Zombie: Difference between revisions

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(AS, TDs and skin)
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| type = Biped
| type = Biped
| family = zombie
| family = zombie
| body =
| attacks = Bites, Claws and Weapons.
| attacks = Bites, Claws and Weapons.
| area = [[Icemule Environs]]<br>[[Danjirland]]<br>
| area = [[Icemule Environs]]<br>[[Danjirland]]<br>

Revision as of 13:25, 28 August 2009

Zombie
Picture
Level 23
Family zombie family creatures
Body Type Biped
Undead Yes
Areas Found Icemule Environs
Danjirland
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Bite +200 to +206 AS
Claw +198 to +210 AS
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base +67 to +76 TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual +69 to +78 TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin zombie scalp
Other ?

Pity the poor zombie, an animated corpse abandoned long ago by her creator. The skin of the zombie has turned a sickly grey, her clothing hangs in tattered ribbons, and she barely keeps control over her death-stiffened muscles. Her mouth, once sewn shut to hold the salt necessary in the animation process, has broken open again, salt dribbling from the parched, thread-covered lips. The zombie verbally threatens and attacks anyone she believes may interfere with her quest to return to the grave.[1]

Hunting strategies

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Other information

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References

Near-level creatures - edit
Level 21 Level 22 Level 23 Level 24 Level 25
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