Martial Stance: Difference between revisions
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(Redirected page to Category:Martial Stance skills) |
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'''Martial Stance''' is a classification of [[combat maneuver]]s that provide a significant "passive" benefit. When a martial stance is activated it has a duration of 4 hours and will replace any currently active martial stance (only one can be active) combat maneuver. Martial stance combat maneuvers also terminate with a character's death. These combat maneuvers are [[refreshable]] and remaining time is displayed with the SPELL ACTIVE command. |
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===[[Monk]]s === |
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Monks have six martial stance options available: |
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*[[Flurry of Blows]] |
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*[[Inner Harmony]] |
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*[[Rolling Krynch Stance]] |
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*[[Slippery Mind]] |
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*[[Stance of the Mongoose]] |
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*[[Striking Asp Stance]] |
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===[[Rogue]]s=== |
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Rogues have six available: |
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*[[Slippery Mind]] |
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*[[Predator's Eye]] |
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*[[Whirling Dervish]] |
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*[[Shield Riposte]] |
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*[[Disarming Presence]] |
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*[[Striking Asp Stance]] |
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===[[Warrior]]s=== |
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Warriors have eight available: |
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*[[Disarming Presence]] |
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*[[Executioner's Stance]] |
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*[[Griffin's Voice]] |
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*[[Shield Riposte]] |
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*[[Stance of the Mongoose]] |
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*[[Tortoise Stance]] |
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*[[Whirling Dervish]] |
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*[[Striking Asp Stance]] |
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==See Also== |
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*[[Predator's Eye (saved post)|Rogue Martial Stances (saved post)]]: 7/11/12 |
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*[[New Combat Maneuvers Released! (saved post)]]: 4/2/13 |
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[[Category:Combat Maneuvers]] |
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[[Category:Shield Specializations]] |
Latest revision as of 19:11, 1 February 2021
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