Immobile: Difference between revisions
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==Messaging== |
==Messaging== |
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<pre{{log2}}>An unseen force entangles you, restricting your movement! |
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<pre> |
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A creature's form is entangled in an unseen force that restricts its movement.</pre> |
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A creature's form is entangled in an unseen force that restricts its movement. |
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</pre> |
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[[Category:Effects and Conditions]] |
[[Category:Effects and Conditions]] |
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Latest revision as of 08:15, 24 February 2026
A character who is immobilized (also known as bound, frozen, or paralyzed) is unable to perform most actions involving any movement, and receives a substantial penalty to their Defensive Strength and evade/parry/block.
Immobilized characters can use SAY and WHEEZE, but others cannot DRAG them away.
Causes of this status include:
- Bind (214)
- Cold Snap (512)
- Empathy (1108)
- Prayer of Holding (301)
- Subdue
- Censure (316)
- Moonbeam (611)
- Terrified
- bandit net traps
The following abilities can break the effect:
- Bard - Troubadour's Rally (1040)
- Paladin - Divine Intervention (1635)
- Warrior - Berserk
The following abilities can be used while immobilized:
- Empath - Regeneration (1150)
- Guardians of Sunfist - Sigil of Escape
- Order of Voln - Symbol of Transcendence
Messaging
An unseen force entangles you, restricting your movement! A creature's form is entangled in an unseen force that restricts its movement.