Picnic basket: Difference between revisions
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⚫ | '''Picnic baskets''' are fun, [[script]]ed containers that allow one to set up a picnic in most places. Food is automatically bundled when loaded into the basket, and when full, the basket can be |
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<table><tr valign="top"><td> |
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⚫ | '''Picnic baskets''' are fun, [[script]]ed containers that allow one to set up a picnic in most places. Food is automatically bundled when loaded into the basket, and when full, the basket can be {{boldmono|[[PULL (verb)|PULL]]}}ed to have it spread onto a blanket on the ground, with servings able to be gotten in a manner similar to food carts. ''Note: Only food will be bundled and spread on the blanket.'' Basket will hold 5 unique items with 5 portions of each. They can be found at the [[Basket Shop]] in [[Ta'Illistim]]. |
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Baskets store a somewhat small amount and cannot be worn. |
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==Analyze== |
==Analyze== |
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<pre{{log2}}> |
<pre{{log2}}> |
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You analyze your |
You analyze your ivory white basket and sense that the item is largely free from merchant alteration restrictions. |
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The creator has also provided the following information: |
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This ivory white basket is meant to be a picnic basket of some sort. It should remain a container that is large enough to hold a blanket and plenty of food. |
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It is fully alterable! |
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A talented merchant could customize the blanket it produces. |
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Try as you might, you cannot get a good sense of whether or not the basket's pockets could get any deeper, but you can tell that the basket is as light as it can get. |
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</pre> |
</pre> |
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== |
==Usage== |
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{| {{ |
{| {{verbtable}} |
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|- {{verbtableheader}} |
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!VERB !!FIRST !!THIRD |
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! style="width:5em;"|Verb |
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! First |
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! Third |
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|- |
|- |
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! PULL<br>Basket, closed with food |
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⚫ | |||
| You open up the picnic basket and unroll a large thick woolen blanket onto the ground, then quickly arrange all the food inside in an intricate spread. |
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⚫ | |||
|- |
|- |
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! PULL<br>Blanket |
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⚫ | |||
| You gather up the blanket and place it in your basket. |
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⚫ | |||
|- |
|- |
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! PUT<br>Single serving |
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| You put a cube of minty baked lamb in your ebonwood basket. |
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| XXX put a cube of minty baked lamb in her ebonwood basket. |
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|- |
|- |
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! PUT<br>Additional serving |
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|You place the minty baked lamb alongside the other lambs within the ebonwood basket. |
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| N/A |
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|} |
|} |
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</td><td> |
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{{iteminfo |
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[[Category: Scripted Items]] |
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|type= Fluff |
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|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
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|itemclass= Container |
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|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. --> |
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|itemclass3= |
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|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
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|itemtype2= Basket |
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|itemtype3= |
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|itemtype4= |
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|itemtype5= |
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|itemtype6= |
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|itemtype7= |
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|itemtype8= |
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|alter= Yes |
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|ld= No |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --> |
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|feature2= |
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|feature3= |
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|feature4= |
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|feature5= |
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|feature6= |
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|feature7= |
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|feature8= |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"--> |
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|custom2= |
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|custom3= |
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|custom4= |
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|custom5= |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--> |
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|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.--> |
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|unlock2= |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. --> |
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|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --> |
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|spell2= |
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|spell3= |
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|spell4= |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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</td></tr></table> |
Latest revision as of 08:59, 17 December 2021
Picnic baskets are fun, scripted containers that allow one to set up a picnic in most places. Food is automatically bundled when loaded into the basket, and when full, the basket can be PULLed to have it spread onto a blanket on the ground, with servings able to be gotten in a manner similar to food carts. Note: Only food will be bundled and spread on the blanket. Basket will hold 5 unique items with 5 portions of each. They can be found at the Basket Shop in Ta'Illistim. Baskets store a somewhat small amount and cannot be worn. AnalyzeYou analyze your ivory white basket and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This ivory white basket is meant to be a picnic basket of some sort. It should remain a container that is large enough to hold a blanket and plenty of food. It is fully alterable! A talented merchant could customize the blanket it produces. Try as you might, you cannot get a good sense of whether or not the basket's pockets could get any deeper, but you can tell that the basket is as light as it can get. Usage
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