Template:Town shops: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 26: | Line 26: | ||
|location = <!-- Optional. Meant to denote if a shop is found in a small town/settlement outside the "town proper," ie. Ravelin, which is outside of Ta'Vaalor. --> |
|location = <!-- Optional. Meant to denote if a shop is found in a small town/settlement outside the "town proper," ie. Ravelin, which is outside of Ta'Vaalor. --> |
||
|specialtyshop = <!-- Optional. Any entry will populate "specializes in". Leave blank for "sells" --> |
|specialtyshop = <!-- Optional. Any entry will populate "specializes in". Leave blank for "sells" --> |
||
|wares = <!-- Required. Valid choices are apparel, armor, beverage, brewing, clerical, fishing, fletching, food, general, grocery, herb, instrument, jewelry, locksmith, magic, ship, tobacco, weapon --> |
|wares = <!-- Required in all but specialty shops. Valid choices are apparel, armor, beverage, brewing, clerical, fishing, fletching, food, general, grocery, herb, instrument, jewelry, locksmith, magic, ship, tobacco, weapon --> |
||
|addwares = <!-- Optional. Should only be used if a store specializes in two main types of items, eg. brewing supplies AND tobacco. Valid choices are same as wares. --> |
|addwares = <!-- Optional. Should only be used if a store specializes in two main types of items, eg. brewing supplies AND tobacco. Valid choices are same as wares. --> |
||
|specialty = <!-- Optional. Specialty item. To be used with specialtyshop parameter or if a shop falls within the regular wares, but has a focus, ie. a shoe store falls under apparel wares, but only sells shoes. --> |
|specialty = <!-- Optional. Specialty item. To be used with specialtyshop parameter or if a shop falls within the regular wares, but has a focus, ie. a shoe store falls under apparel wares, but only sells shoes. --> |
Revision as of 20:03, 31 March 2024
DO NOT USE THIS TEMPLATE! THIS TEMPLATE IS FOR TESTING PURPOSES ONLY AND WILL BE DELETED AFTER TESTING IS COMPLETED AND MAIN TEMPLATE IS UPDATED!
Potential new template update:
- Town shops is a shop in {{{realm}}} that sells .
[{{{roomname}}}] | |
{{{desc}}} |
Inventory
{{{inventory}}}
{{Town shops |type = <!-- Required. Valid choices are inn or eatery. Leave blank if just a shop. --> |realm = <!-- Required. Valid choices are realm only. For in depth location information, use "location" parameter. |article = <!-- Optional. To be used with location parameter if the location has "the" in the official name, ie. the Ravelin. Leave blank otherwise. --> |location = <!-- Optional. Meant to denote if a shop is found in a small town/settlement outside the "town proper," ie. Ravelin, which is outside of Ta'Vaalor. --> |specialtyshop = <!-- Optional. Any entry will populate "specializes in". Leave blank for "sells" --> |wares = <!-- Required in all but specialty shops. Valid choices are apparel, armor, beverage, brewing, clerical, fishing, fletching, food, general, grocery, herb, instrument, jewelry, locksmith, magic, ship, tobacco, weapon --> |addwares = <!-- Optional. Should only be used if a store specializes in two main types of items, eg. brewing supplies AND tobacco. Valid choices are same as wares. --> |specialty = <!-- Optional. Specialty item. To be used with specialtyshop parameter or if a shop falls within the regular wares, but has a focus, ie. a shoe store falls under apparel wares, but only sells shoes. --> |addinfo = <!-- Optional. Any additional information for the shop. --> |roomname = <!-- Required. Name of the room. |desc = <!-- Required. Description of the room. |rnum = <!-- Optional. Lich room ID. |realrnum = <!-- Optional. Real room ID. Should only be used in conjunction with rnum. --> |exits = <!-- Optional. Inside rooms only. --> |paths = <!-- Optional. Outside rooms only. --> |inventory = <!-- Required. The header will populate as menu for Inns/Eateries, and Inventory for shops. --> |}