Weapon Fire (915): Difference between revisions

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'''Weapon Fire''' is a [[warding]] spell that will cause a target's weapon to flare with whichever element the caster is [[Attunement|attuned]] to.


The strength and number of times the weapon will flare vary based on the skill of the caster. Creatures may drop their weapon, but unless the spell has subsided, anyone picking up the weapon may be hit by the weapon fire.
When cast at a target holding a weapon, '''Weapon Fire''' will cause that weapon to flare with whichever element the caster is attuned to.


[[Spell Aiming]] is a major factor in determining if Weapon Fire successfully hits the target's weapon after scoring a 101+ endroll on the actual cast.
The strength and number of times the weapon will flare vary based on the skill of the caster. Creatures may drop their weapon, but unless the spell has subsided, <b>anyone</b> picking up the weapon may be hit by the weapon fire.

A major factor in determining if Weapon Fire successfully hits the target's weapon after scoring a 101+ endroll on the actual cast is [[Spell Aiming]].


This spell does not typically work on magic, holy, cursed, or weapons forged of special metals such as mithril.
This spell does not typically work on magic, holy, cursed, or weapons forged of special metals such as mithril.


Adventurer's hit by a weapon fire can place the weapon in a [[Floating Disk (511)|disk]] to avoid being hit by the flare. [[Spirit Servant (218)|Spirit servants]] may also be a safe option of getting rid of the weapon-fired weapon. Stowing the weapon will still result in being hit by the flares.
Adventurers hit by a weapon fire can place the weapon in a [[Floating Disk (511)|disk]] to avoid being hit by the flare. [[Spirit Servant (218)|Spirit servants]] may also be a safe option of getting rid of the weapon-fired weapon. Stowing the weapon will still result in being hit by the flares.


{{Usage|s=915}}
==Creatures that cast this spell==
==Messaging==
<pre{{log2|margin-right=35%}}>
An arctic titan gestures at you!
CS: +184 - TD: +151 + CvA: +2 + d100: +88 == +123
Warding failed!
Your short sword is struck with an arctic titan's cast.
R>
A cold blue light leaps from a short sword in your right hand.
... 40 points of damage!
Weapon arm freeze-dried! Add water and stir.
You are stunned for 8 rounds!
!S>
A cold blue light leaps from a short sword in your right hand.
... 35 points of damage!
Your right arm is shattered beyond recognition by frigid blow.
</pre>

==Creatures that Cast Weapon Fire==
*[[Arctic titan]]
*[[Arctic titan]]
*[[Ithzir adept]]
*[[Ithzir adept]]
*Empress of [[Reim]]


==Messaging==
==Resources==
*[[REGISTER (verb)]]
<div {{log}}>
An arctic titan gestures at you!<br>
&nbsp;CS: +184 - TD: +151 + CvA: +2 + d100: +88 == +123<br>
&nbsp;Warding failed!<br>
&nbsp;Your short sword is struck with an arctic titan's cast.<br>
R>
A cold blue light leaps from a short sword in your right hand.<br>
&nbsp;... 40 points of damage!<br>
&nbsp;Weapon arm freeze-dried! Add water and stir.<br>
&nbsp;You are stunned for 8 rounds!<br>
!S><br>
A cold blue light leaps from a short sword in your right hand.<br>
&nbsp;... 35 points of damage!<br>
&nbsp;Your right arm is shattered beyond recognition by frigid blow.<br>
</div>

== External Links ==
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=5#915 Wizard Base Spell Circle: Weapon Fire], on Play.net
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=5#915 Wizard Base Spell Circle: Weapon Fire], on Play.net

[[Category: Wizard Base Spells]]
{{stub}}

Revision as of 14:44, 10 September 2019

Weapon Fire (915)
Mnemonic [WEAPONFIRE]
Duration Special
Attack Magic - Damage  
Subtype Warding 
Target(s) Single target per cast 
Interval Damage over time 
Damage Type Hitpoint, Flare 
Critical Type Elemental flare 
Wizard Base Spells
Minor Shock (901) Attack
Minor Elemental Edge (902) Offensive
Minor Water (903) Attack
Minor Acid (904) Attack
Prismatic Guard (905) Defensive
Minor Fire (906) Attack
Major Cold (907) Attack
Major Fire (908) Attack
Tremors (909) Attack
Major Shock (910) Attack
Mass Blur (911) Defensive
Call Wind (912) Attack
Melgorehn's Aura (913) Defensive
Sandstorm (914) Attack
Weapon Fire (915) Attack
Invisibility (916) Utility
Earthen Fury (917) Attack
Duplicate (918) Utility
Wizard's Shield (919) Defensive
Call Familiar (920) Utility
Enchant (925) Utility
Familiar Gate (930) Utility
Core Tap (950) Utility

Weapon Fire is a warding spell that will cause a target's weapon to flare with whichever element the caster is attuned to.

The strength and number of times the weapon will flare vary based on the skill of the caster. Creatures may drop their weapon, but unless the spell has subsided, anyone picking up the weapon may be hit by the weapon fire.

Spell Aiming is a major factor in determining if Weapon Fire successfully hits the target's weapon after scoring a 101+ endroll on the actual cast.

This spell does not typically work on magic, holy, cursed, or weapons forged of special metals such as mithril.

Adventurers hit by a weapon fire can place the weapon in a disk to avoid being hit by the flare. Spirit servants may also be a safe option of getting rid of the weapon-fired weapon. Stowing the weapon will still result in being hit by the flares.

Usage

Messaging

An arctic titan gestures at you!
 CS: +184 - TD: +151 + CvA: +2 + d100: +88 == +123
 Warding failed!
 Your short sword is struck with an arctic titan's cast.
R>
A cold blue light leaps from a short sword in your right hand.
 ... 40 points of damage!
 Weapon arm freeze-dried! Add water and stir.
 You are stunned for 8 rounds!
!S>
A cold blue light leaps from a short sword in your right hand.
 ... 35 points of damage!
 Your right arm is shattered beyond recognition by frigid blow.

Creatures that Cast Weapon Fire

Resources