PSFShop:Harbored Anchors/2023: Difference between revisions

The official GemStone IV encyclopedia.
< PSFShop:Harbored Anchors
Jump to navigation Jump to search
(Created page with "<noinclude>__NoTOC__</noinclude> {{Festshop2 |look=a silver star-smattered acacia wagon |location=[Map Room XX], Room# 4410006, Lich# LXX, go star-smattered wagon}} ===Harbore...")
 
(Removing raffle tables which are not part of the shop inventory.)
 
Line 266: Line 266:
{{RoomDescription|
{{RoomDescription|
|roomname=Harbored Anchors, Backroom - 4410238
|roomname=Harbored Anchors, Backroom - 4410238
|desc=Stacks of books and loose papers clutter the area. There is a small bed that is half-buried with pillows of every shape and color, with a single linen blanket tucked between. Dangling above is a dusty iron lantern next to a tiny, single glass-paned window. You also see a fern-covered box, an ebonwood desk, a rose-carved counter, an oak crate, an ivy-etched table and an orchid-dotted bench.
|desc=Stacks of books and loose papers clutter the area. There is a small bed that is half-buried with pillows of every shape and color, with a single linen blanket tucked between. Dangling above is a dusty iron lantern next to a tiny, single glass-paned window.
|rnum=
|rnum=
|exits= west}}
|exits= west}}
<blockquote>
{{Container2||container=On the fern-covered box you see:||contents= a warning sign and some raffle tickets.}}
</blockquote>
<blockquote>
{{sign|margin-right=40%|sign='''a warning sign'''
<nowiki>

The warning sign reads:

The raffle is designed to allow several players an equal opportunity to participate in an event that will permit only a limited number of entries. Each Player Character is permitted to purchase one ticket. The tickets are non-refundable and the cost of the ticket may or may not be applied to any entry fee or with merchants, toward the price of the merchant's service or item. Once a ticket is purchased, the Player Character may go anywhere in the game and still be eligible to win when the drawing is held, however, the Player Character must be logged in the game when the drawing is held. The Player Character will be notified, regardless of where they are, if they win. Only those present in the room with the raffle table will be notified of all winners. The winners are responsible for being readily available, the merchant running the raffle is under no obligation to locate the winner or move the winner to an area where they can collect their prize.

</nowiki>}}
</blockquote>
<blockquote>
{{Container2||container=On the ebonwood desk you see:||contents= a warning sign and some raffle tickets.}}
</blockquote>
<blockquote>
{{sign|margin-right=40%|sign='''a warning sign'''
<nowiki>

The warning sign reads:

The raffle is designed to allow several players an equal opportunity to participate in an event that will permit only a limited number of entries. Each Player Character is permitted to purchase one ticket. The tickets are non-refundable and the cost of the ticket may or may not be applied to any entry fee or with merchants, toward the price of the merchant's service or item. Once a ticket is purchased, the Player Character may go anywhere in the game and still be eligible to win when the drawing is held, however, the Player Character must be logged in the game when the drawing is held. The Player Character will be notified, regardless of where they are, if they win. Only those present in the room with the raffle table will be notified of all winners. The winners are responsible for being readily available, the merchant running the raffle is under no obligation to locate the winner or move the winner to an area where they can collect their prize.

</nowiki>}}
</blockquote>
<blockquote>
{{Container2||container=On the rose-carved counter you see:||contents= a warning sign and some raffle tickets.}}
</blockquote>
<blockquote>
{{sign|margin-right=40%|sign='''a warning sign'''
<nowiki>

The warning sign reads:

The raffle is designed to allow several players an equal opportunity to participate in an event that will permit only a limited number of entries. Each Player Character is permitted to purchase one ticket. The tickets are non-refundable and the cost of the ticket may or may not be applied to any entry fee or with merchants, toward the price of the merchant's service or item. Once a ticket is purchased, the Player Character may go anywhere in the game and still be eligible to win when the drawing is held, however, the Player Character must be logged in the game when the drawing is held. The Player Character will be notified, regardless of where they are, if they win. Only those present in the room with the raffle table will be notified of all winners. The winners are responsible for being readily available, the merchant running the raffle is under no obligation to locate the winner or move the winner to an area where they can collect their prize.

</nowiki>}}
</blockquote>
<blockquote>
{{Container2||container=On the oak crate you see:||contents= a warning sign and some raffle tickets.}}
</blockquote>
<blockquote>
{{sign|margin-right=40%|sign='''a warning sign'''
<nowiki>

The warning sign reads:

The raffle is designed to allow several players an equal opportunity to participate in an event that will permit only a limited number of entries. Each Player Character is permitted to purchase one ticket. The tickets are non-refundable and the cost of the ticket may or may not be applied to any entry fee or with merchants, toward the price of the merchant's service or item. Once a ticket is purchased, the Player Character may go anywhere in the game and still be eligible to win when the drawing is held, however, the Player Character must be logged in the game when the drawing is held. The Player Character will be notified, regardless of where they are, if they win. Only those present in the room with the raffle table will be notified of all winners. The winners are responsible for being readily available, the merchant running the raffle is under no obligation to locate the winner or move the winner to an area where they can collect their prize.

</nowiki>}}
</blockquote>
<blockquote>
{{Container2||container=On the ivy-etched table you see:||contents= a warning sign and some raffle tickets.}}
</blockquote>
<blockquote>
{{sign|margin-right=40%|sign='''a warning sign'''
<nowiki>

The warning sign reads:

The raffle is designed to allow several players an equal opportunity to participate in an event that will permit only a limited number of entries. Each Player Character is permitted to purchase one ticket. The tickets are non-refundable and the cost of the ticket may or may not be applied to any entry fee or with merchants, toward the price of the merchant's service or item. Once a ticket is purchased, the Player Character may go anywhere in the game and still be eligible to win when the drawing is held, however, the Player Character must be logged in the game when the drawing is held. The Player Character will be notified, regardless of where they are, if they win. Only those present in the room with the raffle table will be notified of all winners. The winners are responsible for being readily available, the merchant running the raffle is under no obligation to locate the winner or move the winner to an area where they can collect their prize.

</nowiki>}}
</blockquote>
<blockquote>
{{Container2||container=On the orchid-dotted bench you see:||contents= some raffle tickets and a warning sign.}}
</blockquote>
<blockquote>
{{sign|margin-right=40%|sign='''a warning sign'''
<nowiki>

The warning sign reads:

The raffle is designed to allow several players an equal opportunity to participate in an event that will permit only a limited number of entries. Each Player Character is permitted to purchase one ticket. The tickets are non-refundable and the cost of the ticket may or may not be applied to any entry fee or with merchants, toward the price of the merchant's service or item. Once a ticket is purchased, the Player Character may go anywhere in the game and still be eligible to win when the drawing is held, however, the Player Character must be logged in the game when the drawing is held. The Player Character will be notified, regardless of where they are, if they win. Only those present in the room with the raffle table will be notified of all winners. The winners are responsible for being readily available, the merchant running the raffle is under no obligation to locate the winner or move the winner to an area where they can collect their prize.

</nowiki>}}
</blockquote>
<noinclude>[[Category:Premium Summer Festival 2023 Shops]]</noinclude>
<noinclude>[[Category:Premium Summer Festival 2023 Shops]]</noinclude>

Latest revision as of 09:15, 31 May 2023

a silver star-smattered acacia wagon, [Map Room XX], Room# 4410006, Lich# LXX, go star-smattered wagon

Harbored Anchors, Lounge

[Harbored Anchors, Lounge - 4410237]
Barely tall enough to fit a full-grown giantkin, the arched ceiling is lined with thick beams of varnished acacia. Pinned, hammered, and haphazardly glued across the walls are flyers, jewelry, gems, and all manner of trinkets. There is a small pathway between the wagon's front door and the back, and on either side of the pathway are bags full of fabrics, furs, and leathers. Cleared of clutter, a checkered pull-out desk has a neat display of goods.
Obvious exits: east

On the pull-out desk you see: some fluffy rolton wool-lined socks dangling tiny puffballs, a pair of ankle-high sheer black silk socks, a fitted white-striped black silk vest with alum buttons, a crimson leather underbust corset laced with black cords, a white rolton wool sweater knitted in herringbone braids, a lithe ebon satin tunic traced in copper filigree, a willow wood barrette dangling pink willow vines, a pair of knee-high blue and black spotted socks, a thorned ivy vine belt with a rosewood-carved rose buckle, some low-slung dark amber twill leggings with cinched cuffs, a lattice-worked purpleheart anklet outlined in rose gold, some fluffy pink rolton studs with obsidian eyes, a blued steel feather earcuff set with opal shards, an ivory-beaded chatelaine suspended with old rusted keys, and an oxidized copper moth hairpin with purple opalescent wings.

Item Type Info Details Price
some fluffy rolton wool-lined socks dangling tiny puffballs < 1 lb
sock-worn
Premium teleportation jewelry
Analyze
Analyze:
This is a Premium transport jewelry item.  It has the capability of transporting you to Mist Harbor.  It is currently set with default messaging.


This item is grounded to always have you land in the room called, "Safe Haven, Great Room," in Mist Harbor.  You can toggle this setting to drop you to a random location via the FLIP verb.

A merchant can alter this item with a long description or a show.  The worn location cannot change.
100,000
a pair of ankle-high sheer black silk socks < 1 lb
sock-worn
Premium teleportation jewelry
Analyze
Analyze:
This is a Premium transport jewelry item.  It has the capability of transporting you to Mist Harbor.  It is currently set with default messaging.


This item is grounded to always have you land in the room called, "Safe Haven, Great Room," in Mist Harbor.  You can toggle this setting to drop you to a random location via the FLIP verb.

A merchant can alter this item with a long description or a show.  The worn location cannot change.
100,000
a fitted white-striped black silk vest with alum buttons < 1 lb
over-the-front
Premium teleportation jewelry
Analyze
Analyze:
This is a Premium transport jewelry item.  It has the capability of transporting you to Mist Harbor.  It is currently set with default messaging.


This item is grounded to always have you land in the room called, "Safe Haven, Great Room," in Mist Harbor.  You can toggle this setting to drop you to a random location via the FLIP verb.

A merchant can alter this item with a long description or a show.  The worn location cannot change.
100,000
a crimson leather underbust corset laced with black cords < 1 lb
over-the-front
Premium teleportation jewelry
Analyze
Analyze:
This is a Premium transport jewelry item.  It has the capability of transporting you to Mist Harbor.  It is currently set with default messaging.


This item is grounded to always have you land in the room called, "Safe Haven, Great Room," in Mist Harbor.  You can toggle this setting to drop you to a random location via the FLIP verb.

A merchant can alter this item with a long description or a show.  The worn location cannot change.
100,000
a white rolton wool sweater knitted in herringbone braids < 1 lb
over-the-front
Premium teleportation jewelry
Analyze
Analyze:
This is a Premium transport jewelry item.  It has the capability of transporting you to Mist Harbor.  It is currently set with default messaging.


This item is grounded to always have you land in the room called, "Safe Haven, Great Room," in Mist Harbor.  You can toggle this setting to drop you to a random location via the FLIP verb.

A merchant can alter this item with a long description or a show.  The worn location cannot change.
100,000
a lithe ebon satin tunic traced in copper filigree < 1 lb
under-armor-worn
Premium teleportation jewelry
Analyze
Analyze:
This is a Premium transport jewelry item.  It has the capability of transporting you to Mist Harbor.  It is currently set with default messaging.


This item is grounded to always have you land in the room called, "Safe Haven, Great Room," in Mist Harbor.  You can toggle this setting to drop you to a random location via the FLIP verb.

A merchant can alter this item with a long description or a show.  The worn location cannot change.
100,000
a willow wood barrette dangling pink willow vines < 1 lb
hair-worn
Premium teleportation jewelry
Analyze
Analyze:
This is a Premium transport jewelry item.  It has the capability of transporting you to Mist Harbor.  It is currently set with default messaging.


This item is grounded to always have you land in the room called, "Safe Haven, Great Room," in Mist Harbor.  You can toggle this setting to drop you to a random location via the FLIP verb.

A merchant can alter this item with a long description or a show.  The worn location cannot change.
100,000
a pair of knee-high blue and black spotted socks < 1 lb
sock-worn
Premium teleportation jewelry
Analyze
Analyze:
This is a Premium transport jewelry item.  It has the capability of transporting you to Mist Harbor.  It is currently set with default messaging.


This item is grounded to always have you land in the room called, "Safe Haven, Great Room," in Mist Harbor.  You can toggle this setting to drop you to a random location via the FLIP verb.

A merchant can alter this item with a long description or a show.  The worn location cannot change.
100,000
a thorned ivy vine belt with a rosewood-carved rose buckle < 1 lb
waist-worn
Premium teleportation jewelry
Analyze
Analyze:
This is a Premium transport jewelry item.  It has the capability of transporting you to Mist Harbor.  It is currently set with default messaging.


This item is grounded to always have you land in the room called, "Safe Haven, Great Room," in Mist Harbor.  You can toggle this setting to drop you to a random location via the FLIP verb.

A merchant can alter this item with a long description or a show.  The worn location cannot change.
100,000
some low-slung dark amber twill leggings with cinched cuffs < 1 lb
under-pants-worn
Premium teleportation jewelry
Analyze
Analyze:
This is a Premium transport jewelry item.  It has the capability of transporting you to Mist Harbor.  It is currently set with default messaging.


This item is grounded to always have you land in the room called, "Safe Haven, Great Room," in Mist Harbor.  You can toggle this setting to drop you to a random location via the FLIP verb.

A merchant can alter this item with a long description or a show.  The worn location cannot change.
100,000
a lattice-worked purpleheart anklet outlined in rose gold < 1 lb
ankle-worn
Premium teleportation jewelry
Analyze
Analyze:
This is a Premium transport jewelry item.  It has the capability of transporting you to Mist Harbor.  It is currently set with default messaging.


This item is grounded to always have you land in the room called, "Safe Haven, Great Room," in Mist Harbor.  You can toggle this setting to drop you to a random location via the FLIP verb.

A merchant can alter this item with a long description or a show.  The worn location cannot change.
100,000
some fluffy pink rolton studs with obsidian eyes < 1 lb
2-earrings-worn
Premium teleportation jewelry
Analyze
Analyze:
This is a Premium transport jewelry item.  It has the capability of transporting you to Mist Harbor.  It is currently set with default messaging.


This item is grounded to always have you land in the room called, "Safe Haven, Great Room," in Mist Harbor.  You can toggle this setting to drop you to a random location via the FLIP verb.

A merchant can alter this item with a long description or a show.  The worn location cannot change.
100,000
a blued steel feather earcuff set with opal shards < 1 lb
1-earring-worn
Premium teleportation jewelry
Analyze
Analyze:
This is a Premium transport jewelry item.  It has the capability of transporting you to Mist Harbor.  It is currently set with default messaging.


This item is grounded to always have you land in the room called, "Safe Haven, Great Room," in Mist Harbor.  You can toggle this setting to drop you to a random location via the FLIP verb.

A merchant can alter this item with a long description or a show.  The worn location cannot change.
100,000
an ivory-beaded chatelaine suspended with old rusted keys < 1 lb
belt-attached
Premium teleportation jewelry
Analyze
Analyze:
This is a Premium transport jewelry item.  It has the capability of transporting you to Mist Harbor.  It is currently set with default messaging.


This item is grounded to always have you land in the room called, "Safe Haven, Great Room," in Mist Harbor.  You can toggle this setting to drop you to a random location via the FLIP verb.

A merchant can alter this item with a long description or a show.  The worn location cannot change.
100,000
an oxidized copper moth hairpin with purple opalescent wings < 1 lb
hair-worn
Premium teleportation jewelry
Analyze
Analyze:
This is a Premium transport jewelry item.  It has the capability of transporting you to Mist Harbor.  It is currently set with default messaging.


This item is grounded to always have you land in the room called, "Safe Haven, Great Room," in Mist Harbor.  You can toggle this setting to drop you to a random location via the FLIP verb.

A merchant can alter this item with a long description or a show.  The worn location cannot change.
100,000

Harbored Anchors, Backroom

[Harbored Anchors, Backroom - 4410238]
Stacks of books and loose papers clutter the area. There is a small bed that is half-buried with pillows of every shape and color, with a single linen blanket tucked between. Dangling above is a dusty iron lantern next to a tiny, single glass-paned window.
Obvious exits: west