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Spell sever: Difference between revisions
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WINTERDAWN (talk | contribs) (→See Also: added link to spellburst) |
WHIGHTCNIGHT (talk | contribs) (add forgotten vineyard) |
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{{TOCright}}'''Spell sever''' is a balancing mechanic for hunting areas to manage the amount of outside spells a character can wear in the affected areas. Those areas are the [[Hinterwilds]], [[Atoll]], |
{{TOCright}}'''Spell sever''' is a balancing mechanic for hunting areas to manage the amount of outside spells a character can wear in the affected areas. Those areas are the [[Hinterwilds]], [[Atoll]], [[The F'Eyrie]], and [[Forgotten Vineyard]]. Spell sever will strip any beneficial spells not self-cast over a maximum allowed limit per area. The order in which the spells are stripped is in random order. |
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| [[The F'Eyrie]] || ? |
| [[The F'Eyrie]] || ? |
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| [[Forgotten Vineyard]] || 2 |
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Revision as of 10:32, 22 May 2022
Spell sever is a balancing mechanic for hunting areas to manage the amount of outside spells a character can wear in the affected areas. Those areas are the Hinterwilds, Atoll, The F'Eyrie, and Forgotten Vineyard. Spell sever will strip any beneficial spells not self-cast over a maximum allowed limit per area. The order in which the spells are stripped is in random order.
Area Name | Allowed Unknown Spells |
---|---|
Hinterwilds | 2 |
Atoll | 2 |
The F'Eyrie | ? |
Forgotten Vineyard | 2 |