Quee Potato: Difference between revisions

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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
The '''Quee Potato''' was part of the September 2023 {{boldmono|[[GIFTBOX]]}} released by GM Wyrom. When first acquired, it was just ''a simple potato'' and required a variety of interactions to progress its state. This series of progressions was an intentional mystery until players discovered its secrets. It is possible to get a different outcome by permanently destroying the potato after acquiring it and before finishing its first progression phase.
The '''Quee Potato''' was part of the September 2023 {{boldmono|[[GIFTBOX]]}} released by GM Wyrom. When first acquired, it was just ''a simple potato'' and required a variety of interactions to progress its state. This series of progressions was an intentional mystery until players discovered its secrets. It is possible to get a different outcome by permanently destroying the potato after acquiring it and before finishing its first progression phase.
{{stub}}
{{TOC limit|2}}
{{TOC limit|2}}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=Simple Potato
|tier=Simple Potato <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= When first acquired, the Quee Potato is just ''a simple potato'' and requirs a variety of interactions to progress its state.
|itemsummary= When first acquired, the Quee Potato is just ''a simple potato'' and requires a [[#Unlocking|variety of interactions]] to progress its state.
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
You analyze your simple potato and sense that the creator has provided the following information:
You analyze your simple potato and sense that the creator has provided the following information:
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|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->

|tier=Quee Potato <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
{{itemtier
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|tier=Quee Potato
A simple potato eventually turns into the Quee Potato after a [[#Unlocking|series of steps]] have been completed.
|itemsummary=
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|analyze=
You analyze the sentient potato and sense that the creator has provided the following information:
You analyze the sentient potato and sense that the creator has provided the following information:


This is a magical potato that you've awakened and bonded with!
This is a magical potato that you've awakened and bonded with!
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|affinity=
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
|itemverbtable=Yes
}}
}}
{| {{verbtable}}
{| {{verbtable}}
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! scope="col" style="width: 40%"|Third
! scope="col" style="width: 40%"|Third
|-
|-
! scope="row" role="rowheader"|WEAR
! scope="row" role="rowheader" rowspan="4"|APPROVE
! scope="row" role="rowheader"|
! scope="row" role="rowheader"|
|You set your potato to not change descriptions.
|You place a knobby sentient potato capped with a wild strawberry on your shoulder, which somehow stays put.
|<!-- Third Person View --> {{addmetext}}
|Starsworn places a knobby sentient potato capped with a wild strawberry on his shoulder, which somehow stays put.
|-
! scope="row" role="rowheader"|
|ou set your potato to only change the base descriptions.
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|
|You set your potato to change the base and long descriptions.
|<!-- Third Person View --> {{addmetext}}
|-
| colspan="3" style="text-align:center"|Cycles through description change options.
|-
! scope="row" role="rowheader" rowspan="3"|ATTEND
! scope="row" role="rowheader"|Costume
|You set your potato to show what its wearing in the long description.
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Last Fed Item
|You set your potato to show what it last was fed in the long description.
|<!-- Third Person View --> {{addmetext}}
|-
| colspan="3" style="text-align:center"|Cycles through what is displayed in the long description.
|-
! scope="row" role="rowheader"|DRESS {POTATO} WITH {COSTUME}
! scope="row" role="rowheader"|
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|HUG
! scope="row" role="rowheader"|HUG
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|Starsworn gives his potato a playful poke, which causes it to have a fit of giggles!
|Starsworn gives his potato a playful poke, which causes it to have a fit of giggles!
|-
|-
! scope="row" role="rowheader"|ROLL
! scope="row" role="rowheader"|REMOVE
! scope="row" role="rowheader"|
|You lift a knobby sentient potato fused with a wild strawberry from your shoulder.
|Starsworn lifts a knobby sentient potato fused with a wild strawberry from his shoulder.
|-
! scope="row" role="rowheader" rowspan="2"|ROLL
! scope="row" role="rowheader"|
! scope="row" role="rowheader"|
|You roll your potato around. It changes how a wild strawberry appears.
|You roll your potato around. It changes how a wild strawberry appears.
|Starsworn rolls his potato around. It looks a bit different.
|Starsworn rolls his potato around. It looks a bit different.}
|-
| colspan="3" style="text-align:center"|Randomly cycles through the "connector" for its sprout.
|-
|-
! scope="row" role="rowheader"|TOSS
! scope="row" role="rowheader"|TOSS
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|Starsworn tosses a potato around. It looks at him and happily squeals, "Queeeeeeee!"
|Starsworn tosses a potato around. It looks at him and happily squeals, "Queeeeeeee!"
|-
|-
! scope="row" role="rowheader"|REMOVE
! scope="row" role="rowheader"|WEAR
! scope="row" role="rowheader"|
! scope="row" role="rowheader"|
|You lift a knobby sentient potato fused with a wild strawberry from your shoulder.
|You place a knobby sentient potato capped with a wild strawberry on your shoulder, which somehow stays put.
|Starsworn lifts a knobby sentient potato fused with a wild strawberry from his shoulder.
|Starsworn places a knobby sentient potato capped with a wild strawberry on his shoulder, which somehow stays put.
|}
==Customization==
{| class="wikitable"
|-
! Command !! Notes
|-
| DRESS MY POTATO WITH COSTUME || Dresses your potato in its costume.
|-
| APPROVE MY POTATO || Cycles through description options.
|-
| ATTEND MY POTATO || Cycles through what is displayed in the long description.
|-
| ROLL MY POTATO || Randomly cycles through the "connector" for its sprout, e.g.: connected to, blossoming, paired with, fused with, joined with, topped with, bound with, sprouting a, vegetating a, capped with, growing a, flourishing a, coupled with...
|}
|}


==Additional Information==
<h3>APPROVE</h3>
===Unlocking===
{| class="wikitable"
|-
! Messaging !! Notes
|-
| You set your potato to not change descriptions. || Prevents ATTEND from changing anything. If your potato is not changing descriptions, try APPROVEing it and try again.
|-
| You set your potato to only change the base descriptions. || Example: ''an oblong sentient potato''
|-
| You set your potato to change the base and long descriptions. ||
|}

<h3>ATTEND</h3>
{| class="wikitable"
|-
! Messaging !! Notes
|-
| You set your potato to show what its wearing in the long description. || Example: ''an oblong sentient potato wearing a wire-legged gangly sable spider costume''
|-
| You set your potato to show what it last was fed in the long description. || Example: ''an oblong sentient potato sprouting a bright red teaberry''
|}

==Unlocking==
{{Spoiler}}
{{Spoiler}}
To view spoilers on how to fully unlock the Quee Potato, click <span class="mw-customtoggle-queepotato" role="link" style="color:#0000ff">'''here'''</span>.
To view spoilers on how to fully unlock the Quee Potato, click <span class="mw-customtoggle-queepotato" role="link" style="color:#0000ff">'''here'''</span>.
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{| class="wikitable"
{| class="wikitable"
|-
|-
! scope="col" | Step
! Step !! Action !! Frequency !! Notes
! scope="col" | Action
! scope="col" | Frequency
! scope="col" | Notes
|-
|-
| 1 || INFUSE || Every 18 hours x10 || One can ANALYZE the potato to track progress on this step only. After completing this step the potato can no longer be eaten.
| scope="row" role="rowheader" | 1 || {{boldmono|INFUSE}} || Every 18 hours x10 || One can {{boldmono|ANALYZE}} the potato to track progress on this step only. After completing this step the potato can no longer be eaten.
|-
|-
| 2 || Find the Dryad and interact with it in a specific way || One time || Located somewhere in Dryad of the Wildwood.
| scope="row" role="rowheader" | 2 || Find the Dryad and interact with it in a specific way || One time || Located somewhere in Dryad of the Wildwood.
|-
|-
| 3 || Water || Every 1 hour x20 || Changes the potato's hue.
| scope="row" role="rowheader" | 3 || Water || Every 1 hour x20 || Changes the potato's hue.
|-
|-
| 4 || Feed || Every 4 hours x12 || Changes what grows on it.
| scope="row" role="rowheader" | 4 || Feed || Every 4 hours x12 || Changes what grows on it.
|-
|-
| 5 || Play || Every 12 hours x8 ||
| scope="row" role="rowheader" | 5 || Play || Every 12 hours x8 ||
|}
|}
</div>


===Loresong===
===Appearance===
Quee Potatoes can have several components of their base and long description modified via {{boldmono|APPROVE}}, {{boldmono|ATTEND}}, and {{boldmono|ROLL}}.
<pre{{log2}}>An image of a leaf-enshrouded dryad chanting a spell clouds your vision, but abruptly ends!</pre>


{{boldmono|APPROVE}} identifies which description parts, if any, can be changed. This setting cycles between three options:
===LOOK===
* Not change descriptions: Prevents {{boldmono|ATTEND}} from changing anything. If your potato is not changing descriptions, try {{boldmono|APPROVEing}} it and try again.
* Only change the base descriptions: Only the 15/15/15.
* Change the base and long descriptions: Both the 15/15/15 and the portion that comes after it.

{{boldmono|ATTEND}} cycles through options for what is shown in the long description. Examples include:
* Costume: an oblong sentient potato wearing a wire-legged gangly sable spider costume
* Last fed: an oblong sentient potato sprouting a bright red teaberry

{{boldmono|ROLL}} changes the connector for the sprout, with options including: connected to, blossoming, paired with, fused with, joined with, topped with, bound with, sprouting a, vegetating a, capped with, growing a, flourishing a, and coupled with.

Quee Potatoes have a hard-coded {{boldmono|LOOK}}/{{boldmono|SHOW}} description:
<pre{{log2}}>The potato appears to be alive, having two eyes and a mouth on its bumpy little body. Its skin taking on a golden hue and it appears it was last fed a wild strawberry. The potato has been infused five times and looks overjoyed. It looks parched. It looks famished. It looks bored. Quee has awarded you 6,500 experience over the course of your friendship. It is wearing a suede-winged vampire bat costume.</pre>
<pre{{log2}}>The potato appears to be alive, having two eyes and a mouth on its bumpy little body. Its skin taking on a golden hue and it appears it was last fed a wild strawberry. The potato has been infused five times and looks overjoyed. It looks parched. It looks famished. It looks bored. Quee has awarded you 6,500 experience over the course of your friendship. It is wearing a suede-winged vampire bat costume.</pre>
</div>


===Ambient Messages===
==Additional Information==
<pre{{log2}}>Your sentient potato whistles a jaunty little ditty!
* [https://discord.com/channels/226045346399256576/1153877040202780783 Discord thread] started by GM Wyrom where people could share their progress and discoveries

Your sentient potato hums a war song, fit for a decisive battle!

Your sentient potato boasts, "My dad slayed a rime-kissed fog beetle once!" <nowiki>*</nowiki>

Your sentient potato hums an epic melody, filled with complexities!

Your sentient potato hums an adventurous tune!</pre>

<nowiki>*</nowiki> This will be replaced with your "strongest foe vanquished" from your {{boldmono|PROFILE}}.

==Loresong==
{| {{loresong}}
|- style="background:maroon; vertical-align: top; font-size: larger; color:white;"
! Loresong
! Reaction
|-
| An image of a leaf-enshrouded dryad chanting a spell clouds your vision, but abruptly ends!
| {{addmetext}}
|}

==See Also==
* [[/saved posts|Saved posts]] - '''Contains spoilers'''
* [[/saved posts|Saved posts]] - '''Contains spoilers'''
* [https://discord.com/channels/226045346399256576/1153877040202780783 Discord thread] started by GM Wyrom where people could share their progress and discoveries
</td><td>
</td><td>
{{iteminfo
{{iteminfo
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|loresong=Yes <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune=Permanent <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attune=Permanent <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
Line 174: Line 209:
}}
}}
{{itemverb
{{itemverb
|verb=INFUSE <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb=APPROVE <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb2=ATTEND
|verb3=DRESS
|verb4=HUG
|verb5=INFUSE
|verb6=NUDGE
|verb7=POKE
|verb8=REMOVE
|verb9=ROLL
|verb10=TOSS
|verb11=WEAR
}}
}}
</td></tr></table>
</td></tr></table>

Latest revision as of 09:30, 24 March 2026

The Quee Potato was part of the September 2023 GIFTBOX released by GM Wyrom. When first acquired, it was just a simple potato and required a variety of interactions to progress its state. This series of progressions was an intentional mystery until players discovered its secrets. It is possible to get a different outcome by permanently destroying the potato after acquiring it and before finishing its first progression phase.

Simple Potato

When first acquired, the Quee Potato is just a simple potato and requires a variety of interactions to progress its state.

Analyze

You analyze your simple potato and sense that the creator has provided the following information:

This is just a potato, maybe.

Usage

Verb First Third
INFUSE This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Quee Potato

A simple potato eventually turns into the Quee Potato after a series of steps have been completed.

Analyze

You analyze the sentient potato and sense that the creator has provided the following information:

This is a magical potato that you've awakened and bonded with!

Usage

Verb Style First Third
APPROVE You set your potato to not change descriptions. This section has not been added yet; please add to it now!
ou set your potato to only change the base descriptions. This section has not been added yet; please add to it now!
You set your potato to change the base and long descriptions. This section has not been added yet; please add to it now!
Cycles through description change options.
ATTEND Costume You set your potato to show what its wearing in the long description. This section has not been added yet; please add to it now!
Last Fed Item You set your potato to show what it last was fed in the long description. This section has not been added yet; please add to it now!
Cycles through what is displayed in the long description.
DRESS {POTATO} WITH {COSTUME} This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
HUG You give your potato a little hug. It smiles and chirps, "Thank you for taking excellent care of me! Someone else would have eaten me for my heart!" Starsworn gives his potato a little hug. It smiles and chirps, "Thank you for taking excellent care of me! Someone else would have eaten me for my heart!"
NUDGE You give your potato a little nudge, causing it to wobble. Starsworn gives his potato a little nudge, causing it to wobble.
POKE You give your potato a playful poke, which causes it to have a fit of giggles! Starsworn gives his potato a playful poke, which causes it to have a fit of giggles!
REMOVE You lift a knobby sentient potato fused with a wild strawberry from your shoulder. Starsworn lifts a knobby sentient potato fused with a wild strawberry from his shoulder.
ROLL You roll your potato around. It changes how a wild strawberry appears. Starsworn rolls his potato around. It looks a bit different.}
Randomly cycles through the "connector" for its sprout.
TOSS You toss a potato around. It looks at you and happily squeals, "Queeeeeeee!" Starsworn tosses a potato around. It looks at him and happily squeals, "Queeeeeeee!"
WEAR You place a knobby sentient potato capped with a wild strawberry on your shoulder, which somehow stays put. Starsworn places a knobby sentient potato capped with a wild strawberry on his shoulder, which somehow stays put.

Additional Information

Unlocking

THIS PAGE CONTAINS SPOILERS

To view spoilers on how to fully unlock the Quee Potato, click here.

The unlocking process must be completed in order. Finishing the whole process unlocks the ANALYZE verb for everything.

Step Action Frequency Notes
1 INFUSE Every 18 hours x10 One can ANALYZE the potato to track progress on this step only. After completing this step the potato can no longer be eaten.
2 Find the Dryad and interact with it in a specific way One time Located somewhere in Dryad of the Wildwood.
3 Water Every 1 hour x20 Changes the potato's hue.
4 Feed Every 4 hours x12 Changes what grows on it.
5 Play Every 12 hours x8

Appearance

Quee Potatoes can have several components of their base and long description modified via APPROVE, ATTEND, and ROLL.

APPROVE identifies which description parts, if any, can be changed. This setting cycles between three options:

  • Not change descriptions: Prevents ATTEND from changing anything. If your potato is not changing descriptions, try APPROVEing it and try again.
  • Only change the base descriptions: Only the 15/15/15.
  • Change the base and long descriptions: Both the 15/15/15 and the portion that comes after it.

ATTEND cycles through options for what is shown in the long description. Examples include:

  • Costume: an oblong sentient potato wearing a wire-legged gangly sable spider costume
  • Last fed: an oblong sentient potato sprouting a bright red teaberry

ROLL changes the connector for the sprout, with options including: connected to, blossoming, paired with, fused with, joined with, topped with, bound with, sprouting a, vegetating a, capped with, growing a, flourishing a, and coupled with.

Quee Potatoes have a hard-coded LOOK/SHOW description:

The potato appears to be alive, having two eyes and a mouth on its bumpy little body.  Its skin taking on a golden hue and it appears it was last fed a wild strawberry.  The potato has been infused five times and looks overjoyed.  It looks parched.  It looks famished.  It looks bored.  Quee has awarded you 6,500 experience over the course of your friendship.  It is wearing a suede-winged vampire bat costume.

Ambient Messages

Your sentient potato whistles a jaunty little ditty!

Your sentient potato hums a war song, fit for a decisive battle!

Your sentient potato boasts, "My dad slayed a rime-kissed fog beetle once!" *

Your sentient potato hums an epic melody, filled with complexities!

Your sentient potato hums an adventurous tune!

* This will be replaced with your "strongest foe vanquished" from your PROFILE.

Loresong

Loresong Reaction
An image of a leaf-enshrouded dryad chanting a spell clouds your vision, but abruptly ends! This section has not been added yet; please add to it now!

See Also

Quee Potato Information
Type Mechanical
Item Classification Miscellaneous
Item(s) Applied to Potato
Alterable
Light/Deep
Original Release Venue Giftbox
Original Release Year 2023
Loresong Yes
Attunement Permanent
Attunes to Character
Item Verbs
APPROVE ATTEND DRESS HUG
INFUSE NUDGE POKE REMOVE
ROLL TOSS WEAR