Verb:FLOURISH: Difference between revisions
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|verb=FLOURISH |
|verb=FLOURISH |
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|type=System |
|type=System |
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|demeanor=No |
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|wedding=No |
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|system=Flourish |
|system=Flourish |
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| ⚫ | |||
}} |
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==Help== |
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{{Verbpage |
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FLOURISH <item> - See any Flourishes on an item. |
FLOURISH <item> - See any Flourishes on an item. |
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FLOURISH FIRST # - Move a Flourish to the top of the priority list |
FLOURISH FIRST # - Move a Flourish to the top of the priority list |
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FLOURISH DOWN # - Move a Flourish down in the priority list |
FLOURISH DOWN # - Move a Flourish down in the priority list |
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Flourishes are stand-alone scripts that execute after any main script and subscript. If you have multiple Flourishes that trap the same verb, you will need to move the options UP or DOWN to decide which order makes the most sense for you and your item. |
Flourishes are stand-alone scripts that execute after any main script and subscript. If you have multiple Flourishes that trap the same verb, you will need to move the options UP or DOWN to decide which order makes the most sense for you and your item.</pre> |
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==Usage== |
==Usage== |
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=== |
===Item=== |
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{{boldmono|FLOURISH <item>}} is used to check which flourishes are available on an item. |
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; Messaging Examples: |
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An ancient rolaren-edged longknife has the following Flourishes: |
An ancient rolaren-edged longknife has the following Flourishes: |
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1. Thousand Cuts - BOW, COVER, DIP, PUSH, RAISE, THUMP, TURN, TWIST, WAVE |
1. Thousand Cuts - BOW, COVER, DIP, PUSH, RAISE, THUMP, TURN, TWIST, WAVE |
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2. Stance Dancing Weapon - RUB, TAP, WAVE |
2. Stance Dancing Weapon - RUB, TAP, WAVE</pre> |
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</pre> |
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<pre{{log2}}> |
<pre{{log2}}>>flourish my dagger |
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A dagger has the following Flourishes: |
A dagger has the following Flourishes: |
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>1. Lore Flares - Elemental Lore - Fire |
'''{{blue|> 1. Lore Flares - Elemental Lore - Fire (Mechanical)}}''' |
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2. Lore Flares - Elemental Lore - Earth |
2. Lore Flares - Elemental Lore - Earth (Mechanical) |
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Only one mechanical flourish can be active at a time. You may change the active flourish by changing the Flourish Priority via FLOURISH [UP | DOWN | FIRST] [FLOURISH #] |
Only one mechanical flourish can be active at a time. You may change the active flourish by changing the Flourish Priority via FLOURISH [UP | DOWN | FIRST] [FLOURISH #] |
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>Denotes the Active Combat Flourish |
>Denotes the Active Combat Flourish</pre> |
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</pre> |
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==={{boldmono|FIRST}}=== |
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{{boldmono|FLOURISH <item> FIRST #}} is used to move a listed flourish on an item to the top of the priority list. |
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; Messaging Examples |
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===Priority=== |
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<pre{{log2}}> |
<pre{{log2}}>>flourish my dagger first 2 |
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>flourish my dagger first 2 |
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Lore Flares - Elemental Lore - Earth now has first Flourish priority. |
Lore Flares - Elemental Lore - Earth now has first Flourish priority. |
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>flourish my dagger |
>flourish my dagger |
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A lorey dagger has the following Flourishes: |
A lorey dagger has the following Flourishes: |
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>1. Lore Flares - Elemental Lore - Earth |
'''{{blue|> 1. Lore Flares - Elemental Lore - Earth (Mechanical)}}''' |
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2. Lore Flares - Elemental Lore - Fire |
2. Lore Flares - Elemental Lore - Fire (Mechanical) |
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Only one mechanical flourish can be active at a time. You may change the active flourish by changing the Flourish Priority via FLOURISH [UP | DOWN | FIRST] [FLOURISH #] |
Only one mechanical flourish can be active at a time. You may change the active flourish by changing the Flourish Priority via FLOURISH [UP | DOWN | FIRST] [FLOURISH #] |
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>Denotes the Active Combat Flourish</pre> |
>Denotes the Active Combat Flourish</pre> |
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==={{boldmono|UP}}=== |
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<pre{{log2}}> |
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{{boldmono|FLOURISH <item> UP #}} is used to adjust the priority for flourish use up in the list. |
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>flourish my longk |
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An ancient rolaren-edged longknife has the following Flourishes: |
An ancient rolaren-edged longknife has the following Flourishes: |
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1. Stance Dancing Weapon - RUB, TAP, WAVE |
1. Stance Dancing Weapon - RUB, TAP, WAVE |
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2. Thousand Cuts - BOW, COVER, DIP, PUSH, RAISE, THUMP, TURN, TWIST, WAVE |
2. Thousand Cuts - BOW, COVER, DIP, PUSH, RAISE, THUMP, TURN, TWIST, WAVE |
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>flourish my longk 2 up |
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Please specify an item or hold one in your right hand. |
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>flourish my longk up 2 |
>flourish my longk up 2 |
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>flourish my longk |
>flourish my longk |
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An ancient rolaren-edged longknife has the following Flourishes: |
An ancient rolaren-edged longknife has the following Flourishes: |
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1. Thousand Cuts - BOW, COVER, DIP, PUSH, RAISE, THUMP, TURN, TWIST, WAVE |
1. Thousand Cuts - BOW, COVER, DIP, PUSH, RAISE, THUMP, TURN, TWIST, WAVE |
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2. Stance Dancing Weapon - RUB, TAP, WAVE |
2. Stance Dancing Weapon - RUB, TAP, WAVE</pre> |
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</pre> |
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==={{boldmono|DOWN}}=== |
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<pre{{log2}}> |
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{{boldmono|FLOURISH <item> DOWN #}} is used to adjust the priority for flourish use down in the list. |
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>flourish my longknife |
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An ancient rolaren-edged longknife has the following Flourishes: |
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; Messaging Examples |
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1. Thousand Cuts - BOW, COVER, DIP, PUSH, RAISE, THUMP, TURN, TWIST, WAVE |
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{{addmetext}} |
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2. Stance Dancing Weapon - RUB, TAP, WAVE |
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>wave my longknife at creature |
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==={{boldmono|CONVERT}}=== |
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With a mad look in your eyes, you swing your eahnor handaxe and rolaren-edged longknife wildly about, creating an unpredictable whirlwind of metal. |
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{{boldmono|FLOURISH <item> CONVERT}} is used to convert a valid script or subscript to a flourish on an item. |
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>flourish my longknife up 2 |
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Stance Dancing Weapon is now in Flourish priority 1. |
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>wave my longknife at creature |
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You point the end of your longknife toward the ground and draw an imaginary line between yourself and from the creature, almost as if you were daring the creature to cross. |
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</pre> |
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; Messaging Examples |
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===Convert=== |
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<pre{{log2}}> |
<pre{{log2}}>>analyze my handaxe |
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>analyze my handaxe |
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You analyze the eahnor handaxe and sense that the item is largely free from merchant alteration restrictions. |
You analyze the eahnor handaxe and sense that the item is largely free from merchant alteration restrictions. |
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This is an Into Battle Axe. You may CLENCH, PUSH, RAISE, RUB, or WAVE it. There are no tiers to unlock. |
This is an Into Battle Axe. You may CLENCH, PUSH, RAISE, RUB, or WAVE it. There are no tiers to unlock. |
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You might be able to have a talented merchant lighten the eahnor handaxe for you. |
You might be able to have a talented merchant lighten the eahnor handaxe for you.</pre> |
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</pre> |
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[[Category:Flourishes]] |
[[Category:Flourishes]] |
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Latest revision as of 18:02, 4 August 2026
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The FLOURISH verb is used to change priority of Flourishes on an item. It can also be used to convert an eligible subscript into a Flourish via FLOURISH CONVERT.
Help
Usage:
FLOURISH <item> - See any Flourishes on an item.
FLOURISH FIRST # - Move a Flourish to the top of the priority list
FLOURISH UP # - Move a Flourish up in the priority list
FLOURISH DOWN # - Move a Flourish down in the priority list
Flourishes are stand-alone scripts that execute after any main script and subscript. If you have multiple Flourishes that trap the same verb, you will need to move the options UP or DOWN to decide which order makes the most sense for you and your item.
Usage
Item
FLOURISH <item> is used to check which flourishes are available on an item.
- Messaging Examples
>flourish my longk
An ancient rolaren-edged longknife has the following Flourishes:
1. Thousand Cuts - BOW, COVER, DIP, PUSH, RAISE, THUMP, TURN, TWIST, WAVE
2. Stance Dancing Weapon - RUB, TAP, WAVE
>flourish my dagger
A dagger has the following Flourishes:
> 1. Lore Flares - Elemental Lore - Fire (Mechanical)
2. Lore Flares - Elemental Lore - Earth (Mechanical)
Only one mechanical flourish can be active at a time. You may change the active flourish by changing the Flourish Priority via FLOURISH [UP | DOWN | FIRST] [FLOURISH #]
>Denotes the Active Combat Flourish
FIRST
FLOURISH <item> FIRST # is used to move a listed flourish on an item to the top of the priority list.
- Messaging Examples
>flourish my dagger first 2
Lore Flares - Elemental Lore - Earth now has first Flourish priority.
>flourish my dagger
A lorey dagger has the following Flourishes:
> 1. Lore Flares - Elemental Lore - Earth (Mechanical)
2. Lore Flares - Elemental Lore - Fire (Mechanical)
Only one mechanical flourish can be active at a time. You may change the active flourish by changing the Flourish Priority via FLOURISH [UP | DOWN | FIRST] [FLOURISH #]
>Denotes the Active Combat Flourish
UP
FLOURISH <item> UP # is used to adjust the priority for flourish use up in the list.
>flourish my longk
An ancient rolaren-edged longknife has the following Flourishes:
1. Stance Dancing Weapon - RUB, TAP, WAVE
2. Thousand Cuts - BOW, COVER, DIP, PUSH, RAISE, THUMP, TURN, TWIST, WAVE
>flourish my longk up 2
Thousand Cuts is now in Flourish priority 1.
>flourish my longk
An ancient rolaren-edged longknife has the following Flourishes:
1. Thousand Cuts - BOW, COVER, DIP, PUSH, RAISE, THUMP, TURN, TWIST, WAVE
2. Stance Dancing Weapon - RUB, TAP, WAVE
DOWN
FLOURISH <item> DOWN # is used to adjust the priority for flourish use down in the list.
- Messaging Examples
This section has not been added yet; please add to it now!
CONVERT
FLOURISH <item> CONVERT is used to convert a valid script or subscript to a flourish on an item.
- Messaging Examples
>analyze my handaxe You analyze the eahnor handaxe and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This is an Into Battle Axe. You may CLENCH, PUSH, RAISE, RUB, or WAVE it. There are no tiers to unlock. You might be able to have a talented merchant lighten the eahnor handaxe for you. >flourish my handa convert You are about to convert Into Battle Axe on your eahnor handaxe from a primary script to a Flourish. Repeat FLOURISH CONVERT to confirm. >flourish my handa convert Into Battle Axe on your eahnor handaxe has been converted to a Flourish. >analyze my handa You analyze the eahnor handaxe and sense that the item has certain alteration restrictions. It would need to be supplied to be used in an alteration and may only be used as an accent. The item has Flourishes that do the following: This is an Into Battle Axe. You may CLENCH, PUSH, RAISE, RUB, or WAVE it. There are no tiers to unlock. You might be able to have a talented merchant lighten the eahnor handaxe for you.