Form:Item script: Difference between revisions
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| <small>'''Optional:''' Check all that apply</small><br>{{{field|type}}} |
| <small>'''Optional:''' Check all that apply</small><br>{{{field|type}}} |
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! style="background:#005682; color: white; font-size: larger; text-align: center; border-style: solid; border-width: 1px;" | Tiering |
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| <small>'''Optional:''' Only enter an amount if the script has multiple tiers. For Unlock Type, check all that apply. "Bundling", in regards to unlock type, refers to either [[Verb:BUNDLE|{{boldmono|BUNDLEing}}]] them together or another method where you add one to another to tier it up.</small> |
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{| |
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| '''Max Tier Count:''' || {{{field|tiers}}} |
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| '''Unlock Type:''' || {{{field|unlocks}}} |
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! style="background:#005682; color: white; font-size: larger; text-align: center; border-style: solid; border-width: 1px;" | Customization Facets |
! style="background:#005682; color: white; font-size: larger; text-align: center; border-style: solid; border-width: 1px;" | Customization Facets |
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; Verb Table Copy/Paste Code |
; Verb Table Copy/Paste Code |
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Messaging output should be displayed utilizing a table. For ease of use, the below copy and paste codes present an idea as to how to utilize the templates to build the table, however because scripts may vary considerably, there is no set way to create a table to work in all instances. |
Messaging output should be displayed utilizing a table. For ease of use, the below copy and paste codes present an idea as to how to utilize the templates to build the table, however because scripts may vary considerably, there is no set way to create a table to work in all instances. |
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:; For the VerbTableEntry template: |
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: Modifier and 2Pview cells will not populate unless there is an entry in them. This is to ensure the cells line up properly. If utilizing <code>header1</code>,<code>header2</code>, <code>header3</code>, or <code>2Pview</code> in VerbTableStart, the applicable cells must have something entered to indicate if it is not applicable, such as a dash, or N/A. |
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*; Untargeted: |
*; Untargeted: |
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: <pre{{log2}}><nowiki>{{VerbTableStart |header1= Verb |header2= }} |
: <pre{{log2}}><nowiki>{{VerbTableStart |header1= Verb |header2= }} |
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{{VerbTableEntry|modifier1= VERB |modifier2= Target |1Pview= |2Pview= {{addmetext}} |3Pview= }} |
{{VerbTableEntry|modifier1= VERB |modifier2= Target |1Pview= |2Pview= {{addmetext}} |3Pview= }} |
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{{Table end}}</nowiki></pre> |
{{Table end}}</nowiki></pre> |
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{{{section| |
{{{section|Usage Information|level=2|hide if empty|editor=wikieditor}}} |
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===Mechanics Information=== |
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This section is specifically for mechanical flourishes/scripts in order to list mechanical information, in detail. This would includes logs of use to provide examples of the item in action. This section will not populate if left empty. |
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{{{section|Mechanics Information|level=2||hide if emptyeditor=wikieditor}}} |
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===Additional Information=== |
===Additional Information=== |
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This section is for additional script information not covered in the above templates, including, but not limited to, if an item has a hard-coded [[Verb:LOOK|{{boldmono|LOOK}}]]/[[Verb:SHOW|{{boldmono|SHOW}}]], mechanics details and messaging (attack/defense messaging, etc), etc. This section will populate if left empty, however as a level 2 subheader, it will have the following sections (Restrictions, Look/Show, Read), if filled in, fall under it. |
This section is for additional script information not covered in the above templates, including, but not limited to, if an item has a hard-coded [[Verb:LOOK|{{boldmono|LOOK}}]]/[[Verb:SHOW|{{boldmono|SHOW}}]], mechanics details and messaging (attack/defense messaging, etc), etc. This section will populate if left empty, however as a level 2 subheader, it will have the following sections (Restrictions, Look/Show, Read), if filled in, fall under it. If left empty, and the other listed subheaders are left empty, it may be removed by editing the page after the page is saved from the form. |
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{{{section|Additional Information|level=2|editor=wikieditor}}} |
{{{section|Additional Information|level=2|editor=wikieditor}}} |
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This section is to display if an item has a hard-coded read to it. This section will not populate if left empty. |
This section is to display if an item has a hard-coded read to it. This section will not populate if left empty. |
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{{{section|Read|level=3|hide if empty|editor=wikieditor}}} |
{{{section|Read|level=3|hide if empty|editor=wikieditor}}} |
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===Ambient Messaging=== |
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This section is to display if an item has a loresong associated with the script. This section will not populate if left empty. |
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{{{section|Ambients|level=3|hide if empty|editor=wikieditor}}} |
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===See Also=== |
===See Also=== |
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Latest revision as of 13:11, 20 August 2026
This is the "Item script" form. To create a page with this form, enter the page name below; if a page with that name already exists, you will be sent to a form to edit that page.