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{{otheruses4|the item script|the Ebon Gate shop|EGShop:The Old One-Two}} |
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''The Old One-Two''' (TOOT) is a foot-worn and hand-worn script created by GM Thandiwe that premiered at [[Ebon Gate 2017]] in [[EGShop:The Old One-Two|The Old One-Two]]. The description of a TOOT item is different when worn, and the wearer will see messaging depending on the climate they are in for hand-worn items, or terrain they are in for footwear. Items can either be fluff, or designed for use in [[unarmed combat]]. |
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The '''Old One-Two''' items are foot-worn and hand-worn scripts created by GM Thandiwe that premiered at [[Ebon Gate]] 2017 in [[EGShop:The Old One-Two|The Old One-Two]]. The description of an Old One-Two item is different when worn, and the wearer will see messaging depending on the climate they are in for hand-worn items or terrain they are in for footwear. Items can either be fluff or designed for use with the [[unarmed combat system]]. |
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{{boldmono|[[INSPECT]] |
{{boldmono|[[INSPECT]]}} items to determine if they are used for unarmed combat or not. |
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{{TOC limit|2}} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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The UCS footwear can be [[#UCS Unlocking Certificate|unlocked]], OTS items are considered '''''T0'''''. |
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|item=Gloves and Handwraps <!-- REQUIRED: Must be entered as Item Type --> |
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==Gloves and handwraps== |
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|itemsummary=Old One-Two handgear have no unlock tiers and come fully functional off the shelf. The {{boldmono|PULL}} messaging will vary depending on a given room's [[climate]] flags. |
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===Analyze=== |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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'''Not worn: |
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<pre{{log2}}> |
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You analyze the zorchar-beaded chainsil and sense that the creator has provided the following information: |
You analyze the zorchar-beaded chainsil and sense that the creator has provided the following information: |
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For further instructions, please wear a tight ball of zorchar-beaded chainsil and analyze it again. |
For further instructions, please wear a tight ball of zorchar-beaded chainsil and analyze it again. |
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{{blue|Current setting when worn:}} a pair of zorchar-beaded handwraps with exposed fingertips |
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You can tell that the chainsil is as light as it can get. |
You can tell that the chainsil is as light as it can get. |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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===Verb Traps=== |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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{| {{prettytable|background:#F0F8FF;height:15px;}} |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|- style="background:#000080; vertical-align: top; font-size: larger; color:white;" |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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! style="width:5em"|FORM |
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}} |
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! style="width:5em"|VERB |
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: {| {{verbtable|90}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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! style="width:35em"|FIRST |
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|- {{verbtableheader|90}} |
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! style="width:35em"|THIRD |
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! scope="col" style="width:5em;"|Verb |
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|- |
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! scope="col" style="width:5em;"|Climate |
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! ''Held |
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! scope="col" style="width: 45%"|First |
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! WEAR |
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! scope="col" style="width: 45%"|Third |
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| Cupping the end of the vivid red suede in your right hand, you gently wrap it around your palm and carefully weave it between your fingers. Once done, you flex your fingers to test the fit, and then repeat the process on the left so that both hands are adorned in newly made zorchar-beaded handwraps. |
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| Cupping the end of the soft grey linen in her right hand, XXXX gently wraps it around her palm and carefully weaves it between her fingers. Once done, she flexes her hand to test the fit, and then repeats the process on the left so that both hands are adorned in newly made grey linen handwraps. |
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|- |
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! rowspan=4|''Worn |
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! REMOVE |
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| Tugging the linen from its bindings, you start to unravel your handwraps from your right hand, while simultaneously wrapping the ends into a small ball. Once done, you repeat this process with your left hand and end up holding a tight ball of soft grey linen. |
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| Tugging the linen from its binding, XXXX starts to unravel a pair of soft grey linen handwraps with exposed fingertips from her right hand, while simultaneously wrapping the ends into a small ball. Once done, she repeats the process with her left hand and ends up holding a tight ball of soft grey linen. |
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|- |
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! scope="row" role="rowheader"|CRACK |
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! CRACK |
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! scope="row" role="rowheader"| |
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| Curling your pinky into your right palm, you slowly crack the tiny knuckle, and then give each of the other fingers on that hand the same treatment. You flex that hand, and then you repeat the process with the left hand. |
| Curling your pinky into your right palm, you slowly crack the tiny knuckle, and then give each of the other fingers on that hand the same treatment. You flex that hand, and then you repeat the process with the left hand. |
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| Curling her pinky finger into her palm, XXXX slowly cracks the tiny knuckle, and then gives each of the other fingers on that hand the same treatment. She flexes right hand and then repeats the process with the left hand. |
| Curling her pinky finger into her palm, XXXX slowly cracks the tiny knuckle, and then gives each of the other fingers on that hand the same treatment. She flexes right hand and then repeats the process with the left hand. |
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|- |
|- |
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! scope="row" role="rowheader" rowspan="5"|PULL |
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! PULL |
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! scope="row" role="rowheader"|Snow, Ice, Dry & Cold |
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| You pull the end of your handwraps down over your wrists and brush (climate data) off your linen-wrapped knuckles. |
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| XXXX pulls the end of her handwraps down over her wrists and brushes (climate data) off her linen-wrapped knuckles. |
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|- |
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! RUB |
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| Cradling your left wrist in your right hand, you firmly press your thumb into your open palm and massage it for several seconds. |
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| Cradling her left wrist in her right hand, XXXX firmly presses her thumb into her open palm and massages it for several seconds. |
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|} |
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===Climate Messaging=== |
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{| {{prettytable|background:#F0F8FF;height:15px;}} |
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|- style="background:#000080; vertical-align: top; font-size: larger; color:white;" |
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! style="width:5em"|CLIMATE |
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! style="width:35em"|FIRST |
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! style="width:35em"|THIRD |
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|- |
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! Snow, Ice, Dry & Cold |
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| You pull the end of your handwraps down over your wrists and brush a rime of frost off your linen-wrapped knuckles. |
| You pull the end of your handwraps down over your wrists and brush a rime of frost off your linen-wrapped knuckles. |
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| XXXX pulls the end of her handwraps down over her wrists and brushes a rime of frost off her linen-wrapped knuckles. |
| XXXX pulls the end of her handwraps down over her wrists and brushes a rime of frost off her linen-wrapped knuckles. |
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|- |
|- |
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! Dry & Hot, Temperate, Arid & Temperate |
! scope="row" role="rowheader"|Dry & Hot, Temperate, Arid & Temperate |
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| You pull the end of your handwraps down over your wrists and brush a layer of dust off your linen-wrapped knuckles. |
| You pull the end of your handwraps down over your wrists and brush a layer of dust off your linen-wrapped knuckles. |
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| XXX pulls the end of her handwraps down over her wrists and brushes a layer of dust off her linen-wrapped knuckles. |
| XXX pulls the end of her handwraps down over her wrists and brushes a layer of dust off her linen-wrapped knuckles. |
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|- |
|- |
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! Damp & Hot, Wet (saltwater) |
! scope="row" role="rowheader"|Damp & Hot, Wet (saltwater) |
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| You pull the end of your handwraps down over your wrists and brush some dried salt crystals off your linen-wrapped knuckles. |
| You pull the end of your handwraps down over your wrists and brush some dried salt crystals off your linen-wrapped knuckles. |
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|XXX pulls the end of her handwraps down over her wrists and brushes some dried salt crystals off her linen-wrapped knuckles. |
| XXX pulls the end of her handwraps down over her wrists and brushes some dried salt crystals off her linen-wrapped knuckles. |
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|- |
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! scope="row" role="rowheader"|Humid |
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! Humid |
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| You pull the end of your handwraps down over your wrists and brush several beads of sweat off your linen-wrapped knuckles. |
| You pull the end of your handwraps down over your wrists and brush several beads of sweat off your linen-wrapped knuckles. |
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| XXX pulls the end of her handwraps down over her wrists and brushes several beads of sweat off her linen-wrapped knuckles. |
| XXX pulls the end of her handwraps down over her wrists and brushes several beads of sweat off her linen-wrapped knuckles. |
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|- |
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! Damp, Moist, Wet (freshwater) |
! scope="row" role="rowheader"|Damp, Moist, Wet (freshwater) |
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| You pull the end of your handwraps down over your wrists and brush the accumulated moisture off your linen-wrapped knuckles. |
| You pull the end of your handwraps down over your wrists and brush the accumulated moisture off your linen-wrapped knuckles. |
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| XXX pulls the end of her handwraps down over her wrists and brushes the accumulated moisture off her linen-wrapped knuckles. |
| XXX pulls the end of her handwraps down over her wrists and brushes the accumulated moisture off her linen-wrapped knuckles. |
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|- |
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! scope="row" role="rowheader"|REMOVE |
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! scope="row" role="rowheader"| |
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| Tugging the linen from its bindings, you start to unravel your handwraps from your right hand, while simultaneously wrapping the ends into a small ball. Once done, you repeat this process with your left hand and end up holding a tight ball of soft grey linen. |
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| Tugging the linen from its binding, XXXX starts to unravel a pair of soft grey linen handwraps with exposed fingertips from her right hand, while simultaneously wrapping the ends into a small ball. Once done, she repeats the process with her left hand and ends up holding a tight ball of soft grey linen. |
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|- |
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! scope="row" role="rowheader"|RUB |
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! scope="row" role="rowheader"| |
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| Cradling your left wrist in your right hand, you firmly press your thumb into your open palm and massage it for several seconds. |
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| Cradling her left wrist in her right hand, XXXX firmly presses her thumb into her open palm and massages it for several seconds. |
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|- |
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! scope="row" role="rowheader"|WEAR |
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! scope="row" role="rowheader"| |
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| Cupping the end of the vivid red suede in your right hand, you gently wrap it around your palm and carefully weave it between your fingers. Once done, you flex your fingers to test the fit, and then repeat the process on the left so that both hands are adorned in newly made zorchar-beaded handwraps. |
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| Cupping the end of the soft grey linen in her right hand, XXXX gently wraps it around her palm and carefully weaves it between her fingers. Once done, she flexes her hand to test the fit, and then repeats the process on the left so that both hands are adorned in newly made grey linen handwraps. |
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|} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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{{top}} |
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|item=Footwear <!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary=Old One-Two footwear comes off the shelf as Tier 0 with all verb traps available. It can be unlocked once to Tier 1, which adds the ability to generate an environmental trinket item when using {{boldmono|PULL}}. |
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==Footwear== |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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===Analyze=== |
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'''Not worn: |
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<pre{{log2}}> |
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You analyze the verdant green chainsil and sense that the creator has provided the following information: |
You analyze the verdant green chainsil and sense that the creator has provided the following information: |
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For further instructions, please wear a tight ball of verdant green chainsil and analyze it again. |
For further instructions, please wear a tight ball of verdant green chainsil and analyze it again. |
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{{blue|Current setting when worn:}} some verdant green chainsil footwraps beaded with glass leaves |
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These have not yet been unlocked and will only message about finding things between the toes in certain terrains. Those things will be discarded, but if you get an unlock certificate on Caligos Isle in the shop "The Old One-Two", then these items will be manipulatable. |
These have not yet been unlocked and will only message about finding things between the toes in certain terrains. Those things will be discarded, but if you get an unlock certificate on Caligos Isle in the shop "The Old One-Two", then these items will be manipulatable. |
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You can tell that the chainsil is as light as it can get and that its pockets could not possibly get any deeper. |
You can tell that the chainsil is as light as it can get and that its pockets could not possibly get any deeper. |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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===Verb Traps=== |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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{| {{prettytable|background:#F0F8FF;height:15px;}} |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|- style="background:#000080; vertical-align: top; font-size: larger; color:white;" |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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! style="width:5em"|TIER |
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}} |
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! style="width:5em"|FORM |
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: {| {{verbtable|90}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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! style="width:5em"|VERB |
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|- {{verbtableheader|90}} |
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! style="width:35em"|FIRST |
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! style="width: |
! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width: 45%"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|CRACK |
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! rowspan=5|''Off-the-Shelf'' |
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| Leaving your toes flat, you slowly lift your heel until you achieve the right angle and then quickly press down. A loud crack rings out as the pressure in your toe's knuckles is relieved. |
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! ''Held |
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| Leaving her toes flat, XXXX slowly lifts her heel until she achieves the right angle and then quickly presses down. A loud crack rings out as her toe knuckles pop. |
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! WEAR |
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| Holding the end of the soft grey linen against your ankle bone, you begin to gently wrap it around first the ankle, then across the top and around the arch of your foot. You point your toes, testing the tightness of your wrapping job and, satisfied, repeat the process with the left foot so that both feet are adorned in newly made grey linen footwraps. |
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| |
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|- |
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! rowspan= |
! scope="row" role="rowheader" rowspan="2"|PULL |
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| Feeling a pinch in your linen-wrapped feet, you reach down and pry ''a piece of dried sage'' from between your toes, which you quickly discard. |
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! REMOVE |
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| XXXX reaches down and pulls ''a piece of dried sage'' from between her toes. |
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| |
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| |
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|- |
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| colspan="2" style="text-align:center"|''The type of environmental trinket found varies depending on terrain. Unlocked footgear will create the trinket as a temporary object instead of discarding it.'' |
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! CRACK |
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| |
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| |
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|- |
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! scope="row" role="rowheader"|REMOVE |
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! PULL |
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| Untucking the suede from its bindings at your ankle bone, you start to unravel your footwraps from around your right foot, while simultaneously wrapping the ends into a tight ball. Once done, you repeat the process with your left foot and end up holding a tight ball of vivid red suede. |
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| |
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| Untucking the suede from its bindings at her ankle bone, XXXX starts to unravel a pair of vivid drakar-beaded footwraps with exposed heels and toes from around her right foot, while simultaneously wrapping the ends into a tight ball. Once done, she repeats the process with her left foot and ends up holding a tight ball of vivid red suede. |
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|- |
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! scope="row" role="rowheader"|RUB(standing) |
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! RUB |
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| You reach down and rub the arch of your left foot, careful to not unravel your drakar-beaded footwraps. |
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| |
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| XXXX reaches down and rubs the arch of her left foot. |
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|- |
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! scope="row" role="rowheader"|RUB(sitting) |
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! ''Unlocked |
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| Bracing your right foot on your left knee, you cup your foot in your hand and firmly massage the muscles along the arch. |
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! UCS ONLY |
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| Bracing her right heel on her left knee, XXX cups her foot in her hand and firmly massages the muscles along her arch. |
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! (VERB) |
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! scope="row" role="rowheader"|WEAR |
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| |
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| Holding the end of the soft grey linen against your ankle bone, you begin to gently wrap it around first the ankle, then across the top and around the arch of your foot. You point your toes, testing the tightness of your wrapping job and, satisfied, repeat the process with the left foot so that both feet are adorned in newly made grey linen footwraps. |
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| Holding the end of the vivid red suede against her ankle bone, XXX begins to gently wrap it around first the ankle, then across the top and around the arch of her foot. She points her toes, testing the tightness of her wrappings and, satisfied, repeats the process with the left foot so that both feet are adorned in newly made drakar-beaded footwraps. |
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{{TOC limit|2}} |
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===Terrain Messaging=== |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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Activated via{{boldmono| [[PULL (verb)]]}}. |
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|item=Environmental Trinkets <!-- REQUIRED: Must be entered as Item Type --> |
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{| {{prettytable|background:#F0F8FF;height:15px;}} |
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|itemsummary=An unlocked Old One-Two foodwear item can generate an environmental trinket via {{boldmono|PULL}} based on the given room's [[terrain]] flags. The enviornmental trinkets are temporary items. Some can be interacted with or worn for a short duration. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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You analyze your blade of grass and sense that the creator has provided the following information: |
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This is a small enviromental trinket created from the "Old One-Two Footwraps" that are sold on Caligos Island. This item was found between someone's toes when they were standing on a meadow or field-like terrain and then they pulled it free. |
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These little treasures are temporary and as such will not stick around long. Almost anything can destroy them, some randomly, others with specific actions. |
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A blade of grass has access to the following verbs: Eat and Exhale. |
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DO NOT ALTER THIS ITEM! |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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: {| {{prettytable|background:#F0F8FF;height:15px;}} |
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|- style="background:#000080; vertical-align: top; font-size: larger; color:white;" |
|- style="background:#000080; vertical-align: top; font-size: larger; color:white;" |
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! |
! scope="col"|Item |
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! |
! scope="col"|Terrain |
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! style="width: |
! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 30%"|First |
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! scope="col" style="width: 30%"|Third |
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|- |
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! scope="row" role="rowheader"|a piece of dried sage |
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! Muddy wetlands |
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| Barren scrub |
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| Feeling a pinch in your linen-wrapped feet, you reach down and pry a tiny duckweed seedpod from between your toes, which you quickly discard. |
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! scope="row" role="rowheader" rowspan="3"|a pinkish maple samara |
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| rowspan="3"|Coniferous forest |
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! EXHALE |
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| Placing the maple samara in the palm of your hand, you blow on it and watch as it spins through the area and out of sight. |
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| Placing the maple samara in the palm of her hand, XXXX blows on it and watches it spin through the air and out of sight. |
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|- |
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! rowspan="2"|WEAR |
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| Pulling apart the seed-section of the samara, you lift it to your nose and pinch it into place. |
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| Pulling apart the seed-section of the samara, XXXX lifts it to her nose and pinches it in place. |
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|- |
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| colspan="2" style="text-align:center"|She has a youthful face and ''a pinkish maple samara stuck to her'' pert nose.<br>Samara stays on for a random amount of time, but it is short. Each one has a random duration |
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|- |
|- |
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! scope="row" role="rowheader"|an empty beetle carapace |
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! Grasslands |
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| Cultivated |
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| Feeling a pinch in your linen-wrapped feet, you reach down and pry a blade of grass from between your toes, which you quickly discard. |
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| |
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| |
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| |
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|- |
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! scope="row" role="rowheader"|some thin pine needles |
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| Deciduous forest |
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! scope="row" role="rowheader" rowspan="2"|a blade of grass |
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| rowspan="2"|Grassland |
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! EAT |
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| You wad the blade of grass into a tiny ball and pop it into your mouth. The taste is fairly bitter, but you swallow it as a matter of pride. |
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| XXXX wads the blade of grass into at tiny ball and pops it into her mouth. The taste can't be good, but she swallows it anyway. |
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|- |
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! EXHALE |
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| Holding the blade of grass lightly between both of your thumbs and your cupped hand, you place your lip against your knuckle and give a mighty blow. A sharp whistle fills the air. |
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| Holding the blade of grass lightly between her thumbs and cupped hands, XXXX places her lower lip against her knuckle and gives a mighty blow. A sharp whistle fills the air. |
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|- |
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! scope="row" role="rowheader"|a small wad of fur and dust |
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| Hard flat |
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! scope="row" role="rowheader"|a tiny acorn cap |
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| Hilly |
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! scope="row" role="rowheader"|a bit of thistle burr |
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| Mountainous |
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|- |
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! scope="row" role="rowheader" rowspan="2"|a tiny duckweed seedpod |
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| rowspan="2"|Muddy wetlands |
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! EAT |
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| You pop the duckweed seedpod into your mouth and crunch on it. It pops under a small amount of pressure and fills your mouth with a taste reminiscent of uncooked green beans. |
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| XXXX pops the duckweed seedpod into her mouth and crunches on it for several seconds. |
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|- |
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! TOSS |
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| You toss a tiny duckweed seedpod into the air, and it soars high! As it descends, it bounces off of your hand and out of sight. |
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| XXXX tosses a tiny duckweed seedpod into the air, and it soars high! As it descends, it bounces off of her hand and out of sight. |
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|- |
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! scope="row" role="rowheader"| a tiny rock |
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| Plain dirt |
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|- |
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! scope="row" role="rowheader"|a shiny fragment of mica |
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| Riparian |
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! scope="row" role="rowheader"|some tiny nettle leaves |
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| Rough |
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! scope="row" role="rowheader"|a miniature purple shell |
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| Sandy |
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! scope="row" role="rowheader"|a shiny fragment of mica |
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| Subterranean |
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! scope="row" role="rowheader"|a bit of white-haired liverwort |
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</td><td> |
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===UCS Unlocking Certificate=== |
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{{iteminfo |
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'''The certificate applies to the foot-worn unarmed combat item only. |
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|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass=Accessory <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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''a water-logged wrinkled parchment |
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|itemclass2=Weapon |
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<pre{{log2}}> |
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|itemtype=Handwear <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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You analyze the wrinkled parchment and sense that the item is largely free from merchant alteration restrictions. |
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|itemtype2=Footwear |
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|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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The creator has also provided the following information: |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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Your parchment is used to unlock the potential of things held in your other hand. |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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Your parchment will unlock your "The Old One-Two UAC Footwrap" to tier 1. |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue=Caligos Isle <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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You need only RAISE your parchment while holding a compatible piece of equipment in your other hand. |
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|releaseyear=2017 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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Your parchment may not be altered or changed in any way. |
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|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber=2 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock=Certificate <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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You get no sense of whether or not the parchment may be further lightened.</pre> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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{{stub}} |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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{{top}} |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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[[Category: Scripted Items]] [[Category: Automated Unlocking Certificates]] |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions=Material should always be some kind of fabric or pliable material. See analyze for further restrictions. <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb=CRACK <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2=PULL |
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|verb3=REMOVE |
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|verb4=RUB |
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|verb5=WEAR |
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}} |
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</td></tr></table> |
Latest revision as of 10:34, 12 October 2023
- This article is about the item script. For the Ebon Gate shop, see EGShop:The Old One-Two.
The Old One-Two items are foot-worn and hand-worn scripts created by GM Thandiwe that premiered at Ebon Gate 2017 in The Old One-Two. The description of an Old One-Two item is different when worn, and the wearer will see messaging depending on the climate they are in for hand-worn items or terrain they are in for footwear. Items can either be fluff or designed for use with the unarmed combat system. INSPECT items to determine if they are used for unarmed combat or not. Gloves and HandwrapsOld One-Two handgear have no unlock tiers and come fully functional off the shelf. The PULL messaging will vary depending on a given room's climate flags.
You analyze the zorchar-beaded chainsil and sense that the creator has provided the following information:
As you turn a tight ball of zorchar-beaded chainsil over, you realize that it can be wrapped about your hands to create handwraps and that it has the following traps: remove, crack, pull, rub.
In this form, it traps for wear only.
You may customize the adjective field and the noun field, as well as give it a show. In this state it will not support a long. The noun should always be some kind of fabric or pliable material. For example: linen, suede, rawhide, leather, etc.
For further instructions, please wear a tight ball of zorchar-beaded chainsil and analyze it again.
Current setting when worn: a pair of zorchar-beaded handwraps with exposed fingertips
You can tell that the chainsil is as light as it can get.
FootwearOld One-Two footwear comes off the shelf as Tier 0 with all verb traps available. It can be unlocked once to Tier 1, which adds the ability to generate an environmental trinket item when using PULL.
You analyze the verdant green chainsil and sense that the creator has provided the following information:
As you turn a tight ball of verdant green chainsil over, you realize that it can be wrapped about your feet to create footwraps and that it has the following traps: remove, crack, pull, rub.
In this form, it traps for wear only.
You may customize the adjective field and the noun field, as well as give it a show. In this state it will not support a long. The noun should always be some kind of fabric or pliable material. For example: linen, suede, rawhide, leather, etc.
For further instructions, please wear a tight ball of verdant green chainsil and analyze it again.
Current setting when worn: some verdant green chainsil footwraps beaded with glass leaves
These have not yet been unlocked and will only message about finding things between the toes in certain terrains. Those things will be discarded, but if you get an unlock certificate on Caligos Isle in the shop "The Old One-Two", then these items will be manipulatable.
You can tell that the chainsil is as light as it can get and that its pockets could not possibly get any deeper.
Environmental TrinketsAn unlocked Old One-Two foodwear item can generate an environmental trinket via PULL based on the given room's terrain flags. The enviornmental trinkets are temporary items. Some can be interacted with or worn for a short duration.
You analyze your blade of grass and sense that the creator has provided the following information: This is a small enviromental trinket created from the "Old One-Two Footwraps" that are sold on Caligos Island. This item was found between someone's toes when they were standing on a meadow or field-like terrain and then they pulled it free. These little treasures are temporary and as such will not stick around long. Almost anything can destroy them, some randomly, others with specific actions. A blade of grass has access to the following verbs: Eat and Exhale. DO NOT ALTER THIS ITEM!
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