Mace: Difference between revisions

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A [[mace]] is constructed of a pointed, spiked or bladed ball set atop a haft. The weight and hardness of a mace make it a more effective against an armored opponent than most swords. Cudgels are designed to crush an opponent.
A [[mace]] is constructed of a pointed, spiked or bladed ball set atop a haft. The weight and hardness of a mace make it a more effective against an armored opponent than most swords. Maces are designed to crush an opponent.


==Other Names==
==Other Names==

Revision as of 15:48, 25 March 2008

A mace is constructed of a pointed, spiked or bladed ball set atop a haft. The weight and hardness of a mace make it a more effective against an armored opponent than most swords. Maces are designed to crush an opponent.

Other Names

Acceptable nouns for a mace include a bulawa, dhara, flanged mace, massuelle, mattina, ox mace, pernat, quadrelle, and studded mace.

Game Mechanics

Maces are in the middle of the damaging weapons in the Blunt Weapons skill.

Weapon AG Cloth Leather Scale Chain Plate RT Min RT Damage Type STR/DU
AsG 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mace DF .400 .300 .225 .250 .175 4 4 Crush 65/250
AvD 31 32 31 30 29 35 33 31 29 42 38 34 30 36 30 24 18


Related Articles

  • Forging - Player forged weapons gain a 2%, 4%, or 6% bonus to AvD and DF, depending on the quality.
  • Blunt Weapons - This skill is required to wield a mace.