Glyph-incised dark veil iron maul: Difference between revisions

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A '''glyph-incised dark veil iron maul''', also known as "Bane's Will" was one of the three [[Prisma Relics]] associated with [[V'tull|V'tull the Berserker]], along with the "Berserker's Bloodjewel" and a notched bone ring.
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A '''glyph-incised dark veil iron maul''', also known as "'''Bane's Will'''", was one of the three [[Prisma Relics]] associated with [[V'tull|V'tull the Berserker]], along with the "Berserker's Bloodjewel" and a notched bone ring known as "Illusion's Shroud."


It was auctioned off on 10th Jastatos 5116.
It was auctioned off on 10th Jastatos 5116. It is currently in the possession of Relic Hunter [[Madmountan]] Redthirfen.

== Description ==


==Description==
Thin chains of crimson eahnor glyphs are inlaid in the dark veil iron surface of the maul's head, their sharp-edged angular forms contrasting with the gentle curve of the ebon-striated eahnor scimitar that they surround. A large brick of rough-hewn veil iron forms the head of the massive hammer, its murky exterior interrupted by thousands of tiny sanguine flecks. The carved ironwood haft of the dark veil iron maul is smoothed save for a small discolored band in the center of its length, right beneath an empty eahnor-caged socket.
Thin chains of crimson eahnor glyphs are inlaid in the dark veil iron surface of the maul's head, their sharp-edged angular forms contrasting with the gentle curve of the ebon-striated eahnor scimitar that they surround. A large brick of rough-hewn veil iron forms the head of the massive hammer, its murky exterior interrupted by thousands of tiny sanguine flecks. The carved ironwood haft of the dark veil iron maul is smoothed save for a small discolored band in the center of its length, right beneath an empty eahnor-caged socket.


*5x, heavily damage weighted
*5x, heavily damage weighted
*1x/hour it casts [[V'tull's Fury]] when raised
*1x/hour [[V'tull's Fury]] when raised

== History ==

May it please the Mirror,

After careful research, I wished to deliver some information to you regarding the recent discovery of Isharn Enclave. A servant by the name of Filorn, who seems to be the most direct link to the ongoings that preceded the disintegration of the area, found a smooth white marble ring at the scene the other night. He insisted that the ring had been made of bone when he was kept there, and this prompted me to remember two historical texts that I came across in my father's library long ago. I have spent the last couple of days hunting down and studying the writings, and while you may choose to disregard all the speculation I am presenting, I felt I could not keep the findings to myself in clear conscious even if they are ultimately set aside.

I have unearthed archaic documents about a three-piece collection of items called The Prisma Relics from a preserved scroll and an aged doeskin tome owned by my family. The scroll discusses each piece of a trio that is rumored to have initially begun as a single veil iron maul, famed for its deadly nature and macabre characteristics. When wielded by a single person, the weapon granted the owner the ability to inhabit other bodies at will. It goes on to document firsthand accounts from those who witnessed an individual that possessed the maul, though it seems to have changed hands repeatedly over time. The wielder developed a distinct, and overwhelming bloodlust while taking over the other vessels. Multiple, unusual deaths became rampant, with a rash of people suddenly going on a murderous rampage and finishing the act by committing suicide in an exceptionally gory fashion. The wielder, however, remained untouched. These episodes were finally attributed to V'tull's divine inspiration being imbued into the weapon, as indicated by the unsettling amount of power and reprieve that the wielder was granted when body jumping.

The tome reveals slightly more about the public history of the Relics. The maul was eventually recovered with the assistance of a small sub-sect of monks, and a communal decision was made to render the artifact powerless. This was accomplished by removing a ring of bone and a dark-cored bloodjewel from the haft. When separated, the maul's body possession qualities were lost, but the weapon itself was left intact. It was given to the craftsman who had risked his life to dismantle the maul. The other two objects retained peculiar properties, and as such, were given to trustworthy individuals for guardianship. The Berserker's Bloodjewel was sent to the monks, and depicted as increasing a combatant's bloodlust dramatically, as it was believed to be instilled with a touch of the deity's vengefulness and rage. The notched bone ring was gifted to a prominent elven warrior who worked with the monks to retrieve the maul, and he officially named the piece Illusion's Shroud. The ring was capable of casting a veil of invisibility and producing a sanctuary over a sizable field, and it was considered a highly desirable and valuable item. With the need for the utmost protection and proper storage being taken into consideration, the warrior eventually bestowed the ring upon the city of Ta'Illistim for safekeeping.

The tome concludes there, but the similarities between Illusion's Shroud and what Filorn spoke of the other night seemed relevant to the discovery of the Enclave. If it is ever determined to be helpful or applicable to the matter at hand, my family would be in agreement with a review of the scroll and tome at any point in time.

Respectfully,

Lady Sibwen Aurithe Illistim
Feastday, the 24th day of Imaerasta, in the year 5116.

== Loresong ==


==Loresong==
<pre{{log2}}>
You direct your voice at the dark veil iron maul, prodding it vocally as you search for any hint of its history...
You direct your voice at the dark veil iron maul, prodding it vocally as you search for any hint of its history...


Line 42: Line 26:


The story continues as a drama writ small, your field of vision reduced to the haft of the dark veil iron maul. A weathered pair of forge-scarred hands slowly runs over the weapon, stopping to prod and poke at the dark-cored bloodjewel and the notched bone ring encircling its haft. As the hands vanish and reappear you notice the shadow of a hammer in one hand, but are unable to look up. You hear a short prayer as the hammer's shadow begins to descend upon you and the world dissolves into nothing but pain and rage.
The story continues as a drama writ small, your field of vision reduced to the haft of the dark veil iron maul. A weathered pair of forge-scarred hands slowly runs over the weapon, stopping to prod and poke at the dark-cored bloodjewel and the notched bone ring encircling its haft. As the hands vanish and reappear you notice the shadow of a hammer in one hand, but are unable to look up. You hear a short prayer as the hammer's shadow begins to descend upon you and the world dissolves into nothing but pain and rage.
</pre></td><td>

{{iteminfo
[[Category:Legendary Items]]
|type=Mechanical <!-- REQUIRED: Mechanical or Fluff. -->
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemclass= Weapon<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. -->
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. -->
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|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
|feature2=
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.-->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.-->
|unlock2=
|legendary=Yes<!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
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</td></tr></table>

Latest revision as of 09:04, 17 December 2021

A glyph-incised dark veil iron maul, also known as "Bane's Will", was one of the three Prisma Relics associated with V'tull the Berserker, along with the "Berserker's Bloodjewel" and a notched bone ring known as "Illusion's Shroud."

It was auctioned off on 10th Jastatos 5116. It is currently in the possession of Relic Hunter Madmountan Redthirfen.

Description

Thin chains of crimson eahnor glyphs are inlaid in the dark veil iron surface of the maul's head, their sharp-edged angular forms contrasting with the gentle curve of the ebon-striated eahnor scimitar that they surround. A large brick of rough-hewn veil iron forms the head of the massive hammer, its murky exterior interrupted by thousands of tiny sanguine flecks. The carved ironwood haft of the dark veil iron maul is smoothed save for a small discolored band in the center of its length, right beneath an empty eahnor-caged socket.

Loresong

You direct your voice at the dark veil iron maul, prodding it vocally as you search for any hint of its history...

Just as it looks like the dark veil iron maul is inert, something grabs you and pulls you along as a swirling mass of a story begins to play itself out.

Your vision focuses on a notched bone ring that encircles the dark ironwood haft of the dark veil iron maul. Immediately above the ring of bone rests a dark-cored bloodjewel, sparkling with a crimson inner fire.

The vision begins to draw back, granting a wider field of vision as you see the wielder standing in front of an opposing army. Suddenly its ranks break into chaos and confusion as soldiers turn on their comrades, hacking and hewing with reckless abandon. The bloodjewel set into the dark veil iron maul begins to glow with a baleful, bloody crimson radiance as the slaughter continues. Laughter echoes in your ears though the source is unclear. The few remaining survivors fall on their own swords in a gruesome display.

Undertones of desperation seep into the story, painting it in an acrid sense of fear and anger...

Danger. Panic. They seek to unmake me. Vessel of bloodlust, we must destroy the monks. Completely and utterly. They will unmake me. VESSEL OF BLOODLUST, THEY MUST BE DESTROYED. VESSEL! The elven warrior must die first. Then the monks will fall easily. LET NONE LIVE. DO NOT LET THEM LAY THEIR HANDS UPON ME. WE WILL KILL THEM ALL. Each and every one rendered down until their bones are dust.

The story continues as a drama writ small, your field of vision reduced to the haft of the dark veil iron maul. A weathered pair of forge-scarred hands slowly runs over the weapon, stopping to prod and poke at the dark-cored bloodjewel and the notched bone ring encircling its haft. As the hands vanish and reappear you notice the shadow of a hammer in one hand, but are unable to look up. You hear a short prayer as the hammer's shadow begins to descend upon you and the world dissolves into nothing but pain and rage.
Glyph-incised dark veil iron maul Information
Type Mechanical
Item Classification Weapon
Item(s) Applied to
Alterable
Light/Deep
Legendary Yes