Template:Town shops: Difference between revisions
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'''{{PAGENAME}}''' is {{#switch: {{{type|}}} | inn = an [[inn]] | eatery = an eatery | a shop}} in {{#if: {{{location|}}} | {{#if: {{{article|}}} | the }} [[{{{location|}}}]], around }}{{#switch: {{{realm|}}} | Flotilla = the |}}[[realm::{{{realm}}}]]{{#if: {{{location|}}} | , }} that {{#if: {{{specialtyshop|}}} | {{#switch: {{{specialtyshop|}}} | yes = specializes in | no = sells |
'''{{PAGENAME}}''' is {{#switch: {{{type|}}} | inn = an [[inn]] | eatery = an eatery | a shop}} in {{#if: {{{location|}}} | {{#if: {{{article|}}} | the }} [[{{{location|}}}]], around }}{{#switch: {{{realm|}}} | Flotilla = the |}}[[realm::{{{realm}}}]]{{#if: {{{location|}}} | , }} that {{#if: {{{specialtyshop|}}} | {{#switch: {{{specialtyshop|}}} | yes = specializes in | no = sells | sells}} |}} {{#switch: {{{wares|}}} | apparel = apparel | armor = armor | beverage = beverages | brewing = coffee and tea brewing supplies | clerical = clerical supplies | fishing = fishing supplies | fletching = archery and fletching supplies | food = food |general = general goods | grocery = groceries and/or cooking supplies | herb = healing herbs | instrument = instruments | jewelry = jewelry | locksmith = locksmith supplies | magic = magical supplies, components, and/or alchemy tools | ship = ship supplies and/or customizations | tobacco = tobacco | weapon = weapons | }}{{#if: {{{addwares|}}} | and {{#switch: {{{addwares|}}} | apparel = apparel | armor = armor | beverage = beverages | brewing = coffee and tea brewing supplies | clerical = clerical supplies | fishing = fishing supplies | fletching = archery and fletching supplies | food = food |general = general goods | grocery = groceries and/or cooking supplies | herb = healing herbs | instrument = instruments | jewelry = jewelry | locksmith = locksmith supplies | magic = magical supplies, components, and/or alchemy tools | ship = ship supplies and/or customizations | tobacco = tobacco | weapon = weapons | }} }}{{#if: {{{specialtyshop|}}} | {{{specialty|}}} }}{{#if: {{{wares|}}} | {{#if: {{{specialty|}}} | , and specializes in {{{specialty}}} }} |}}. {{{addinfo|}}} |
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{{#if: {{{multiroom|}}} | {{#switch: {{{multiroom|}}} | yes = =={{{roomname|}}}== |}} |}} |
{{#if: {{{multiroom|}}} | {{#switch: {{{multiroom|}}} | yes = =={{{roomname|}}}== |}} |}} |
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{{RoomDescription |
{{RoomDescription |
Revision as of 17:41, 19 April 2024
DO NOT USE THIS TEMPLATE! THIS TEMPLATE IS FOR TESTING PURPOSES ONLY AND WILL BE DELETED AFTER TESTING IS COMPLETED AND MAIN TEMPLATE IS UPDATED!
Town shops is a shop in {{{realm}}} that .
[{{{roomname}}}] | |
{{{desc}}} |
Inventory
{{Town shops |type = <!-- Required. Valid choices are inn or eatery. Leave blank if just a shop. --> |realm = <!-- Required. Valid choices are realm only. For in depth location information, use "location" parameter. |article = <!-- Optional. To be used with location parameter if the location has "the" in the official name, ie. the Ravelin. Leave blank otherwise. --> |location = <!-- Optional. Meant to denote if a shop is found in a small town/settlement outside the "town proper," ie. Ravelin, which is outside of Ta'Vaalor. --> |specialtyshop = <!-- Optional. Any entry will populate "specializes in". Leave blank for "sells" --> |wares = <!-- Required in all but specialty shops. Valid choices are apparel, armor, beverage, brewing, clerical, fishing, fletching, food, general, grocery, herb, instrument, jewelry, locksmith, magic, ship, tobacco, weapon --> |addwares = <!-- Optional. Should only be used if a store specializes in two main types of items, eg. brewing supplies AND tobacco. Valid choices are same as wares. --> |specialty = <!-- Optional. Specialty item. To be used with specialtyshop parameter or if a shop falls within the regular wares, but has a focus, ie. a shoe store falls under apparel wares, but only sells shoes. --> |addinfo = <!-- Optional. Any additional information for the shop. --> |multiroom = <!-- Optional. Any entry will populate the header for the first room only. Other room headers will need to be manually created, and the room description template added.--> |roomname = <!-- Required. Name of the room. |desc = <!-- Required. Description of the room. |rnum = <!-- Optional. Lich room ID. |realrnum = <!-- Optional. Real room ID. Will only populate if rnum is present. --> |exits = <!-- Optional. Inside rooms only. --> |paths = <!-- Optional. Outside rooms only. --> |inventory = <!-- Required. This should be a copy and paste of the output when using ORDER, or in some cases the sign indicating a menu, as well as the customization options available. }}