I Dream of Geology Series/Smelter's Jewelry: Difference between revisions

The official GemStone IV encyclopedia.
< I Dream of Geology Series
Jump to navigation Jump to search
(Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> '''Smelter's Jewelry''' is a jewelry...")
 
(Information has been merged with the Mini-Smelter article per Gswiki:Style guide and Gswiki:Style guide/Item scripts. Redirecting to appropriate section.)
Tag: New redirect
 
(10 intermediate revisions by 3 users not shown)
Line 1: Line 1:
#REDIRECT [[Mini-Smelter#Jewelry]]
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
'''Smelter's Jewelry''' is a jewelry item created using Duskruin Ores within the [[I Dream of Geology Series]] [[I Dream of Geology Series/Mini Smelter|Mini Smelter]] that can be purchased at the shop [[APShop:More_Ore_Less|More Ore Less]] at [[Rings of Lumnis]]'s [[Agora Promenade]].
{{TOC limit|2}}
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
|item= Bangle
|itemsummary= This is the bangle/bangles created by the Mini Smelter.
|analyze= You analyze your pewter bangle and sense that the creator has provided the following information:

Created by the Mini Smelter, which is part of the "I Dream of Geology Series," the bangle can have a gemstone added to it for decorative purposes.

To do this, hold a gemstone in one hand and the bangle in the other.

SPIN the bangle to select your preferred design (there are 5 to choose from) and then PUSH your bangle to set the gemstone in place.

WARNING: Once this is done, the gemstone cannot be retrieved and the bangle becomes a piece of unscripted jewelry.

Current Setting: a wide pewter bangle thinly inlaid with <gemstone adj.> <gemstone plural noun>
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
|itemverbtable= Yes
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|SPIN
| Spinning the bangle around, you contemplate the possible designs and feel that if you added a gemstone to the bangle then you could create a wide pewter bangle inset with <gemstone adj.> <gemstone noun> cabochons.
| XXX briefly fiddles with a wide pewter bangle.
|-
! scope="row" role="rowheader"|PUSH - Requires Confirmation
|You hold your blue jade up against a wide pewter bangle, contemplating adding it to the bangle in the hopes of creating a wide pewter bangle inset with blue jade cabochons.

*** If you would like to add a piece of blue jade to a wide pewter bangle to create a wide pewter bangle inset with blue jade cabochons then PUSH a wide pewter bangle again within the next 30 seconds while holding a piece of blue jade. Please remember that this will destroy a piece of blue jade. ***
| XXX holds his blue jade up against a wide pewter bangle, contemplating the two items for several seconds.
|-
! scope="row" role="rowheader"|PUSH - Confirmed
| Swirling with arcane energy, your pewter bangle seems to come alive in your hand as it pulls a piece of blue jade from your other hand. Ribbons of various hues swirl about the two, but as the energy fades you are left with a wide pewter bangle inset with blue jade cabochons.
|Ribbons of swirling energy encompass XXXX's hands, obscuring the bangle and the jade that he is holding. When the swirling hues subside, only a wide pewter bangle inset with blue jade cabochons remains in his hands.
|}

'''Options:'''
*(article) (adjective) bangle(s) thinly inlaid with <gemstone adj.> <gemstone plural noun>
*(article) (adjective) bangle(s) inset with <gemstone adj.> <gemstone noun> cabochons
*(article) (adjective) bangle(s) with <gemstone adj.> <gemstone noun> inlay
*(article) (adjective) bangle(s)spangled in tiny <gemstone adj.> <gemstone plural noun>
*'''bangles''' (article) alternating (adjective) <gemstone adj.> <gemstone plural noun> bangles
*'''bangle''' a fused (adjective) and <gemstone adj.> <gemstone noun> bangle

{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
|item= Choker
|itemsummary= This is the choker created by the Mini Smelter.
|analyze= You analyze your gold choker and sense that the creator has provided the following information:

Created by the Mini Smelter, which is part of the "I Dream of Geology Series," the choker can have a gemstone added to it for decorative purposes.

To do this, hold a gemstone in one hand and the choker in the other.

SPIN the choker to select your preferred design (there are 5 to choose from) and then PUSH your the choker to set the gemstone in place.

WARNING: Once this is done, the gemstone cannot be retrieved and the choker becomes a piece of unscripted jewelry.

Current Setting: a gold choker with <gemstone adj.> <gemstone noun> spacers
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
|itemverbtable= Yes
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|SPIN
| Spinning the choker around, you contemplate the possible designs and feel that if you added a gemstone to the choker then you could create a gold choker dripping <gemstone adj.> <gemstone plural noun>.
| XXXXX briefly fiddles with a gold choker.
|-
! scope="row" role="rowheader"|PUSH - Need to Confirm
| You hold your selanthan bloodjewel up against a gold choker, contemplating adding it to the choker in the hopes of creating a gold choker dripping selanthan bloodjewels.

*** If you would like to add a selanthan bloodjewel to a gold choker to create a gold choker dripping selanthan bloodjewels then PUSH a gold choker again within the next 30 seconds while holding a selanthan bloodjewel. Please remember that this will destroy a selanthan bloodjewel. ***
| XXXX holds his selanthan bloodjewel up against a gold choker, contemplating the two items for several seconds.
|-
! scope="row" role="rowheader"|PUSH - CONFIRMED
| Swirling with arcane energy, your gold choker seems to come alive in your hand as it pulls a selanthan bloodjewel from your other hand. Ribbons of various hues swirl about the two, but as the energy fades you are left with a gold choker dripping selanthan bloodjewels.
| Ribbons of swirling energy encompass XXX's hands, obscuring the choker and the bloodjewel that he is holding. When the swirling hues subside, only a gold choker dripping selanthan bloodjewels remains in his hands.
|}
'''Options:'''
*(article) (adjective) choker with <gemstone adj.> <gemstone noun> spacers
*(article) (adjective) choker dripping <gemstone adj.> <gemstone plural noun>
*(article) (adjective) choker beaded in <gemstone adj.> <gemstone plural noun>
*(article) (adjective) choker decorated in <gemstone adj.> <gemstone plural noun>
*(article) (adjective) choker riddled with tiny <gemstone adj.> <gemstone plural noun>
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
|item= Necklace
|itemsummary= This is the necklace created by the Mini Smelter.
|analyze= You analyze your gold necklace and sense that the creator has provided the following information:

Created by the Mini Smelter, which is part of the "I Dream of Geology Series," the necklace can have a gemstone added to it for decorative purposes.

To do this, hold a gemstone in one hand and the necklace in the other.

SPIN the necklace to select your preferred design (there are 5 to choose from) and then PUSH your the necklace to set the gemstone in place.

WARNING: Once this is done, the gemstone cannot be retrieved and the necklace becomes a piece of unscripted jewelry.

Current Setting: a gold necklace suspending <gemstone article> <gemstone adj.> <gemstone noun>
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
|itemverbtable= Yes
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|SPIN
| Spinning the necklace around, you contemplate the possible designs and feel that if you added a gemstone to the necklace then you could create a gold necklace beaded with prism-cut <gemstone adj.> <gemstone plural noun>.
| XXXX briefly fiddles with a gold necklace.
|-
! scope="row" role="rowheader"|PUSH - requires confirmation
| You hold your star-of-Tamzyrr diamond up against a gold necklace, contemplating adding it to the necklace in the hopes of creating a gold necklace beaded with prism-cut star-of-Tamzyrr diamonds.

*** If you would like to add an uncut star-of-Tamzyrr diamond to a gold necklace to create a gold necklace beaded with prism-cut star-of-Tamzyrr diamonds then PUSH a gold necklace again within the next 30 seconds while holding an uncut star-of-Tamzyrr diamond. Please remember that this will destroy an uncut star-of-Tamzyrr diamond. ***
| XXXX holds his star-of-Tamzyrr diamond up against a gold necklace, contemplating the two items for several seconds.
|-
! scope="row" role="rowheader"|PUSH - Confirmed
| Swirling with arcane energy, your gold necklace seems to come alive in your hand as it pulls an uncut star-of-Tamzyrr diamond from your other hand. Ribbons of various hues swirl about the two, but as the energy fades you are left with a gold necklace beaded with prism-cut star-of-Tamzyrr diamonds.
| Ribbons of swirling energy encompass XXXX's hands, obscuring the necklace and the diamond that he is holding. When the swirling hues subside, only a gold necklace beaded with prism-cut star-of-Tamzyrr diamonds remains in his hands.
|}
'''Options:'''
*(article) (adjective) necklace suspending <gemstone article> <gemstone adj.> <gemstone noun>
*(article) (adjective) necklace dangling <gemstone adj.> <gemstone plural noun>
*(article) (adjective) necklace beaded with prism-cut <gemstone adj.> <gemstone plural noun>
*(article) (adjective) necklace strung with <gemstone article> <gemstone adj.> <gemstone noun> pendant
*(article) (adjective) necklace decorated in <gemstone adj.> <gemstone plural noun>
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
|item= Torc
|itemsummary= This is the torc created by the Mini Smelter.
|analyze=
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
|itemverbtable= Yes
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|SPIN
| Spinning the torc around, you contemplate the possible designs and feel that if you added a gemstone to the torc then you could create a gold torc ending in <gemstone noun>-eyed avian heads.
| XXXX briefly fiddles with a gold torc.
|-
! scope="row" role="rowheader"|PUSH - Need to Confirm
| You hold your golden moonstone up against a gold torc, contemplating adding it to the torc in the hopes of creating a gold torc ending in moonstone-eyed gryphon heads.

*** If you would like to add a golden moonstone to a gold torc to create a gold torc ending in moonstone-eyed gryphon heads then PUSH a gold torc again within the next 30 seconds while holding a golden moonstone. Please remember that this will destroy a golden moonstone. ***
| XXXXX holds his golden moonstone up against a gold torc, contemplating the two items for several seconds.
|-
! scope="row" role="rowheader"|PUSH - Confirmed
| Swirling with arcane energy, your gold torc seems to come alive in your hand as it pulls a golden moonstone from your other hand. Ribbons of various hues swirl about the two, but as the energy fades you are left with a gold torc ending in moonstone-eyed gryphon heads.
| Ribbons of swirling energy encompass XXXXX's hands, obscuring the torc and the moonstone that he is holding. When the swirling hues subside, only a gold torc ending in moonstone-eyed gryphon heads remains in his hands.
|-
! scope="row" role="rowheader"|TAP
|Tapping the end caps of your gold torc, you contemplate the possible designs and feel that if you added a gemstone to the torc then you could create a gold torc ending in <gemstone noun>-eyed gryphon heads.
| XXXXX briefly fiddles with a gold torc.
|}
'''Base Options:'''
*(article) (adjective) torc capped in <gemstone adj.> <gemstone plural noun>
*(article) (adjective) torc culminating in <gemstone adj.> <gemstone plural noun>
*(article) (adjective) torc terminating in <gemstone adj.> <gemstone noun> pears
*(article) (adjective) torc with <gemstone adj.> <gemstone noun> terminals
*(article) (adjective) ending in <gemstone noun>-eyed <animal> heads

'''Head Options:'''
*avian
*boar
*bull
*canine
*equine
*feline
*fox
*goat
*gryphon
*hare
*iguana
*lemur
*marten
*octopus
*raccoon
*rat
*rodent
*rolton
*walrus
*wolverine
</td><td>
{{iteminfo
|type= Fluff
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemclass= Accessory
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. -->
|itemclass3=
|itemtype= Jewelry
|itemtype2=
|itemtype3=
|itemtype4=
|itemtype5=
|itemtype6=
|itemtype7=
|itemtype8=
|alter= Yes
|ld= Yes
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
|feature2=
|feature3=
|feature4=
|feature5=
|feature6=
|feature7=
|feature8=
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"-->
|custom2=
|custom3=
|custom4=
|custom5=
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|unlock2=
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= I Dream of Geology Series
|corrscript2=
|corrscript3=
|corrscript4=
|corrscript5=
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell2=
|spell3=
|spell4=
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= PUSH
|verb2= SPIN
|verb3= TAP
|verb4=
|verb5=
|verb6=
|verb7=
|verb8=
|verb9=
|verb10=
|verb11=
|verb12=
|verb13=
|verb14=
|verb15=
|verb16=
|verb17=
|verb18=
|verb19=
|verb20=
|verb21=
|verb22=
|verb23=
|verb24=
|verb25=
|verb26=
|verb27=
|verb28=
}}
</td></tr></table>

Latest revision as of 11:03, 2 October 2024