Wand-holding runestaff: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
m (1 revision: Krakiipedia Import)
(Slight formatting change to use boldmono for in-game text and green for quality.)
(9 intermediate revisions by 6 users not shown)
Line 1: Line 1:
<table><tr valign="top"><td>
#redirect [[Bazzelwyn#Wand-holding runestaff]]
{{TOC limit|2}}
'''Wand-holding runestaves''' premiered at [[Ebon Gate 2011]]. They are [[runestaves]] which can be affixed with a [[wand]] or other {{boldmono|[[WAVE]]}}-able [[magic item]] so that {{boldmono|WAVE}}ing the runestaff activates the wand/item. Off-the-shelf versions are not unlocked (can be unlocked twice to be fully unlocked) and have wand mechanisms that can be repaired using {{boldmono|[[FIX (verb)|FIX]]}}. If the mechanism breaks completely, a steel spring will be required to fix it, so it is recommended to {{boldmono|FIX}} the mechanism when it is worn, but not completely broken. {{boldmono|[[ANALYZE (verb)|ANALYZE]]}} will tell you the status of the unlocking and the condition of the springs in addition the the standard information.<!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Off-the-Shelf<!-- REQUIRED: Must be entered as Tier # or -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|mechanics= <!-- Brief explanation of mechanics for this tier, if any. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. -->
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=Tier 1<!-- REQUIRED: Must be entered as Tier # or -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|mechanics= <!-- Brief explanation of mechanics for this tier, if any. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! style="width:5em;"|Verb
! First
! Third
|-
! LEAN
| You lean against your pale faewood staff, casually wrapping a hand around the apparatus perched on its tip.
| Third Person View
|-
! PULL
| Holding one elbow loosely at an angle, you let the pale faewood staff rest casually in the crook of your elbow.
| Third Person View
|-
! PUSH
| Holding the pale faewood staff tightly in one clenched fist, you push it out before you, holding it parallel to the floor.
| Third Person View
|-
! TOUCH
| You run a hand along the length of the pale faewood staff and stop as your fingers brush the intricate mechanisms at the top of the staff.
| Third Person View
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=Tier 2<!-- REQUIRED: Must be entered as Tier # or -->
|analyze=You analyze your pale faewood staff and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:
* 15/15/15 alterations are fine, no long descriptions.
* It CAN have a show description, if the merchant is comfortable adding one.

This pale faewood staff is fully unlocked!
The springs on the pale faewood staff appear to be in absolutely pristine and perfect condition.

You might be able to have a talented merchant lighten the pale faewood staff for you.<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|mechanics= <!-- Brief explanation of mechanics for this tier, if any. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! style="width:5em;"|Verb
! First
! Third
|-
! POINT (at object)
|You raise your pale faewood staff slightly and then bring it level so it is pointing directly at a rotted wooden signpost.
| Third Person View
|-
! SHAKE (with wand)
|Holding the pale faewood staff in one hand, you give it a quick shake back and forth. A small cascade of shimmering sparks fall from the golden wand clasped in the staff's grip and dissipate as they tumble downwards.
| Third Person View
|}
==Other Information==
The {{boldmono|[[ANALYZE (verb)|ANALYZE]]}} messaging will vary depending upon the the condition of the wand-holding mechanism:
*'''Permanent/non-degrading''' - {{green|{{boldmono|The springs on the pale faewood staff appear to be in absolutely pristine and perfect condition.}}}}
*'''Non-permanent, undamaged''' - {{green|{{boldmono|The springs appear to be in a flawless and undamaged state.}}}}

Wand-holding staves have also been sold off the shelf with mana, acuity, and various elemental flares, and wand mechanisms can be added to existing runestaves by Bazzelwyn. Staves can be unlocked by [[Xerria]] on [[Mist Harbor]] or Bazzelwyn for additional actions.

;Loading a wand runestaff
<pre{{log2}}>
>hands
You glance down to see a <span style="color:blue">'''gnarled pale faewood staff'''</span> in your right hand a gold wand in your left hand.
>put wand in my staff
You pull out the retaining pins on the segmented cap and place the wand in the hollow tip of your staff. Turning a small peg, you close the tip tightly around the wand.
Roundtime: 5 sec.
R>hands
You have a <span style="color:blue">'''gnarled pale faewood staff tipped with a golden wand'''</span> in your right hand.
>look staff
The pale faewood staff is capped with an apparatus of two interlocked rings and three triangular segments that come together at a sharp angle. <span style="color:green">The springs appear to be in absolutely pristine and perfect condition.</span> A golden wand is clamped in to the mechanism, its tip extending past the end of the staff.
>get wand in staf
You loosen the retaining pins and open the segmented mouth of the staff's tip, retrieving the wand from within.
Roundtime: 5 sec.
</pre>

;Using a wand runestaff
<pre{{log2}}>
>wave staff at rolton
You wave your pale faewood staff at a rolton and small sparks of energy dance around the golden wand in its tip.
1d100: 39 + Modifiers: 235 == 274

You hurl a stream of fire at a rolton!
AS: +378 vs DS: +25 with AvD: +55 + d100 roll: +86 = +494
... and hit for 278 points of damage!
Skin and muscle seared off right hand. Not much left.
The rolton bleats loudly as she slumps to the ground and cradles her wounded right hoof.
The rolton lets out a final agonized bleat and dies.
Cast Roundtime 3 Seconds.
</pre>
</td><td>
{{iteminfo
|type=Mechanical <!-- REQUIRED: Mechanical or Fluff. -->
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemclass=Weapon<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Container, Miscellaneous. -->
|itemtype=Runestaff<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. -->
|itemtype2=
|itemtype3=
|itemtype4=
|itemtype5=
|itemtype6=
|itemtype7=
|itemtype8=
|alter=Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld=Yes<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
|feature2=
|feature3=
|feature4=
|feature5=
|feature6=
|feature7=
|feature8=
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"-->
|custom2=
|custom3=
|custom4=
|custom5=
|origmerch=Bazzelwyn<!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.-->
|releasevenue=Ebon Gate 2011<!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|tiered=Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber=3<!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock=Merchant<!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.-->
|unlock2=
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell2=
|spell3=
|spell4=
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions=Short and show description alterations only<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= LEAN<!-- Verbs MUST be capitalized when entered. -->
|verb2= POINT
|verb3= PULL
|verb4= PUSH
|verb5= SHAKE
|verb6= TOUCH
|verb7=
|verb8=
|verb9=
|verb10=
|verb11=
|verb12=
|verb13=
|verb14=
|verb15=
|verb16=
|verb17=
|verb18=
|verb19=
|verb20=
|verb21=
|verb22=
|verb23=
|verb24=
|verb25=
|verb26=
}}
</td></tr></table>
{{stub}}

Revision as of 17:33, 17 January 2022

Wand-holding runestaves premiered at Ebon Gate 2011. They are runestaves which can be affixed with a wand or other WAVE-able magic item so that WAVEing the runestaff activates the wand/item. Off-the-shelf versions are not unlocked (can be unlocked twice to be fully unlocked) and have wand mechanisms that can be repaired using FIX. If the mechanism breaks completely, a steel spring will be required to fix it, so it is recommended to FIX the mechanism when it is worn, but not completely broken. ANALYZE will tell you the status of the unlocking and the condition of the springs in addition the the standard information.

Off-the-Shelf

Tier 1

Verb First Third
LEAN You lean against your pale faewood staff, casually wrapping a hand around the apparatus perched on its tip. Third Person View
PULL Holding one elbow loosely at an angle, you let the pale faewood staff rest casually in the crook of your elbow. Third Person View
PUSH Holding the pale faewood staff tightly in one clenched fist, you push it out before you, holding it parallel to the floor. Third Person View
TOUCH You run a hand along the length of the pale faewood staff and stop as your fingers brush the intricate mechanisms at the top of the staff. Third Person View

Tier 2

Analyze

You analyze your pale faewood staff and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:
* 15/15/15 alterations are fine, no long descriptions.
* It CAN have a show description, if the merchant is comfortable adding one.

This pale faewood staff is fully unlocked!
The springs on the pale faewood staff appear to be in absolutely pristine and perfect condition.

You might be able to have a talented merchant lighten the pale faewood staff for you.
Verb First Third
POINT (at object) You raise your pale faewood staff slightly and then bring it level so it is pointing directly at a rotted wooden signpost. Third Person View
SHAKE (with wand) Holding the pale faewood staff in one hand, you give it a quick shake back and forth. A small cascade of shimmering sparks fall from the golden wand clasped in the staff's grip and dissipate as they tumble downwards. Third Person View

Other Information

The ANALYZE messaging will vary depending upon the the condition of the wand-holding mechanism:

  • Permanent/non-degrading - The springs on the pale faewood staff appear to be in absolutely pristine and perfect condition.
  • Non-permanent, undamaged - The springs appear to be in a flawless and undamaged state.

Wand-holding staves have also been sold off the shelf with mana, acuity, and various elemental flares, and wand mechanisms can be added to existing runestaves by Bazzelwyn. Staves can be unlocked by Xerria on Mist Harbor or Bazzelwyn for additional actions.

Loading a wand runestaff
>hands
You glance down to see a gnarled pale faewood staff in your right hand a gold wand in your left hand.
>put wand in my staff
You pull out the retaining pins on the segmented cap and place the wand in the hollow tip of your staff.  Turning a small peg, you close the tip tightly around the wand.
Roundtime: 5 sec.
R>hands
You have a gnarled pale faewood staff tipped with a golden wand in your right hand.
>look staff
The pale faewood staff is capped with an apparatus of two interlocked rings and three triangular segments that come together at a sharp angle.  The springs appear to be in absolutely pristine and perfect condition.  A golden wand is clamped in to the mechanism, its tip extending past the end of the staff.
>get wand in staf
You loosen the retaining pins and open the segmented mouth of the staff's tip, retrieving the wand from within.
Roundtime: 5 sec.
Using a wand runestaff
>wave staff at rolton
You wave your pale faewood staff at a rolton and small sparks of energy dance around the golden wand in its tip.
 1d100: 39 + Modifiers: 235 == 274

You hurl a stream of fire at a rolton!
 AS: +378 vs DS: +25 with AvD: +55 + d100 roll: +86 = +494
  ... and hit for 278 points of damage!
  Skin and muscle seared off right hand.  Not much left.
The rolton bleats loudly as she slumps to the ground and cradles her wounded right hoof.
The rolton lets out a final agonized bleat and dies.
Cast Roundtime 3 Seconds.
Wand-holding runestaff Information
Type Mechanical
Item Classification Weapon
Item(s) Applied to Runestaff
Alterable Yes
Light/Deep Yes
Original Release Merchant Bazzelwyn
Original Release Venue Ebon Gate 2011
Tiered Yes
Number of Tiers 3
How to Unlock Merchant
Restrictions Short and show description alterations only
Item Verbs
LEAN POINT PULL PUSH
SHAKE TOUCH


UncutGem.pngThis article is a Stub. You can help GSWiki by expanding it.