock moves toward you menacingly!  Bits of darkness sheer off in small pieces, revolving around him like angry hornets, then diving back into the collective mass. (spell cast preamble)

A Vvrael warlock's form wavers, almost as though you are seeing him as a reflection on water.  Suddenly, the image coalesces into two burning pits of fire, which gradually resolve into the creature's dark, malevolent eyes staring intently at you! (spell cast preamble)

Lifting his hands, a Vvrael warlock extends his fingers, their length growing out toward you like approaching snakes.  They begin to whip about and sprout new branches while anti-mana flickers between them like a crackling web!  The warlock's eyes glitter with brittle malice, his gaze never leaving you.
  CS: +360 - TD: +XXX + CvA: X + d100: +46 - -5 == +XX
  Warded off!
Abruptly, his fingers retract into their normal state, and the creature nonchalantly closes his hands as though he has done nothing more than waggle his fingers at you.

A Vvrael warlock shakes with black rage, shaking off the forces controlling him! (stun break)

A Vvrael warlock suddenly wavers, murmuring strange, unsettling phrases as his image splinters into a shattered appearance, as though you are looking at him in a badly cracked mirror.  In the next heartbeat the ragged schisms fuse, and he is as menacingly real as he was before the disturbance.

Behind the Scenes

The ghost of the Ashrim royal mage Malaphor said that the Vvrael witches and warlocks were sorcerers of this world who had been corrupted with the anti-mana of the Vvrael over the millennia, like Terate himself though not nearly to the same extent. They had found their way to the rift themselves, though obviously not through the Eye of the Drake. The Vvrael itself is an extra-planar sentience.

The word "Vvrael" is probably loosely based on "Vritra", the Vedic serpent demon of darkness, who was slain by Indra with a mace forged by the artisan god. In the Vvrael quest this was to be the mace of Eonak held by Risper. It is interesting to note that Shiva is essentially the later development of Indra, where there is a future story of a demon who cannot be harmed by anything with arms attempting to kill all of the gods at the top of the holy mountain, which is then defeated with a vast swarm of hornets and wasps. This may be the root of the greenwing hornets, vaespilon, and the "angry hornets" messaging on the Vvrael warlocks. Shiva is the god who meditates constantly on top of the mountain, like Koar, and is the destroyer of demons. His attendants are called the "gana".

References

Near-level creatures - edit
Level 82 Level 83 Level 84 Level 85

none

Level 86
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