Shield Cape/saved posts: Difference between revisions

The official GemStone IV encyclopedia.
< Shield Cape
Jump to navigation Jump to search
No edit summary
No edit summary
Line 120: Line 120:


Enjoy!
Enjoy!

~*~ Thandiwe ~*~<br>
ASGM of Events

{{saved-post
| category = Paid Events: Adventures, Quests, and SimuCoins
| topic = Duskruin Arena
| messagenum = [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/12228 12228]
| author = GS4-THANDIWE
| date = 8/22/2020
| subject = Shield Cape Tier Display Bug
}}
Good afternoon,

It was brought to my attention last night that there was a bug with the Shield Cape properly displaying its tiers. As a GM we were seeing one thing and as a player, you were all seeing something different.

I've corrected this bug. It was only a display issue, it will not change how everyone's shield capes function. However, before it listed the shield capes as having 6 tiers. Shield capes have OTS (0), and then five more tiers. For your convenience, I've displayed them below:

Tier OTS - pull (removes brooch), push (adds brooch), remove, turn (removes bangle), twist(adds bangle), wear<br>
Tier 1 - adds 1% chance to block an incoming attack<br>
Tier 2 - close, hug, open, prod (Toggles Auto-close), (removes +locked on NO1), adds 1% block chance<br>
Tier 3 - flip, nudge, tap, (adds Auto-close), adds 1% block chance<br>
Tier 4 - bow, cover, rub, adds 1% block chance<br>
Tier 5 - attend, pinch, snuggle, tilt, adds 1% block chance

This change does not, mechanically, change anyone's shield cape. It is only the display readout.


~*~ Thandiwe ~*~<br>
~*~ Thandiwe ~*~<br>

Revision as of 22:02, 14 January 2022

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 10897
Author: GS4-THANDIWE
Date: 8/1/2019
Subject: Teaser - Shield Cape

Are you an unarmed combat fighter that always has both hands empty? Are you an open caster that dismisses the thought of using a shield or runestaff? Are you an archer?

Then have I got a thing for you...

The Shield Cape will be making its debut in the shop "Shield Thyself" in Bloodriven. What is a Shield Cape, you ask? Let me tell you!

A Shield Cape is a new outerwear garment that is attached to the left wrist by a large bangle of some kind, it is drawn across the left arm and shoulder before dipping down the back (it is Aelotoi friendly after all) and hugs the right ribcage before being pinned across the chest at the left shoulder by a large brooch of some kind.

But Thandiwe, you may ask, what if I don't like the bangle and brooch that come with the garment? Have no fear! An OTS Shield Cape can have both the brooch and the bangle removed for customization purposes. AND, "Shield Thyself" sells eight different brooches and eight different bangles to allow for immediate customization if you do not like the ones that came with your garment.

So right now, you are thinking to yourself, "Thandiwe, this isn't too much to get excited over. Why do I care about some wacky cloak-like garment?"

And I would have to say, "But you haven't heard about the unlock features!"

Tier 1 - The Shield Cape has a 1% chance to block an incoming attack. It will look something like this:

Moving your left arm into a defensive position, the surface of your red tartan wool cape suddenly flares to life with blue energy that turns solid enough to block a kobold's incoming blow.

Tier 2 - The Shield Cape has a 2% chance to block an incoming attack. It loses its locked status and gains access to the following verbs: close, hug, open

Tier 3 - The Shield Cape has a 3% chance to block an incoming attack. It also gains an auto-close feature and access to the following verbs: flip, nudge, tap

Tier 4 - The Shield Cape has a 4% chance to block an incoming attack. It also gains access to the following verbs: bow, cover, rub

Tier 5 - The Shield Cape has a 5% chance to block an incoming attack. It also gains access to the following verbs: attend, pinch, snuggle, tilt

BUT WAIT! There is more!

If you upgrade your brooch, then it gains the reactive ability. Each time you block an incoming attack, there is a 50% chance that it will absorb a charge. Once it has absorbed 10 charges, on the 11th block it will automatically reactively flare with impact damage.

If you upgrade your bangle, then it provides a boost to your brooch that will give it an additional 25% chance to absorb a charge AND the upgrade allows you to change your reactive ability from impact to one of the following flare types: fire, cold, lightning, vacuum, disintegrate, unbalance, acid, plasma, steam, or magma


Does it still function as a normal cloak? Yes, it does! So, you may ask, can it be lightened? And I would say, yes, it can. Down to whatever the normal weight is for a normal cloak-worn item. Can it be deepened? Yes, it can. Up to whatever the normal maximum is for a normal cloak-worn item.

What if I am not an archer, UAC user, or open-handed caster? No worries! The Shield Cape will still work for you but at a 50% reduction. (ie: Tier 1 = .5%, Tier 2 = 1%, etc)


~*~ Thandiwe ~*~
ASGM of Events

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 10899
Author: GS4-THANDIWE
Date: 8/1/2019
Subject: Teaser - Shield Cape

1. Much like Nightshroud cloaks require skill in Hiding & Stalking to execute the "vanish" attempt, will this cloak require Shield Use skill to functionally block? It does not require any specialized training to utilize the feature.

2. Does this boost to Block stack with Shield Use-derived Block attempts? It is its own separate chance to block.

3. Are two-weapon combat users able to benefit from this item without the 50% effectiveness reduction? No, they suffer the same reduction.

~*~ Thandiwe ~*~
ASGM of Events

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 10901
Author: GS4-THANDIWE
Date: 8/1/2019
Subject: Teaser - Shield Cape

The Tiering is as follows:
OTS
Tier 1
Tier 2
Tier 3
Tier 4
Tier 5

~*~ Thandiwe ~*~
ASGM of Events

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 10938
Author: GS4-THANDIWE
Date: 8/7/2019
Subject: Teaser - Shield Cape

The confusion in this may come from the name Shield Cape, but it is a cape-like item (cloak-worn) providing an extra chance to block an incoming attack. It is not a shield.

Any spells, C-Mans, Guild Tricks, etc, that require you to hold a shield will still require you to do that while wearing this item.

This item doesn't change any of those rules for you.

The decision for full percentage chance vs. 50 percent chance was based around which weapons styles do or don't use 2 hands.

~*~ Thandiwe ~*~
ASGM of Events

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 11899
Author: GS4-THANDIWE
Date: 3/9/2020
Subject: Shield Capes auto-close

Hello,

If you have the auto-close feature unlocked, then you now have access to a new verb PROD. This allows you to turn off (or back on) the auto-close feature.

I've also added point and click options to the cape.

Enjoy!

~*~ Thandiwe ~*~
ASGM of Events

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 12228
Author: GS4-THANDIWE
Date: 8/22/2020
Subject: Shield Cape Tier Display Bug

Good afternoon,

It was brought to my attention last night that there was a bug with the Shield Cape properly displaying its tiers. As a GM we were seeing one thing and as a player, you were all seeing something different.

I've corrected this bug. It was only a display issue, it will not change how everyone's shield capes function. However, before it listed the shield capes as having 6 tiers. Shield capes have OTS (0), and then five more tiers. For your convenience, I've displayed them below:

Tier OTS - pull (removes brooch), push (adds brooch), remove, turn (removes bangle), twist(adds bangle), wear
Tier 1 - adds 1% chance to block an incoming attack
Tier 2 - close, hug, open, prod (Toggles Auto-close), (removes +locked on NO1), adds 1% block chance
Tier 3 - flip, nudge, tap, (adds Auto-close), adds 1% block chance
Tier 4 - bow, cover, rub, adds 1% block chance
Tier 5 - attend, pinch, snuggle, tilt, adds 1% block chance

This change does not, mechanically, change anyone's shield cape. It is only the display readout.

~*~ Thandiwe ~*~
ASGM of Events