Twisted shield: Difference between revisions

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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->

{{addmetext}} <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
Released by GameMaster Marstreforn at ```[[Duskruin]]```, at the shop named ```Amalgamations``` in ```[[Bloodriven Village]]```.
{{TOC limit|2}}

{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
At tier 1, the twisted shield adds the following line to the end of the shield's {{boldmono|LOOK}} description:
|tier= <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->

|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
HELD:
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
''A haze of virescent fumes clings to the shield, twisting and churning over its labyrinthine grooves.''
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->

|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
NOT HELD:
}}
''Labyrinthine grooves have been worked into the shield's surface.''
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->

|- {{verbtableheader|90}}
ANALYZE:
! scope="col" style="width:5em;"|Verb
* Twisted Shield - Acid Edition *
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->

! scope="col"|First
Available Actions
! scope="col"|Second (Only if applicable)
* CLENCH
! scope="col"|Third
* RAISE
|-
* TILT
! scope="row" role="rowheader"|Verb
* GET | DROP
! scope="row" role="rowheader"|Style
* WEAR | REMOVE
|<!-- First Person View --> {{addmetext}}

|<!-- Second Person View --> {{addmetext}}
Special messaging when changing stances if STANCE VERBOSE is toggled.
|<!-- Third Person View --> {{addmetext}}

|}
Merchants that are skilled with this type of shield may also customize the following:
</td><td>
* Bouche: "an angular notch"
{{iteminfo
* Grooves: "labyrinthine"
|type= <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
* Fumes: "virescent"
|itemclass= <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
* Enarmes: "rigid leather brace"
|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
** Lever: "a twisted metal lever" (not unlocked)
|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
** Flares: "a twisted, prismatic spray of acid" (not unlocked)
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->

|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
Combat Unlocks:
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
** Twisted Interdiction Flares''' (reactive: acid): NOT UNLOCKED
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
*** Twisted Assault Flares''' (offensive: acid): NOT UNLOCKED
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->

|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
Twisted Interdiction Flares must be unlocked to enable the Lever and Flares customizations.
|releaseyear= <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->

|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
You might be able to have a talented merchant lighten the black alloy shield for you.
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
}}
</td></tr></table>

Revision as of 13:20, 18 February 2024

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Verb Style First Second (Only if applicable) Third
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Twisted shield Information
Type
Item Classification
Item(s) Applied to
Alterable
Light/Deep
Item Verbs