Talk:Smite/Bane (302): Difference between revisions

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(New info about infusion damage.)
(Additional data points.)
 
(4 intermediate revisions by 2 users not shown)
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(ranks of religion = infusion damage)
(ranks of religion = infusion damage)


:199 = 67<br>
:202 = 67
:100 = 64<br>
:191 = 67
:99 = 64<br>
:190 = 66
:63 = 63<br>
:175 = 66
:50 = 63<br>
:100 = 64
:33 = 62<br>
:99 = 64
:29 = 62<br>
:63 = 63
:28 = 61<br>
:50 = 63
:27 = 61<br>
:33 = 62
:26 = 61<br>
:29 = 62
:20 = 61<br>
:28 = 61
:16 = 61<br>
:16 = 61
:15 = 60<br>
:15 = 60
:12 = 60<br>
:12 = 60
:2 = 59<br>
:2 = 59
:1 = 45 (infusion not possible)<br>
:1 = 45 (infusion not possible)
:0 = 45 (infusion not possible)


[[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 17:56, 27 April 2019 (CDT)
[[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 17:56, 27 April 2019 (CDT)

===Proposed Infusion Damage Table===
Lore rank breakpoints 120/121 (64/65 damage, respectively) and 153/154 (65/66 damage, respectively) still need to be confirmed. Ranks per tier increase in increments of 4: 5, 9, 13, 17, 46* (21 and 25), 29, 33, 37. The 63* damage tier is actually two tiers consolidated into one: lore ranks 46 to 66, and ranks 67 to 91. The result of this consolidation is one less damage for each subsequent tier.

:{| {{prettytable}} align="center"
!align="right"|Spiritual Lore, Religion ranks||2||7||16||29||46*||92||121||154||191
|-
|align="right"|Maximum infused damage||59||60||61||62||63*||64||65||66||67
|}

::''*The 63 damage entry represents a double tier that encompasses lore ranks 46 to 91. A normal progression would have an additional breakpoint at rank 67.
[[User:SPYRIDONM3|SPYRIDONM3]] ([[User talk:SPYRIDONM3|talk]]) 08:09, 29 April 2019 (CDT)

::I'll go test 120/121/153/154 as soon as I can. [[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 12:25, 29 April 2019 (CDT)
:::Exellent! FYI - I had sent you a PM with these additional test results. [[User:SPYRIDONM3|SPYRIDONM3]] ([[User talk:SPYRIDONM3|talk]]) 12:47, 29 April 2019 (CDT)
::::120 = 64
::::121 = 65
::::153 = 65
::::154 = 66
::::[[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 00:12, 30 April 2019 (CDT)

Latest revision as of 23:12, 29 April 2019

The spell has received various makeovers so there's a few things I'm unsure of.

1) You can still only infuse when channeling, right? 2) The formula for the amount of mana infused.

Also, given that people often ask about which deities grant Bane or Smite, this should be somewhere on the page. Maybe the top/bottom division of CONVERT. A seperate page would probably be better, with the flares of 317 listed with all of that but I don't think that information is going to come easily. CONNATIC

I actually have a list of various messages from 317, though it is largely incomplete. -Andy talk 17:15, 11 November 2006 (EST)

Changes today to 302 made via the Announcement on the official forums and information from Estild on Discord. Whether Smite still deals 0.6 to undead vs. living is unknown at this time.CHAROJ (talk) 13:21, 24 April 2019 (CDT)

Per Estild... Smite is .6 to undead and .5 to living. Bane is .5 against living and undead. WINTERDAWN (talk) 23:44, 24 April 2019 (CDT)

Infusion Damage

After testing with SPYRIDONM3, and getting confirmation from Estild, it was determined that Religion Lore increases the infusion damage cap.

Per Estild: "With 302, the normal max is 45. SL:R increases the odds of an infusion and the amount of the multiplier from the infusion. It caps at 67 damage."

From our research we also have these data points...

(ranks of religion = infusion damage)

202 = 67
191 = 67
190 = 66
175 = 66
100 = 64
99 = 64
63 = 63
50 = 63
33 = 62
29 = 62
28 = 61
16 = 61
15 = 60
12 = 60
2 = 59
1 = 45 (infusion not possible)

WINTERDAWN (talk) 17:56, 27 April 2019 (CDT)

Proposed Infusion Damage Table

Lore rank breakpoints 120/121 (64/65 damage, respectively) and 153/154 (65/66 damage, respectively) still need to be confirmed. Ranks per tier increase in increments of 4: 5, 9, 13, 17, 46* (21 and 25), 29, 33, 37. The 63* damage tier is actually two tiers consolidated into one: lore ranks 46 to 66, and ranks 67 to 91. The result of this consolidation is one less damage for each subsequent tier.

Spiritual Lore, Religion ranks 2 7 16 29 46* 92 121 154 191
Maximum infused damage 59 60 61 62 63* 64 65 66 67
*The 63 damage entry represents a double tier that encompasses lore ranks 46 to 91. A normal progression would have an additional breakpoint at rank 67.

SPYRIDONM3 (talk) 08:09, 29 April 2019 (CDT)

I'll go test 120/121/153/154 as soon as I can. WINTERDAWN (talk) 12:25, 29 April 2019 (CDT)
Exellent! FYI - I had sent you a PM with these additional test results. SPYRIDONM3 (talk) 12:47, 29 April 2019 (CDT)
120 = 64
121 = 65
153 = 65
154 = 66
WINTERDAWN (talk) 00:12, 30 April 2019 (CDT)