Lifekeep flask: Difference between revisions

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|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemclass= Miscellaneous<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. -->
|itemclass= Miscellaneous<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. -->
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be Joola items (clothing and jewelry). -->
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. -->
|itemclass3=
|itemclass3=
|itemtype= Flask<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. -->
|itemtype= Flask<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. -->
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|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell= Preservation (305)<!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell2=
|spell2=
|spell3=
|spell3=
|spell4=
|spell4=

Latest revision as of 08:57, 17 December 2021

Much like regular white flasks, lifekeep flasks can help preserve the dead but with a little bit of an added zest. They can have stoppers that are alterable and can be used to OPEN and CLOSE the flask.

Analyze

The creator has also provided the following information:

This is intended to be a white flask of some kind.

Usage

Style First Third
OPEN You remove the incarnadine ruby stopper from your dark mithril flask to hang by a thin chain. XXX removes the incarnadine ruby stopper from her dark mithril flask to hang by a thin chain.
CLOSE You put the incarnadine ruby stopper back into your dark mithril flask to seal it tight. XXX puts the incarnadine ruby stopper back into her dark mithril flask to seal it tight.

Additional Information

See Also

Lifekeep flask Information
Type Fluff
Item Classification Miscellaneous
Item(s) Applied to Flask
Alterable Yes
Light/Deep No
Spell Preservation (305)