Waern: Difference between revisions

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m (Adding wizard def stats.)
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Sorcerer Base]] |+190 to +199 [[Target defense|TD]]}}
{{creature ability|[[Sorcerer Base]] |+190 to +199 [[Target defense|TD]]}}
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Wizard Base]] |+200 [[Target defense|TD]]}}
{{creature ability|[[Cleric Base]] | +180 [[Target defense|TD]]}}
{{creature ability|[[Cleric Base]] | +180 [[Target defense|TD]]}}
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}

Revision as of 12:16, 20 February 2016

Waern
Picture
Level 49
Family waern family creatures
Body Type Quadruped
Undead Yes (corporeal)
Areas Found Bonespear Tower
BCS <Not Known>
HP 260
Armor [?]
Attack Attributes
Physical Attacks
Claw +276 to +290 AS
Maneuver Attacks
Grapple Damage, RT, Stun
Defense Attributes
Melee <N/A> DS
Ranged +248 to +266 DS
Bolt <N/A> DS
Bard Base +165 TD
Ranger Base <N/A> TD
Sorcerer Base +190 to +199 TD
Wizard Base +200 TD
Cleric Base +180 TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental +199 TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Treasure Attributes
Coins No
Gems No
Magic Items No
Boxes No
Skin a waern fur
Other ?

The waern is a vicious-looking embodiment of canine malice and tenacity. The waern's fiendish green eyes glow with insane appetite and her mangy pelt is so ragged, the rotting bones show through in spots. Long, malicious teeth curve out of the waern's rotting muzzle, and the tail that curves over the waern's back is hardly more than segments of bone interspersed with a few pieces of fuzzy, matted hair. Floating over the ground, her paws scarcely leaving a track, the waern dodges almost quicker than the eye can follow.

Hunting strategies

Waerns attack and move rather quickly; they tick about once every round / 6 seconds, but sometimes may tick every 4 seconds). However, they are quickly cut down to size by an effective stun. Voln fu works very well against waerns, usually possessing MBs of no greater than 166.

Other information

Waerns have the ability to inflict disease and drain spirit upon a successful hit.

Waerns have a "grappling" creature maneuver that can cause damage, induce roundtime, stun, and disarm a player:

A waern lunges at you!
A waern grabs your hand in his mouth and shakes his head back and forth viciously!
   ... 20 points of damage!
   Shot pierces a wrist!
   You are stunned for 1 round!
Roundtime: 5 sec.

References

Near-level creatures - edit
Level 47 Level 48 Level 49 Level 50 Level 51

none

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